Equivalence Problem
In theoretical computer science and formal language theory, the equivalence problem is the question of determining, given two representations of formal languages, whether they denote the same formal language. The complexity and decidability of this decision problem depend upon the type of representation under consideration. For instance, in the case of finite-state automata, equivalence is decidable, and the problem is PSPACE-complete. Further, in the case of deterministic pushdown automata, equivalence is decidable, Géraud Sénizergues won the Gödel Prize for this result. Subsequently, the problem was shown to lie in TOWER, the least non-elementary complexity class. It becomes an undecidable problem for pushdown automata or any machine that can decide context-free languages or more powerful languages.J. E. Hopcroft and J. D. Ullman. Introduction to Automata Theory, Languages, and Computation #REDIRECT Introduction to Automata Theory, Languages, and Computation {{R from other ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Theoretical Computer Science
Theoretical computer science is a subfield of computer science and mathematics that focuses on the Abstraction, abstract and mathematical foundations of computation. It is difficult to circumscribe the theoretical areas precisely. The Association for Computing Machinery, ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: History While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved. Information theory was added to the field with A Mathematical Theory of Communication, a 1948 mathematical theory of communication by Claude Shannon. In the same decade, Donald Hebb introduced a mathematical model of Hebbian learning, learning in the brain. With mounting biological data supporting this hypothesis with some modification, the fields of neural networks and para ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Formal Language Theory
In logic, mathematics, computer science, and linguistics, a formal language is a set of string (computer science), strings whose symbols are taken from a set called "#Definition, alphabet". The alphabet of a formal language consists of symbols that concatenate into strings (also called "words"). Words that belong to a particular formal language are sometimes called Formal language#Definition, ''well-formed words''. A formal language is often defined by means of a formal grammar such as a regular grammar or context-free grammar. In computer science, formal languages are used, among others, as the basis for defining the grammar of programming languages and formalized versions of subsets of natural languages, in which the words of the language represent concepts that are associated with meanings or semantics. In computational complexity theory, decision problems are typically defined as formal languages, and complexity classes are defined as the sets of the formal languages that ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Decision Problem
In computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question on a set of input values. An example of a decision problem is deciding whether a given natural number is prime. Another example is the problem, "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?" A decision procedure for a decision problem is an algorithmic method that answers the yes-no question on all inputs, and a decision problem is called decidable if there is a decision procedure for it. For example, the decision problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?" is decidable since there is a decision procedure called long division that gives the steps for determining whether ''x'' evenly divides ''y'' and the correct answer, ''YES'' or ''NO'', accordingly. Some of the most important problems in mathematics are undecidable, e.g. the halting problem. The field of computational ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Finite-state Automaton
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of ''states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. For any non-deterministic finite-state machine, an equivalent deterministic one can be constructed. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are: vending machines, which dispens ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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PSPACE-complete
In computational complexity theory, a decision problem is PSPACE-complete if it can be solved using an amount of memory that is polynomial in the input length (PSPACE, polynomial space) and if every other problem that can be solved in polynomial space can be Polynomial-time reduction, transformed to it in polynomial time. The problems that are PSPACE-complete can be thought of as the hardest problems in PSPACE, the class of decision problems solvable in polynomial space, because a solution to any one such problem could easily be used to solve any other problem in PSPACE. Problems known to be PSPACE-complete include determining properties of regular expressions and context-sensitive grammars, determining the truth of quantified Boolean formula problem, quantified Boolean formulas, step-by-step changes between solutions of combinatorial optimization problems, and many puzzles and games. Theory A problem is defined to be PSPACE-complete if it can be solved using a polynomial amount o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Deterministic Pushdown Automaton
In automata theory, a deterministic pushdown automaton (DPDA or DPA) is a variation of the pushdown automaton. The class of deterministic pushdown automata accepts the deterministic context-free languages, a proper subset of context-free languages. Machine transitions are based on the current state and input symbol, and also the current topmost symbol of the stack. Symbols lower in the stack are not visible and have no immediate effect. Machine actions include pushing, popping, or replacing the stack top. A deterministic pushdown automaton has at most one legal transition for the same combination of input symbol, state, and top stack symbol. This is where it differs from the nondeterministic pushdown automaton. Formal definition A (not necessarily deterministic) PDA M can be defined as a 7-tuple: :M=(Q\,, \Sigma\,, \Gamma\,, q_0\,, Z_0\,, A\,, \delta\,) where *Q\, is a finite set of states *\Sigma\, is a finite set of input symbols *\Gamma\, is a finite set of stack symbo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Géraud Sénizergues
Géraud Sénizergues (born 9 March 1957) is a French computer scientist at the University of Bordeaux. He is known for his contributions to automata theory, combinatorial group theory and abstract rewriting systems. He received his Ph.D. (Doctorat d'état en Informatique) from the Université Paris Diderot (Paris 7) in 1987 under the direction of Jean-Michel Autebert. With Yuri Matiyasevich he obtained results about the Post correspondence problem. He won the 2002 Gödel Prize The Gödel Prize is an annual prize for outstanding papers in the area of theoretical computer science, given jointly by the European Association for Theoretical Computer Science (EATCS) and the Association for Computing Machinery Special Inter ... "for proving that equivalence of deterministic pushdown automata is decidable". In 2003 he was awarded with the Gay-Lussac Humboldt Prize. References External linksHomepage* Living people French computer scientists Academic staff of the Uni ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Gödel Prize
The Gödel Prize is an annual prize for outstanding papers in the area of theoretical computer science, given jointly by the European Association for Theoretical Computer Science (EATCS) and the Association for Computing Machinery Special Interest Group on Algorithms and Computational Theory ( ACM SIGACT). The award is named in honor of Kurt Gödel. Gödel's connection to theoretical computer science is that he was the first to mention the "P versus NP" question, in a 1956 letter to John von Neumann in which Gödel asked whether a certain NP-complete problem could be solved in quadratic or linear time. The Gödel Prize has been awarded since 1993. The prize is awarded alternately at ICALP (even years) and STOC (odd years). STOC is the ACM Symposium on Theory of Computing, one of the main North American conferences in theoretical computer science, whereas ICALP is the International Colloquium on Automata, Languages and Programming, one of the main Europe Europe is a c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Nonelementary Problem
In computational complexity theory, a nonelementary problem is a problem that is not a member of the class ELEMENTARY. As a class it is sometimes denoted as NONELEMENTARY. Examples of nonelementary problems that are nevertheless decidable include: * the problem of regular expression equivalence with complementation * the decision problem for monadic second-order logic over trees (see S2S) * the decision problem for term algebras * satisfiability of W. V. O. Quine's fluted fragment of first-order logic * deciding β-convertibility of two closed terms in typed lambda calculus * reachability in vector addition systems; it is Ackermann-complete. * reachability in Petri nets A Petri net, also known as a place/transition net (PT net), is one of several mathematical modeling languages for the description of distributed systems. It is a class of discrete event dynamic system. A Petri net is a directed bipartite grap ...; it is Ackermann-complete. References Complexity clas ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Undecidable Problem
In computability theory and computational complexity theory, an undecidable problem is a decision problem for which it is proved to be impossible to construct an algorithm that always leads to a correct yes-or-no answer. The halting problem is an example: it can be proven that there is no algorithm that correctly determines whether an arbitrary program eventually halts when run. Background A decision problem is a question which, for every input in some infinite set of inputs, requires a "yes" or "no" answer. Those inputs can be numbers (for example, the decision problem "is the input a prime number?") or values of some other kind, such as strings of a formal language. The formal representation of a decision problem is a subset of the natural numbers. For decision problems on natural numbers, the set consists of those numbers that the decision problem answers "yes" to. For example, the decision problem "is the input even?" is formalized as the set of even numbers. A decision pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Pushdown Automaton
In the theory of computation, a branch of theoretical computer science, a pushdown automaton (PDA) is a type of automaton that employs a stack. Pushdown automata are used in theories about what can be computed by machines. They are more capable than finite-state machines but less capable than Turing machines (see below). Deterministic pushdown automata can recognize all deterministic context-free languages while nondeterministic ones can recognize all context-free languages, with the former often used in parser design. The term "pushdown" refers to the fact that the stack can be regarded as being "pushed down" like a tray dispenser at a cafeteria, since the operations never work on elements other than the top element. A stack automaton, by contrast, does allow access to and operations on deeper elements. Stack automata can recognize a strictly larger set of languages than pushdown automata. A nested stack automaton allows full access, and also allows stacked values to be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Context-free Language
In formal language theory, a context-free language (CFL), also called a Chomsky type-2 language, is a language generated by a context-free grammar (CFG). Context-free languages have many applications in programming languages, in particular, most arithmetic expressions are generated by context-free grammars. Background Context-free grammar Different context-free grammars can generate the same context-free language. Intrinsic properties of the language can be distinguished from extrinsic properties of a particular grammar by comparing multiple grammars that describe the language. Automata The set of all context-free languages is identical to the set of languages accepted by pushdown automata, which makes these languages amenable to parsing. Further, for a given CFG, there is a direct way to produce a pushdown automaton for the grammar (and thereby the corresponding language), though going the other way (producing a grammar given an automaton) is not as direct. Examples An e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |