Girls' Games Movement
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Girls' Games Movement
Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement." A notable developer of girls' games was Purple Moon, founded in 1995, which made a series of "coming-of-age games" featuring the teenager Rockett Movado. Its products were part of the so-called "purple games" segment of girls' games, which based its games on market research into the preferences and tastes of young girls. Because these tended to be stereotypically feminine interests such as gossip, relationships, and makeup, "purple games" were criticized by feminists who considered them too prescriptive. Purple Moon's games did not perform well commercially, and the company was bought by Mattel in 1999. The FEMICOM Museum is an organization, founded in 201 ...
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Video Games
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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List Of Nancy Drew Video Games
This is a list of video games that center upon the fictional character of Nancy Drew. Some of the games are adaptations of various ''Nancy Drew'' books, while others are not. The games for computer and mobile, some of which were ported to game consoles, have been developed and published by Her Interactive. Original console games have been published by Majesco Entertainment and THQ. Computer and mobile games All computer and mobile games featuring Nancy Drew have been developed and published by Her Interactive. Nancy Drew series Nancy Drew Dossier series Mobile games Nintendo DS games References {{Nancy Drew Nancy Drew Nancy Drew is a Fictional character, fictional character appearing in several Mystery fiction, mystery book series, movies, and a TV show as a teenage amateur sleuth. The books are ghostwriter, ghostwritten by a number of authors and published ... ...
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Otome Game
An , is a story-based video game that is targeted towards women. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. History The first ''otome'' game is generally acknowledged to be '' Angelique'', released in 1994 by Koei in Japan for the Super Famicom, and created by an all-woman team. The game was originally designed for pre-teen and younger teenage girls, but became unexpectedly popular with older teenagers and women in their 20s. In 2021, the series continues with ''Angelique Luminarise'', in which the protagonist is a 25-year-old office worker. ''Angelique'' is credited with "setingup the specifics and conventions of women's games: a focus on romance, easy controls and utilizing other multimedia." After Angelique came in 1997 the second otome game, Albaria no Otome which was created by Gimmick House and Magical Craft for PC-FX and later for PlayStati ...
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Women And Video Games
The relationship between women and video games has received extensive academic and media attention. Since the 1990s, female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up around half of all gamers. The gender ratio differs significantly between game genres, and women are highly underrepresented in genres such as first-person shooters and grand strategy games. Sexism in video gaming, including sexual harassment, as well as underrepresentation of women as characters in games, is an increasing topic of discussion in video game culture. Advocates for increasing the number of female gamers stress the problems attending disenfranchisement of women from one of the fastest-growing cultural realms as well as the largely untapped nature of the female gamer market. Efforts to include greater female participation in the medium h ...
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Girls' Toys And Games
Girls' toys and games are toys and games specifically targeted at girls by the toy industry. They may be traditionally associated either exclusively or primarily with girls by adults and used by girls as an expression of identity. One commentator have argued that the market for girl's toys and games is more challenging than that for boys' toys and games. Background Games and toys, or types of play, in many cultures are gender (and age) neutral, but some are given a gender role (masculine or feminine). Games given a gender role are exclusive or segregationist, and a game labelled as such is often considered by both children and adults as appropriate for boys or girls but not both. Members of a culture that designated a game's gender role, as well as outsiders, may have difficulty discerning why it has that gender role. Some games, such as many sports, are or were officially gender segregated, and the gender role given a toy or game may affect its marketing. Age compression Ag ...
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Gender Role
A gender role, also known as a sex role, is a social role encompassing a range of behaviors and attitudes that are generally considered acceptable, appropriate, or desirable for a person based on that person's sex. Gender roles are usually centered on conceptions of masculinity and femininity, although there are exceptions and variations. The specifics regarding these gendered expectations may vary among cultures, while other characteristics may be common throughout a range of cultures. In addition, gender roles (and perceived gender roles) vary based on a person's race or ethnicity. Gender roles influence a wide range of human behavior, often including the clothing a person chooses to wear, the profession a person pursues, the personal relationships a person enters, and how they behave within those relationships. Although gender roles have evolved and expanded, they traditionally keep women in the "private" sphere, and men in the "public" sphere. Various groups, most notab ...
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Casio Loopy
The , subtitled ''My Seal Computer SV-100'', is a 32-bit home video game console. Released exclusively in Japan in October 1995, it was unique in that the marketing for it was completely targeted to female gamers. The Loopy includes a built-in thermal color printer that can be used to create stickers from game screenshots. An optional accessory, called , is a video capture device to obtain images from VCRs and DVD players. Users may add text to these images and make stickers. Including Magical Shop's own built-in software, the Loopy library contains 10 games. The Loopy features one controller port for use with a standard game controller or with a mouse which was sold separately. Developer Kenji Terada is a Japanese scenario writer, anime director, series organizer and novelist. His more notable works include writing the first three games of the ''Final Fantasy'' series. He also worked on '' Batman: Dark Tomorrow'', created the concept for the ... worked on ''Loopy Town no ...
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List Of Strawberry Shortcake Video Games
Provided is a list of all ''Strawberry Shortcake'' games (excluding video titles playable only on gaming devices) released to date. The first game produced was ''Strawberry Shortcake: Musical Match-Ups'' which featured simplistic gameplay and graphics and sound that were crude by today's standards. This was followed by a movie (''Strawberry Shortcake's Housewarming Surprise'') and a wide two decade gap before another game from the franchise was finally produced, for the PC. References {{DEFAULTSORT:Strawberry Shortcake video games Lists of video games by franchise Video games based on Hasbro toys Strawberry Shortcake Strawberry Shortcake Strawberry shortcake may refer to: * Strawberry shortcake (dessert), a shortcake served with strawberries * "Strawberry Shortcake, Huckleberry Pie," a song published in 1956; a version by The Brother Sisters was released by Mercury Records in 196 ...
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List Of Sailor Moon Video Games
The ''Sailor Moon'' video game series is based on Naoko Takeuchi's manga and anime series of the same name. The series was released in Japan during the height of the media franchise's popularity. By 1995, there were ten game releases, each with sales figures of about 200,000 to 300,000. By 1998, twenty games were released. Nintendo systems Sega systems PlayStation Playdia Other systems Mobile Other games featuring ''Sailor Moon'' characters References {{DEFAULTSORT:Sailor Moon Video Games, List Of Bandai games Bandai Namco franchises Banpresto games Kodansha franchises Video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ... Lists of video games by franchise ...
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List Of The Powerpuff Girls Video Games
''The Powerpuff Girls'' video games are a series of action and platformer games based on Cartoon Network's animated series, ''The Powerpuff Girls''. They were published by BAM! Entertainment and distributed by Cartoon Network Interactive and Warner Bros. Interactive Entertainment. Nintendo Game Boy and Game Boy Advance games include ''Bad Mojo Jojo'', ''Paint the Townsville Green'', ''Battle HIM'', ''HIM and Seek'', ''Mojo Jojo A-Go-Go'', and the ''Powerpuff Girls Z'' game ''Game de Demashita! Powerpuff Girls Z''. Console games include ''Chemical X-Traction'' for the Nintendo 64 and Sony PlayStation and ''Relish Rampage'' for the Nintendo GameCube and PlayStation 2. PC games include ''Mojo Jojo's Clone Zone'', ''Gamesville'', ''Princess Snorebucks'', ''Mojo Jojo's Pet Project'', and ''Defenders of Townsville''. ''The Powerpuff Girls'' have also been featured in the Cartoon Network games ''Cartoon Network Racing'' for PlayStation 2 and Nintendo DS, the massively multiplayer ...
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List Of Mary-Kate And Ashley Video Games
The Mary-Kate and Ashley Olsen, Mary-Kate and Ashley games are a series of video games released between 1999 and 2002 that feature Mary-Kate and Ashley Olsen in various scenarios such as trying to solve crimes, caring for horses, or freeing a shopping mall from a curse. The games were released by Acclaim Entertainment on several different game systems such as the Game Boy Color and PlayStation (console), PlayStation 1 and PlayStation 2, 2 consoles. In 2004, Mary-Kate and Ashley filed a lawsuit against Acclaim Entertainment over claims that the company had not paid them a settlement of about $178,000, which was from an earlier case concerning royalties that had not been paid towards the girls. Video games *''The New Adventures of Mary-Kate & Ashley'' (December 16, 1999Game Boy Color) - reskinned version of Maya the Bee and Her Friends, which itself was a reskin of an unreleased South Park game. *''Mary-Kate and Ashley: Dance Party of the Century'' (1999, PC) *''Mary-Kate and Ashl ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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