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Full Flight Simulator
Full flight simulator (FFS) is a term used by national (civil) aviation authorities (NAA) for a high technical level of flight simulator. Such authorities include the Federal Aviation Administration (FAA) in the United States and the European Aviation Safety Agency (EASA). There are currently four levels of full flight simulator, levels A through D, with level D being the highest standard and being eligible for zero flight time (ZFT) training of civil pilots when converting from one airliner type to another. In about 2012, these FFS levels will be changed as a result of work by an international working group chaired by the UK Royal Aeronautical Society Flight Simulation Group (RAeS FSG), which rationalised 27 previous categories of flight training device into 7 international ones. This work has been accepted by ICAO and is published under ICAO document 9625 Issue 3. The new Type 7 Full Flight Simulator will be the old Level D with enhancements in a number of areas including motio ...
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Flight Simulator
A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they react to applications of flight controls, the effects of other aircraft systems, and how the aircraft reacts to external factors such as air density, turbulence, wind shear, cloud, precipitation, etc. Flight simulation is used for a variety of reasons, including flight training (mainly of pilots), the design and development of the aircraft itself, and research into aircraft characteristics and control handling qualities. The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. In more recent definitions, this has been named "full flig ...
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Federal Aviation Administration
The Federal Aviation Administration (FAA) is the largest transportation agency of the U.S. government and regulates all aspects of civil aviation in the country as well as over surrounding international waters. Its powers include air traffic management, certification of personnel and aircraft, setting standards for airports, and protection of U.S. assets during the launch or re-entry of commercial space vehicles. Powers over neighboring international waters were delegated to the FAA by authority of the International Civil Aviation Organization. Created in , the FAA replaced the former Civil Aeronautics Administration (CAA) and later became an agency within the U.S. Department of Transportation. Major functions The FAA's roles include: *Regulating U.S. commercial space transportation *Regulating air navigation facilities' geometric and flight inspection standards *Encouraging and developing civil aeronautics, including new aviation technology *Issuing, suspending, or revoking ...
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European Aviation Safety Agency
The European Union Aviation Safety Agency (EASA) is an agency of the European Union (EU) with responsibility for civil aviation safety. It carries out certification, regulation and standardisation and also performs investigation and monitoring. It collects and analyses safety data, drafts and advises on safety legislation and co-ordinates with similar organisations in other parts of the world. The idea of a European-level aviation safety authority goes back to 1996, but the agency was legally established only in 2002; it began its work in 2003. History Based in Cologne, Germany, the agency was created on 15 July 2002 as the "European Aviation Safety Agency", and reached full functionality in 2008, taking over functions of the Joint Aviation Authorities. It was renamed the "European Union Aviation Safety Agency" in 2018. European Free Trade Association countries participate in the agency. The United Kingdom was a member until the end of the Brexit transition period on 31 Decem ...
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Commercial Air Transport
An airline is a company that provides air transport services for traveling passengers and freight. Airlines use aircraft to supply these services and may form partnerships or alliances with other airlines for codeshare agreements, in which they both offer and operate the same flight. Generally, airline companies are recognized with an air operating certificate or license issued by a governmental aviation body. Airlines may be scheduled or charter operators. The first airline was the German airship company DELAG, founded on November 16, 1909. The four oldest non-airship airlines that still exist are the Netherlands' KLM (1919), Colombia's Avianca (1919), Australia's Qantas (1920) and the Czech Republic's Czech Airlines (1923). Airline ownership has seen a shift from mostly personal ownership until the 1930s to government-ownership of major airlines from the 1940s to 1980s and back to large-scale privatization following the mid-1980s. Since the 1980s, there has also been a ...
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Six Degrees Of Freedom
Six degrees of freedom (6DOF) refers to the six mechanical degrees of freedom of movement of a rigid body in three-dimensional space. Specifically, the body is free to change position as forward/backward (surge), up/down (heave), left/right (sway) translation in three perpendicular axes, combined with changes in orientation through rotation about three perpendicular axes, often termed yaw (normal axis), pitch (transverse axis), and roll (longitudinal axis). Three degrees of freedom (3DOF), a term often used in the context of virtual reality, typically refers to tracking of rotational motion only: pitch, yaw, and roll. Robotics Serial and parallel manipulator systems are generally designed to position an end-effector with six degrees of freedom, consisting of three in translation and three in orientation. This provides a direct relationship between actuator positions and the configuration of the manipulator defined by its forward and inverse kinematics. Robot arms are d ...
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Acceleration Onset Cueing
Acceleration onset cueing is a term for the cueing principle used by a simulator motion platform. Motion platforms used in "Level D" Full flight simulators (FFS) and equivalent military simulators have six jacks that can move the replica cockpit that is mounted on the platform in any of the six degrees of freedom (6-DoF) that can be experienced by any body free to move in space. These are the three rotations Pitch, Roll and Yaw, and three linear movements Heave (up and down), Sway (side to side) and Surge (fore and aft). The jack layout used is generally that of the so-called Stewart platform, shown in a moving picture on the left and on which the simulator cabin will be mounted. Acceleration onset cueing works in three phases: # The initial acceleration of the vehicle being simulated is replicated closely by the platform. However, the platform jacks cannot go on moving without reaching their "limit stops" and a technique is used that prevents the stops being reached witho ...
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Stewart Platform
A Stewart platform is a type of parallel manipulator that has six prismatic actuators, commonly hydraulic jacks or electric linear actuators, attached in pairs to three positions on the platform's baseplate, crossing over to three mounting points on a top plate. All 12 connections are made via universal joints. Devices placed on the top plate can be moved in the six degrees of freedom in which it is possible for a freely-suspended body to move: three linear movements x, y, z (lateral, longitudinal, and vertical), and the three rotations (pitch, roll, and yaw). Stewart platforms are known by various other names. In many applications, including in flight simulators, it is commonly referred to as a motion base. It is sometimes called a ''six-axis platform'' or ''6-DoF platform'' because of its possible motions and, because the motions are produced by a combination of movements of multiple actuators, it may be referred to as a ''synergistic motion platform'', due to the synergy (m ...
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Collimation - Diagram And Real Sim
A collimated beam of light or other electromagnetic radiation has parallel rays, and therefore will spread minimally as it propagates. A perfectly collimated light beam, with no divergence, would not disperse with distance. However, diffraction prevents the creation of any such beam. Light can be approximately collimated by a number of processes, for instance by means of a collimator. Perfectly collimated light is sometimes said to be ''focused at infinity''. Thus, as the distance from a point source increases, the spherical wavefronts become flatter and closer to plane waves, which are perfectly collimated. Other forms of electromagnetic radiation can also be collimated. In radiology, X-rays are collimated to reduce the volume of the patient's tissue that is irradiated, and to remove stray photons that reduce the quality of the x-ray image ("film fog"). In scintigraphy, a gamma ray collimator is used in front of a detector to allow only photons perpendicular to the surface to ...
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Collimated
A collimated beam of light or other electromagnetic radiation has parallel rays, and therefore will spread minimally as it propagates. A perfectly collimated light beam, with no divergence, would not disperse with distance. However, diffraction prevents the creation of any such beam. Light can be approximately collimated by a number of processes, for instance by means of a collimator. Perfectly collimated light is sometimes said to be ''focused at infinity''. Thus, as the distance from a point source increases, the spherical wavefronts become flatter and closer to plane waves, which are perfectly collimated. Other forms of electromagnetic radiation can also be collimated. In radiology, X-rays are collimated to reduce the volume of the patient's tissue that is irradiated, and to remove stray photons that reduce the quality of the x-ray image ("film fog"). In scintigraphy, a gamma ray collimator is used in front of a detector to allow only photons perpendicular to the surface to be ...
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Flight Simulator
A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they react to applications of flight controls, the effects of other aircraft systems, and how the aircraft reacts to external factors such as air density, turbulence, wind shear, cloud, precipitation, etc. Flight simulation is used for a variety of reasons, including flight training (mainly of pilots), the design and development of the aircraft itself, and research into aircraft characteristics and control handling qualities. The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. In more recent definitions, this has been named "full flig ...
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Acceleration Onset Cueing
Acceleration onset cueing is a term for the cueing principle used by a simulator motion platform. Motion platforms used in "Level D" Full flight simulators (FFS) and equivalent military simulators have six jacks that can move the replica cockpit that is mounted on the platform in any of the six degrees of freedom (6-DoF) that can be experienced by any body free to move in space. These are the three rotations Pitch, Roll and Yaw, and three linear movements Heave (up and down), Sway (side to side) and Surge (fore and aft). The jack layout used is generally that of the so-called Stewart platform, shown in a moving picture on the left and on which the simulator cabin will be mounted. Acceleration onset cueing works in three phases: # The initial acceleration of the vehicle being simulated is replicated closely by the platform. However, the platform jacks cannot go on moving without reaching their "limit stops" and a technique is used that prevents the stops being reached witho ...
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