Free-format Language
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Free-format Language
In computer programming, a free-form language is a programming language in which the positioning of characters on the page in program text is insignificant. Program text does not need to be placed in specific columns as on old punched card systems, and frequently ends of lines are insignificant. Whitespace characters are used only to delimit tokens, and have no other significance. Most free-form languages descend from ALGOL, including C, Pascal, and Perl. Lisp languages are free-form, although they do not descend from ALGOL. Rexx is mostly free-form, though in some cases whitespace characters are concatenation operators. SQL, though not a full programming language, is also free-form. Most free-form languages are also structured programming languages, which is sometimes thought to go along with the free-form syntax: Earlier imperative programming languages such as Fortran 77 used particular columns for line numbers, which many structured languages do not use or need. Structu ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exceptio ...
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Obfuscated Code
In software development, obfuscation is the act of creating source or machine code that is difficult for humans or computers to understand. Like obfuscation in natural language, it may use needlessly roundabout expressions to compose statements. Programmers may deliberately obfuscate code to conceal its purpose (security through obscurity) or its logic or implicit values embedded in it, primarily, in order to prevent tampering, deter reverse engineering, or even to create a puzzle or recreational challenge for someone reading the source code. This can be done manually or by using an automated tool, the latter being the preferred technique in industry. Overview The architecture and characteristics of some languages may make them easier to obfuscate than others. C, C++, and the Perl programming language are some examples of languages easy to obfuscate. Haskell is also quite obfuscatable despite being quite different in structure. The properties that make a language obfuscatable ...
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Indent Style
In computer programming, an indentation style is a convention governing the indentation of blocks of code to convey program structure. This article largely addresses the free-form languages, such as C and its descendants, but can be (and often is) applied to most other programming languages (especially those in the curly bracket family), where whitespace is otherwise insignificant. Indentation style is only one aspect of programming style. Indentation is not a requirement of most programming languages, where it is used as secondary notation. Rather, indenting helps better convey the structure of a program to human readers. Especially, it is used to clarify the link between control flow constructs such as conditions or loops, and code contained within and outside of them. However, some languages (such as Python and occam) use indentation to determine the structure instead of using braces or keywords; this is termed the off-side rule. In such languages, indentation is meaning ...
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Off-side Rule
A computer programming language is said to adhere to the off-side rule of syntax if blocks in that language are expressed by their indentation. The term was coined by Peter Landin, possibly as a pun on the offside rule in association football. This is contrasted with free-form languages, notably curly-bracket programming languages, where indentation has no computational meaning and indent style is only a matter of coding conventions and formatting. Definition Peter Landin, in his 1966 article " The Next 700 Programming Languages", defined the off-side rule thus: "Any non-whitespace token to the left of the first such token on the previous line is taken to be the start of a new declaration." Code examples The following is an example of indentation blocks in Python. The colons are part of the Python language syntax for readability; they are not needed to implement the off-side rule. In Python, the rule is taken to define the boundaries of statements rather than declarations. ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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Haskell (programming Language)
Haskell () is a general-purpose, statically-typed, purely functional programming language with type inference and lazy evaluation. Designed for teaching, research and industrial applications, Haskell has pioneered a number of programming language features such as type classes, which enable type-safe operator overloading, and monadic IO. Haskell's main implementation is the Glasgow Haskell Compiler (GHC). It is named after logician Haskell Curry. Haskell's semantics are historically based on those of the Miranda programming language, which served to focus the efforts of the initial Haskell working group. The last formal specification of the language was made in July 2010, while the development of GHC continues to expand Haskell via language extensions. Haskell is used in academia and industry. , Haskell was the 28th most popular programming language by Google searches for tutorials, and made up less than 1% of active users on the GitHub source code repository. History ...
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Curry (programming Language)
Curry is an experimental functional logic programming language, based on the Haskell language. It merges elements of functional and logic programming, including constraint programming integration. It is nearly a superset of Haskell, lacking support mostly for overloading using type classes, which some implementations provide anyway as a language extension, such as the Münster Curry Compiler. Foundations of functional logic programming Basic concepts A functional program is a set of functions defined by equations or rules. A functional computation consists of replacing subexpressions by equal (with regard to the function definitions) subexpressions until no more replacements (or reductions) are possible and a value or normal form is obtained. For instance, consider the function double defined by double x = x+x The expression “” is replaced by . The latter can be replaced by if we interpret the operator “” to be defined by an infinite set of equations, e.g., , , etc. ...
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ABC (programming Language)
ABC is an imperative general-purpose programming language and integrated development environment (IDE) developed at Centrum Wiskunde & Informatica (CWI), Netherlands by Leo Geurts, Lambert Meertens, and Steven Pemberton. It is interactive, structured, high-level, and intended to be used instead of BASIC, Pascal, or AWK. It is intended for teaching or prototyping, but not as a systems-programming language. ABC had a major influence on the design of the language Python, developed by Guido van Rossum, who formerly worked for several years on the ABC system in the mid-1980s. Features Its designers claim that ABC programs are typically around a quarter the size of the equivalent Pascal or C programs, and more readable. Key features include: *Only five basic data types *No required variable declarations *Explicit support for top-down programming *Statement nesting is indicated by indentation, via the off-side rule *Infinite precision arithmetic, unlimited-sized lists and strings, a ...
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Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed ...
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Concatenation
In formal language, formal language theory and computer programming, string concatenation is the operation of joining character string (computer science), character strings wikt:end-to-end, end-to-end. For example, the concatenation of "snow" and "ball" is "snowball". In certain formalisations of concatenation theory, also called string theory, string concatenation is a primitive notion. Syntax In many programming languages, string concatenation is a binary operation, binary infix operator. The + (plus) operator is often operator overloading, overloaded to denote concatenation for string arguments: "Hello, " + "World" has the value "Hello, World". In other languages there is a separate operator, particularly to specify implicit type conversion to string, as opposed to more complicated behavior for generic plus. Examples include . in Edinburgh IMP, Perl, and PHP, .. in Lua (programming language), Lua, and & in Ada, AppleScript, and Visual Basic. Other syntax exists, like ...
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