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Endless-runner
Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The method by which the game level or environment appears to continuously spawn before the player is an example of procedural generation. The genre exploded on mobile platforms following the success of ''Temple Run'', with ''Jetpack Joyride'' and '' Canabalt'' being other popular examples. Its popularity is attributed to its simple gameplay that works well on touchscreen devices. Concepts Endless runners can be side-scrolling, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving them out of the way or using a specific button. Some form of points, currenc ...
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Sonic Dash
''Sonic Dash'' is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second ''Sonic the Hedgehog'' game, the first being 2012's ''Sonic Jump''. The game was released in March 2013 for iOS, November 2013 for Android (operating system), Android, and December 2014 for Windows Phone and Windows, along with an arcade game, arcade release in November 2015 as ''Sonic Dash Extreme''. It was initially released as a paid application, but was made free-to-play a month after its iOS release. The goal of ''Sonic Dash'' is to avoid obstacles and enemies while collecting rings. In mission mode, players must complete objectives. Players can compete for higher positions on leaderboards. Rings, which can be earned through gameplay or In-app purchasing, purchased in app, allow access to upgrades and additional characters. Hardlight, a British development studio owned by Sega, began developing ''Sonic Dash'' after completing ''So ...
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Canabalt
''Canabalt'' is an endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written for Adobe Flash, then ported to iOS, Android, PlayStation Portable, and Ouya. An authorized version for the Commodore 64 was released on cartridge. ''Canabalt'' has been credited with popularizing the endless runner subgenre. Gameplay The player controls an unnamed man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighboring building. He then proceeds to run forward automatically, continually accelerating as he moves. The only control the player has over the character is through a single button, which makes him jump; either from building to building or over obstacles. Missing a jump to another building will cause him to fall to his death, while colliding with a crate or an office chair will reduce his speed. Bombs are also occ ...
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Temple Run
''Temple Run'' is a 3D endless running video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8. The game was a commercial success with positive reviews from critics. The success of the game led to a sequel, ''Temple Run 2''. Collaborations with Disney/ Pixar led to ''Temple Run: Brave'' and ''Temple Run: Oz'', and a third spin-off in development by Scopely titled, ''Temple Run: Treasure Hunters'' as a match-three video game. Temple Run also received activity books and a board game, with Warner Bros. Studios talking with Imangi Studios of a possible film adaptation. The success of the game also inspired multiple games that copy ''Temple Run''s gameplay and branding. Gameplay In ''Temple Run'', the player controls either Guy Dangerous, a ...
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Subgenre
Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a Category of being, category of literature, music, or other forms of art or entertainment, whether written or spoken, audio or visual, based on some set of stylistic criteria, yet genres can be aesthetic, rhetorical, communicative, or functional. Genres form by conventions that change over time as cultures invent new genres and discontinue the use of old ones. Often, works fit into multiple genres by way of borrowing and recombining these conventions. Stand-alone texts, works, or pieces of communication may have individual styles, but genres are amalgams of these texts based on agreed-upon or socially inferred conventions. Some genres may have rigid, strictly adhered-to guidelines, while others may show great flexibility. Genre began as an absolute classification system for ancient ...
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Adult Swim Games
Adult Swim Games (stylized as dult swim games'') is the video game publishing division of the Adult Swim brand of Cartoon Network. While Adult Swim had been publishing games since 2005, primarily based on their in-house franchises. In 2011, it became an official publisher of original indie games. The publishing division has been praised by critics for the originality and quality of its games. History Early history (2005–2010) Adult Swim partnered with Midway Games in 2005 to begin development on video games based on ''Aqua Teen Hunger Force'', '' Space Ghost Coast to Coast'', ''The Brak Show'' and '' Sealab 2021''. The game based on ''Aqua Teen Hunger Force'', ''Aqua Teen Hunger Force Zombie Ninja Pro-Am,'' was released on November 5, 2007, for PlayStation 2. The game is a golf game with fighting and racing levels. A video game based on '' Harvey Birdman: Attorney at Law'' has been released by Capcom for PlayStation 2, PlayStation Portable and Wii on January 8, 2008. Vario ...
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Relic Run
In religion, a relic is an object or article of religious significance from the past. It usually consists of the physical remains of a saint or the personal effects of the saint or venerated person preserved for purposes of veneration as a tangible memorial. Relics are an important aspect of some forms of Buddhism, Christianity, Islam, shamanism, and many other religions. ''Relic'' derives from the Latin ''reliquiae'', meaning "remains", and a form of the Latin verb ''relinquere'', to "leave behind, or abandon". A reliquary is a shrine that houses one or more religious relics. In classical antiquity In ancient Greece, a city or sanctuary might claim to possess, without necessarily displaying, the remains of a venerated hero as a part of a hero cult. Other venerable objects associated with the hero were more likely to be on display in sanctuaries, such as spears, shields, or other weaponry; chariots, ships or figureheads; furniture such as chairs or tripods; and cloth ...
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