Geometric Design
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Geometric Design
Geometrical design (GD) is a branch of computational geometry. It deals with the construction and representation of free-form curves, surfaces, or volumes and is closely related to geometric modeling. Core problems are curve and surface modelling and representation. GD studies especially the construction and manipulation of curves and surfaces given by a set of points using polynomial, rational, piecewise polynomial, or piecewise rational methods. The most important instruments here are parametric curves and parametric surfaces, such as Bézier curves, spline curves and surfaces. An important non-parametric approach is the level-set method. Application areas include shipbuilding, aircraft, and automotive industries, as well as architectural design. The modern ubiquity and power of computers means that even perfume bottles and shampoo dispensers are designed using techniques unheard of by shipbuilders of 1960s. Geometric models can be built for objects of any dimension in any geo ...
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Computer-aided Manufacturing
Computer-aided manufacturing (CAM) also known as computer-aided modeling or computer-aided machining is the use of software to control machine tools in the manufacturing of work pieces. This is not the only definition for CAM, but it is the most common; CAM may also refer to the use of a computer to assist in all operations of a manufacturing plant, including planning, management, transportation and storage. Its primary purpose is to create a faster production process and components and tooling with more precise dimensions and material consistency, which in some cases, uses only the required amount of raw material (thus minimizing waste), while simultaneously reducing energy consumption. CAM is now a system used in schools and lower educational purposes. CAM is a subsequent computer-aided process after computer-aided design (CAD) and sometimes computer-aided engineering (CAE), as the model generated in CAD and verified in CAE can be input into CAM software, which then controls ...
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Chuck Hoberman
Chuck Hoberman (born 1956) is an artist, engineer, architect, and inventor of folding toys and structures, most notably the Hoberman sphere. Early life and education Hoberman's father was an architect, and his mother, Mary Ann Hoberman, was a children's book author. He wanted to be an artist from an early age, doing drawing and painting, and eventually taking courses at Cooper Union in New York City. He studied liberal arts at Brown University, and went on to earn a bachelor's degree in sculpture from Cooper Union in 1979, and a master's degree in mechanical engineering from Columbia University. At some point during his education, he was asked to produce a sculpture that could move. He made a work that unrolled colored plastic sheets on the floor, and he became fascinated with kinetic art. Finishing his formal education, he then went to work for a robotics engineering firm, where he added computer modeling (CAD-CAM) to his skills. After six years, he left to pursue his artis ...
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Computer-aided Geometric Design
Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software are helpful in protecting products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer aided design and drafting (CADD) are also used. Its use in designing electronic systems is known as '' electronic design automation'' (''EDA''). In mechanical design it is known as ''mechanical design automation'' (''MDA''), which includes the process of creating a technical drawing with the use of computer software. CAD software for mechanical design uses either vector-based graphics ...
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Fractal
In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illustrated in successive magnifications of the Mandelbrot set. This exhibition of similar patterns at increasingly smaller scales is called self-similarity, also known as expanding symmetry or unfolding symmetry; if this replication is exactly the same at every scale, as in the Menger sponge, the shape is called affine self-similar. Fractal geometry lies within the mathematical branch of measure theory. One way that fractals are different from finite geometric figures is how they scale. Doubling the edge lengths of a filled polygon multiplies its area by four, which is two (the ratio of the new to the old side length) raised to the power of two (the conventional dimension of the filled polygon). Likewise, if the radius of a filled s ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of " objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as '' methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with ...
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Polynomial
In mathematics, a polynomial is an expression consisting of indeterminates (also called variables) and coefficients, that involves only the operations of addition, subtraction, multiplication, and positive-integer powers of variables. An example of a polynomial of a single indeterminate is . An example with three indeterminates is . Polynomials appear in many areas of mathematics and science. For example, they are used to form polynomial equations, which encode a wide range of problems, from elementary word problems to complicated scientific problems; they are used to define polynomial functions, which appear in settings ranging from basic chemistry and physics to economics and social science; they are used in calculus and numerical analysis to approximate other functions. In advanced mathematics, polynomials are used to construct polynomial rings and algebraic varieties, which are central concepts in algebra and algebraic geometry. Etymology The word ''polynomial'' ...
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Zero Set
In mathematics, a zero (also sometimes called a root) of a real-, complex-, or generally vector-valued function f, is a member x of the domain of f such that f(x) ''vanishes'' at x; that is, the function f attains the value of 0 at x, or equivalently, x is the solution to the equation f(x) = 0. A "zero" of a function is thus an input value that produces an output of 0. A root of a polynomial is a zero of the corresponding polynomial function. The fundamental theorem of algebra shows that any non-zero polynomial has a number of roots at most equal to its degree, and that the number of roots and the degree are equal when one considers the complex roots (or more generally, the roots in an algebraically closed extension) counted with their multiplicities. For example, the polynomial f of degree two, defined by f(x)=x^2-5x+6 has the two roots (or zeros) that are 2 and 3. f(2)=2^2-5\times 2+6= 0\textf(3)=3^2-5\times 3+6=0. If the function maps real numbers to real numbers ...
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Volumetric Model
In 3D computer graphics and modeling, volumetric meshes are a polygonal representation of the interior volume of an object. Unlike polygon meshes, which represent only the surface as polygons, volumetric meshes also discretize the interior structure of the object. Applications One application of volumetric meshes is in finite element analysis, which may use regular or irregular volumetric meshes to compute internal stresses and forces in an object throughout the entire volume of the object. Volume meshes may also be used for portal rendering. See also * B-rep * Voxels * Hypergraph * Volume rendering In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice images ... References 3D computer graphics Computer graphics data structures Mesh generation {{mathapplied-stub ...
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Digital Image
A digital image is an image composed of picture elements, also known as ''pixels'', each with '' finite'', '' discrete quantities'' of numeric representation for its intensity or gray level that is an output from its two-dimensional functions fed as input by its spatial coordinates denoted with ''x'', ''y'' on the x-axis and y-axis, respectively. Depending on whether the image resolution is fixed, it may be of vector or raster type. Raster Raster images have a finite set of digital values, called ''picture elements'' or pixels. The digital image contains a fixed number of rows and columns of pixels. Pixels are the smallest individual element in an image, holding antiquated values that represent the brightness of a given color at any specific point. Typically, the pixels are stored in computer memory as a raster image or raster map, a two-dimensional array of small integers. These values are often transmitted or stored in a compressed form. Raster images can be created ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of spac ...
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Object-oriented Modeling
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and finally to deployment. Modeling is done at the beginning of the process. The reasons to model a system before writing the code are: *Communication. Users typically cannot understand programming language or code. Model diagrams can be more understandable and can allow users to give developers feedback on the appropriate structure of the system. A key goal of the Object-Oriented approach is to decrease the "semantic gap" between the system and the real world by using terminology that is the same as the functions that users perform. Modeling is an essential tool to facilitate achieving this goal . *Abstraction. A goal of most software methodologies ...
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