Filter (higher-order Function)
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Filter (higher-order Function)
In functional programming, filter is a higher-order function that processes a data structure (usually a list (data structure), list) in some order to produce a new data structure containing exactly those elements of the original data structure for which a given predicate (computer programming), predicate returns the Boolean value true. Example In Haskell (programming language), Haskell, the code example filter even [1..10] evaluates to the list 2, 4, …, 10 by applying the predicate even to every element of the list of integers 1, 2, …, 10 in that order and creating a new list of those elements for which the predicate returns the Boolean value true, thereby giving a list containing only the even members of that list. Conversely, the code example filter (not . even) [1..10] evaluates to the list 1, 3, …, 9 by collecting those elements of the list of integers 1, 2, …, 10 for which the predicate even returns the Boolean value false (with . being the function composition ...
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Functional Programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarative programming paradigm in which function definitions are Tree (data structure), trees of Expression (computer science), expressions that map Value (computer science), values to other values, rather than a sequence of Imperative programming, imperative Statement (computer science), statements which update the State (computer science), running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local Identifier (computer languages), identifiers), passed as Parameter (computer programming), arguments, and Return value, returned from other functions, just as any other data type can. This allows programs to be written in a Declarative programming, d ...
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Algorithm (C++)
In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators.ISO/ IEC (2003). '' ISO/IEC 14882:2003(E): Programming Languages - C++ §25 Algorithms library ib.algorithms' para. 1 The C++ standard provides some standard algorithms collected in the standard header. A handful of algorithms are also in the header. All algorithms are in the namespace. Execution policies C++17 provides the ability for many algorithms to optionally take an execution policy, which may allow implementations to execute the algorithm in parallel (i.e. by using threads or SIMD instructions). There are four different policy types, each indicating different semantics about the order in which element accesses are allowed to be observed relative to each other * , which indicates that the execution of the algorithm must happen on the thread which invokes the function, and the order of elemen ...
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J (programming Language)
The J programming language, developed in the early 1990s by Kenneth E. Iverson and Roger Hui, is an array programming language based primarily on APL (also by Iverson). To avoid repeating the APL special-character problem, J uses only the basic ASCII character set, resorting to the use of the dot and colon as ''inflections'' to form short words similar to '' digraphs''. Most such ''primary'' (or ''primitive'') J words serve as mathematical symbols, with the dot or colon extending the meaning of the basic characters available. Also, many characters which in other languages often must be paired (such as [] "" `` or ) are treated by J as stand-alone words or, when inflected, as single-character roots of multi-character words. J is a very terse array programming language, and is most suited to mathematical and statistical programming, especially when performing operations on matrices. It has also been used in extreme programming and network performance analysis. Like John B ...
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Haxe
Haxe is a high-level cross-platform programming language and compiler that can produce applications and source code for many different computing platforms from one code-base. It is free and open-source software, released under an MIT License. The compiler is written in OCaml. It can be run in server-mode to provide code completion for integrated development environments (IDEs). Haxe includes a set of features and a standard libraryIntroduction to the Haxe Standard Library
Haxe Docs
supported across all platforms, including numeric data types,
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Groovy (programming Language)
Apache Groovy is a Java-syntax-compatible object-oriented programming language for the Java platform. It is both a static and dynamic language with features similar to those of Python, Ruby, and Smalltalk. It can be used as both a programming language and a scripting language for the Java Platform, is compiled to Java virtual machine (JVM) bytecode, and interoperates seamlessly with other Java code and libraries. Groovy uses a curly-bracket syntax similar to Java's. Groovy supports closures, multiline strings, and expressions embedded in strings. Much of Groovy's power lies in its AST transformations, triggered through annotations. Groovy 1.0 was released on January 2, 2007, and Groovy 2.0 in July, 2012. Since version 2, Groovy can be compiled statically, offering type inference and performance near that of Java. Groovy 2.4 was the last major release under Pivotal Software's sponsorship which ended in March 2015. Groovy has since changed its governance structure to a Proj ...
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