First-generation Programming Language
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First-generation Programming Language
A first-generation programming language (1GL) is a machine-level programming language and belongs to the low-level programming languages. A first generation (programming) language (1GL) is a grouping of programming languages that are machine level languages used to program first-generation computers. Originally, no translator was used to compile or assemble the first-generation language. The first-generation programming instructions were entered through the front panel switches of the computer system. The instructions in 1GL are made of binary numbers, represented by 1s and 0s. This makes the language suitable for the understanding of the machine but far more difficult to interpret and learn by the human programmer. The main advantage of programming in 1GL is that the code can run very fast and very efficiently, precisely because the instructions are executed directly by the central processing unit (CPU). One of the main disadvantages of programming in a low level languag ...
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Machine Code
In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers, machine code is the binaryOn nonbinary machines it is, e.g., a decimal representation. representation of a computer program that is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data). Each machine code instruction causes the CPU to perform a specific task. Examples of such tasks include: # Load a word from memory to a CPU register # Execute an arithmetic logic unit (ALU) operation on one or more registers or memory locations # Jump or skip to an instruction that is not the next one In general, each architecture family (e.g., x86, ARM) has its own instruction set architecture (ISA), and hence its own specific machine code language. There are exceptions, such as the ...
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Programming Language
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, Variable (computer science), variables, and mechanisms for Exception handling (programming), error handling. An Programming language implementation, implementation of a programming language is required in order to Execution (computing), execute programs, namely an Interpreter (computing), interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. ...
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Low-level Programming Language
A low-level programming language is a programming language that provides little or no Abstraction (computer science), abstraction from a computer's instruction set architecture, memory or underlying physical hardware; commands or functions in the language are structurally similar to a processor's instructions. These languages provide the programmer with full control over program memory and the underlying machine code instructions. Because of the low level of abstraction (hence the term "low-level") between the language and machine language, low-level languages are sometimes described as being "close to the hardware". Programs written in low-level languages tend to be relatively Software portability, non-portable, due to being optimized for a certain type of system architecture. Low-level languages are directly converted to machine code with or without a compiler or Interpreter (computing), interpreter—second-generation programming languages depending on programming language. A p ...
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Programming Language Generations
Programming languages have been classified into several programming language generations. Historically, this classification was used to indicate increasing power of programming styles. Later writers have somewhat redefined the meanings as distinctions previously seen as important became less significant to current practice. Generations First generation (1GL) A first-generation programming language (1GL) is a machine-level programming language. These are the languages that can be directly executed by a central processing unit (CPU). The instructions in 1GL are expressed in binary, represented as 1s and 0s (or occasionally via octal or hexadecimal to the programmer). This makes the language suitable for execution by the machine but far more difficult for human programmer to learn and interpret. First-generation programming languages are rarely used by programmers in the twenty-first century, but they were universally used to program early computers, before assembly languages were ...
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First-generation Computer
A vacuum-tube computer, now termed a first-generation computer, is a computer that uses vacuum tubes for logic circuitry. While the history of mechanical aids to computation goes back centuries, if not millennia, the history of vacuum tube computers is confined to the middle of the 20th century. Lee De Forest invented the triode in 1906. The first example of using vacuum tubes for computation, the Atanasoff–Berry computer, was demonstrated in 1939. Vacuum-tube computers were initially one-of-a-kind designs, but commercial models were introduced in the 1950s and sold in volumes ranging from single digits to thousands of units. By the early 1960s vacuum tube computers were obsolete, superseded by second-generation transistorized computers. Much of what we now consider part of digital computing evolved during the vacuum tube era. Initially, vacuum tube computers performed the same operations as earlier mechanical computers, only at much higher speeds. Gears and mechanical relay ...
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Translator
Translation is the communication of the meaning of a source-language text by means of an equivalent target-language text. The English language draws a terminological distinction (which does not exist in every language) between ''translating'' (a written text) and '' interpreting'' (oral or signed communication between users of different languages); under this distinction, translation can begin only after the appearance of writing within a language community. A translator always risks inadvertently introducing source-language words, grammar, or syntax into the target-language rendering. On the other hand, such "spill-overs" have sometimes imported useful source-language calques and loanwords that have enriched target languages. Translators, including early translators of sacred texts, have helped shape the very languages into which they have translated. Because of the laboriousness of the translation process, since the 1940s efforts have been made, with varying degre ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Assembly Language
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an '' assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book '' The Preparation of Programs for an Electronic Dig ...
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Front Panel
A front panel was used on early electronic computers to display and allow the alteration of the state of the machine's internal CPU register, registers and computer memory, memory. The front panel usually consisted of arrays of electric light, indicator lamps, digit and symbol displays, toggle switches, dials, and push-button, push buttons mounted on a sheet metal face plate. In early machines, Cathode-ray tube, CRTs might also be present (as an oscilloscope, or, for example, to mirror the contents of Williams tube, Williams–Kilburn tube memory). Prior to the development of CRT system consoles, many computers such as the IBM 1620 had console typewriters. Usually the contents of one or more hardware registers would be represented by a row of lights, allowing the contents to be read directly when the machine was stopped. The switches allowed direct entry of data and address values into registers or memory. Details On some machines, certain lights and switches were reserved f ...
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Binary Number
A binary number is a number expressed in the Radix, base-2 numeral system or binary numeral system, a method for representing numbers that uses only two symbols for the natural numbers: typically "0" (zero) and "1" (one). A ''binary number'' may also refer to a rational number that has a finite representation in the binary numeral system, that is, the quotient of an integer by a power of two. The base-2 numeral system is a positional notation with a radix of 2. Each digit is referred to as a bit, or binary digit. Because of its straightforward implementation in digital electronic circuitry using logic gates, the binary system is used by almost all modern computer, computers and computer-based devices, as a preferred system of use, over various other human techniques of communication, because of the simplicity of the language and the noise immunity in physical implementation. History The modern binary number system was studied in Europe in the 16th and 17th centuries by Thoma ...
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ...
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High-level Programming Language
A high-level programming language is a programming language with strong Abstraction (computer science), abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language ''elements'', be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program simpler and more understandable than when using a lower-level language. The amount of abstraction provided defines how "high-level" a programming language is. In the 1960s, a high-level programming language using a compiler was commonly called an ''autocode''. Examples of autocodes are COBOL and Fortran. The first high-level programming language designed for computers was Plankalkül, created by Konrad Zuse. However, it was not implemented in his time, and his original contributions were largely isolated from other developments due to World War II, aside from the language's influe ...
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