Generalized Minimum Distance Decoding
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Generalized Minimum Distance Decoding
In coding theory, generalized minimum-distance (GMD) decoding provides an efficient algorithm for decoding concatenated codes, which is based on using an errors-and- erasures decoder for the outer code. A naive decoding algorithm for concatenated codes can not be an optimal way of decoding because it does not take into account the information that maximum likelihood decoding (MLD) gives. In other words, in the naive algorithm, inner received codewords are treated the same regardless of the difference between their hamming distances. Intuitively, the outer decoder should place higher confidence in symbols whose inner encodings are close to the received word. David Forney in 1966 devised a better algorithm called generalized minimum distance (GMD) decoding which makes use of those information better. This method is achieved by measuring confidence of each received codeword, and erasing symbols whose confidence is below a desired value. And GMD decoding algorithm was one of the first ...
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Coding Theory
Coding theory is the study of the properties of codes and their respective fitness for specific applications. Codes are used for data compression, cryptography, error detection and correction, data transmission and data storage. Codes are studied by various scientific disciplines—such as information theory, electrical engineering, mathematics, linguistics, and computer science—for the purpose of designing efficient and reliable data transmission methods. This typically involves the removal of redundancy and the correction or detection of errors in the transmitted data. There are four types of coding: # Data compression (or ''source coding'') # Error control (or ''channel coding'') # Cryptographic coding # Line coding Data compression attempts to remove unwanted redundancy from the data from a source in order to transmit it more efficiently. For example, ZIP data compression makes data files smaller, for purposes such as to reduce Internet traffic. Data compression a ...
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Reed Solomon
Reed or Reeds may refer to: Science, technology, biology, and medicine * Reed bird (other) * Reed pen, writing implement in use since ancient times * Reed (plant), one of several tall, grass-like wetland plants of the order Poales * Reed reaction, in chemistry * Reed receiver, an outdated form of multi-channel signal decoding * Reed relay, one or more reed switches controlled by an electromagnet * Reed switch, an electrical switch operated by an applied magnetic field * Reed valve, restricts the flow of fluids to a single direction * Reed (weaving), a comb like tool for beating the weft when weaving * Reed's law, describes the utility of large networks, particularly social networks * Reed–Solomon error correction, a systematic way of building codes that can be used to detect and correct multiple random symbol errors * Reed–Sternberg cell, related to Hodgkin's disease Organizations * Reed (company), offering employment-related services (UK) * Reed and Stem, forme ...
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Polynomial Time
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Equality (mathematics)
In mathematics, equality is a relationship between two quantities or, more generally two mathematical expressions, asserting that the quantities have the same value, or that the expressions represent the same mathematical object. The equality between and is written , and pronounced equals . The symbol "" is called an "equals sign". Two objects that are not equal are said to be distinct. For example: * x=y means that and denote the same object. * The identity (x+1)^2=x^2+2x+1 means that if is any number, then the two expressions have the same value. This may also be interpreted as saying that the two sides of the equals sign represent the same function. * \ = \ if and only if P(x) \Leftrightarrow Q(x). This assertion, which uses set-builder notation, means that if the elements satisfying the property P(x) are the same as the elements satisfying Q(x), then the two uses of the set-builder notation define the same set. This property is often expressed as "two sets that have th ...
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Lemma (mathematics)
In mathematics, informal logic and argument mapping, a lemma (plural lemmas or lemmata) is a generally minor, proven proposition which is used as a stepping stone to a larger result. For that reason, it is also known as a "helping theorem" or an "auxiliary theorem". In many cases, a lemma derives its importance from the theorem it aims to prove; however, a lemma can also turn out to be more important than originally thought. The word "lemma" derives from the Ancient Greek ("anything which is received", such as a gift, profit, or a bribe). Comparison with theorem There is no formal distinction between a lemma and a theorem, only one of intention (see Theorem terminology). However, a lemma can be considered a minor result whose sole purpose is to help prove a more substantial theorem – a step in the direction of proof. Well-known lemmas A good stepping stone can lead to many others. Some powerful results in mathematics are known as lemmas, first named for their originally min ...
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Randomness
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable.Strictly speaking, the frequency of an outcome will converge almost surely to a predictable value as the number of trials becomes arbitrarily large. Non-convergence or convergence to a different value is possible, but has probability zero. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy. The fields of ...
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Linear
Linearity is the property of a mathematical relationship (''function'') that can be graphically represented as a straight line. Linearity is closely related to '' proportionality''. Examples in physics include rectilinear motion, the linear relationship of voltage and current in an electrical conductor (Ohm's law), and the relationship of mass and weight. By contrast, more complicated relationships are ''nonlinear''. Generalized for functions in more than one dimension, linearity means the property of a function of being compatible with addition and scaling, also known as the superposition principle. The word linear comes from Latin ''linearis'', "pertaining to or resembling a line". In mathematics In mathematics, a linear map or linear function ''f''(''x'') is a function that satisfies the two properties: * Additivity: . * Homogeneity of degree 1: for all α. These properties are known as the superposition principle. In this definition, ''x'' is not necessarily a real ...
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Indicator Variable
In regression analysis, a dummy variable (also known as indicator variable or just dummy) is one that takes the values 0 or 1 to indicate the absence or presence of some categorical effect that may be expected to shift the outcome. For example, if we were studying the relationship between gender and income, we could use a dummy variable to represent the gender of each individual in the study. The variable would take on a value of 1 for males and 0 for females. Dummy variables are commonly used in regression analysis to represent categorical variables that have more than two levels, such as education level or occupation. In this case, multiple dummy variables would be created to represent each level of the variable, and only one dummy variable would take on a value of 1 for each observation. Dummy variables are useful because they allow us to include categorical variables in our analysis, which would otherwise be difficult to include due to their non-numeric nature. They can also h ...
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Concatenated Codes
In coding theory, concatenated codes form a class of error-correcting codes that are derived by combining an inner code and an outer code. They were conceived in 1966 by Dave Forney as a solution to the problem of finding a code that has both exponentially decreasing error probability with increasing block length and polynomial-time decoding complexity. Concatenated codes became widely used in space communications in the 1970s. Background The field of channel coding is concerned with sending a stream of data at the highest possible rate over a given communications channel, and then decoding the original data reliably at the receiver, using encoding and decoding algorithms that are feasible to implement in a given technology. Shannon's channel coding theorem shows that over many common channels there exist channel coding schemes that are able to transmit data reliably at all rates R less than a certain threshold C, called the channel capacity of the given channel. In fact, th ...
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Noisy Channel
In information theory, the noisy-channel coding theorem (sometimes Shannon's theorem or Shannon's limit), establishes that for any given degree of noise contamination of a communication channel, it is possible to communicate discrete data (digital information) nearly error-free up to a computable maximum rate through the channel. This result was presented by Claude Shannon in 1948 and was based in part on earlier work and ideas of Harry Nyquist and Ralph Hartley. The Shannon limit or Shannon capacity of a communication channel refers to the maximum rate of error-free data that can theoretically be transferred over the channel if the link is subject to random data transmission errors, for a particular noise level. It was first described by Shannon (1948), and shortly after published in a book by Shannon and Warren Weaver entitled ''The Mathematical Theory of Communication'' (1949). This founded the modern discipline of information theory. Overview Stated by Claude Shannon ...
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Discrete Random Variable
A random variable (also called random quantity, aleatory variable, or stochastic variable) is a mathematical formalization of a quantity or object which depends on random events. It is a mapping or a function from possible outcomes (e.g., the possible upper sides of a flipped coin such as heads H and tails T) in a sample space (e.g., the set \) to a measurable space, often the real numbers (e.g., \ in which 1 corresponding to H and -1 corresponding to T). Informally, randomness typically represents some fundamental element of chance, such as in the roll of a dice; it may also represent uncertainty, such as measurement error. However, the interpretation of probability is philosophically complicated, and even in specific cases is not always straightforward. The purely mathematical analysis of random variables is independent of such interpretational difficulties, and can be based upon a rigorous axiomatic setup. In the formal mathematical language of measure theory, a random vari ...
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Expected Value
In probability theory, the expected value (also called expectation, expectancy, mathematical expectation, mean, average, or first moment) is a generalization of the weighted average. Informally, the expected value is the arithmetic mean of a large number of independently selected outcomes of a random variable. The expected value of a random variable with a finite number of outcomes is a weighted average of all possible outcomes. In the case of a continuum of possible outcomes, the expectation is defined by integration. In the axiomatic foundation for probability provided by measure theory, the expectation is given by Lebesgue integration. The expected value of a random variable is often denoted by , , or , with also often stylized as or \mathbb. History The idea of the expected value originated in the middle of the 17th century from the study of the so-called problem of points, which seeks to divide the stakes ''in a fair way'' between two players, who have to end th ...
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