Dream World (plot Device)
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Dream World (plot Device)
Dream worlds (also called dream realms or illusory realms) are a commonly used plot device in fictional works, most notably in science fiction and fantasy fiction. The use of a dream world creates a situation whereby a character (or group of characters) is placed in a marvellous and unpredictable environment and must overcome several personal problems to leave it. The dream world also commonly serves to teach some moral or religious lessons to the character experiencing it – a lesson that the other characters will be unaware of, but one that will influence decisions made regarding them. When the character is reintroduced into the real world (usually when they wake up), the question arises as to what exactly constitutes reality due to the vivid recollection and experiences of the dream world. According to J. R. R. Tolkien, dream worlds contrast with fantasy worlds, in which the world has existence independent of the characters in it. However, other authors have used the dreaming p ...
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Plot Device
A plot device or plot mechanism is any technique in a narrative used to move the plot forward. A clichéd plot device may annoy the reader and a contrived or arbitrary device may confuse the reader, causing a loss of the suspension of disbelief. However, a well-crafted plot device, or one that emerges naturally from the setting or characters of the story, may be entirely accepted, or may even be unnoticed by the audience. Stories using plot devices Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it, or, if the object itself is evil, to destroy it. In some cases destroying the object will lead to the destruction of the villain. In the I ...
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Alice's Adventures In Wonderland
''Alice's Adventures in Wonderland'' (commonly ''Alice in Wonderland'') is an 1865 English novel by Lewis Carroll. It details the story of a young girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book. It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating a new era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her given name with Alice Liddell, a girl Carroll knew ...
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Jorge Luis Borges
Jorge Francisco Isidoro Luis Borges Acevedo (; ; 24 August 1899 – 14 June 1986) was an Argentine short-story writer, essayist, poet and translator, as well as a key figure in Spanish-language and international literature. His best-known books, ''Ficciones'' (''Fictions'') and ''El Aleph'' (''The Aleph''), published in the 1940s, are collections of short stories exploring themes of dreams, labyrinths, chance, infinity, archives, mirrors, fictional writers and mythology. Borges' works have contributed to philosophical literature and the fantasy genre, and majorly influenced the magic realist movement in 20th century Latin American literature.Theo L. D'Haen (1995) "Magical Realism and Postmodernism: Decentering Privileged Centers", in: Louis P. Zamora and Wendy B. Faris, ''Magical Realism: Theory, History and Community''. Duhan and London, Duke University Press, pp. 191–208. Born in Buenos Aires, Borges later moved with his family to Switzerland in 1914, where he stu ...
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Ubik
''Ubik'' ( ) is a 1969 science fiction novel by American writer Philip K. Dick. The story is set in a future 1992 where psychic powers are utilized in corporate espionage, while cryonic technology allows recently deceased people to be maintained in a lengthy state of hibernation. It follows Joe Chip, a technician at a psychic agency who begins to experience strange alterations in reality that can be temporarily reversed by a mysterious store-bought substance called Ubik.Grossman, Lev.Ubik–All-''Time'' 100 Novels. ''Time''. Retrieved on May 2, 2009. This work expands upon characters and concepts previously introduced in the vignette "What the Dead Men Say". ''Ubik'' is one of Dick's most acclaimed novels. In 2009, it was chosen by ''Time'' magazine as one of the 100 greatest novels since 1923. In his review for ''Time'', critic Lev Grossman described it as "a deeply unsettling existential horror story, a nightmare you'll never be sure you've woken up from". Plot By the year 1 ...
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The Three Stigmata Of Palmer Eldritch
''The Three Stigmata of Palmer Eldritch'' is a 1964 science fiction novel by American writer Philip K. Dick. It was nominated for the Nebula Award for Best Novel in 1965. Like many of Dick's novels, it utilizes an array of science fiction concepts and explores the ambiguous slippage between reality and unreality. It is one of Dick's first works to explore religious themes. The novel takes place in a future 2016 where humankind has colonized every habitable planet and moon in the Solar System. To cope with the difficult life away from Earth, colonists rely on the illegal hallucinogen Can-D, secretly distributed by corporate head Leo Bulero. New tensions arise with the rumor that merchant explorer Palmer Eldritch has returned from an expedition in possession of a new alien hallucinogen to compete with Can-D. Plot summary The story begins in a future world where global temperatures have risen so high that in most of the world it is unsafe to be outside without special cooling gea ...
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Philip K
Philip, also Phillip, is a male given name, derived from the Greek (''Philippos'', lit. "horse-loving" or "fond of horses"), from a compound of (''philos'', "dear", "loved", "loving") and (''hippos'', "horse"). Prominent Philips who popularized the name include kings of Macedonia and one of the apostles of early Christianity. ''Philip'' has many alternative spellings. One derivation often used as a surname is Phillips. It was also found during ancient Greek times with two Ps as Philippides and Philippos. It has many diminutive (or even hypocoristic) forms including Phil, Philly, Lip, Pip, Pep or Peps. There are also feminine forms such as Philippine and Philippa. Antiquity Kings of Macedon * Philip I of Macedon * Philip II of Macedon, father of Alexander the Great * Philip III of Macedon, half-brother of Alexander the Great * Philip IV of Macedon * Philip V of Macedon New Testament * Philip the Apostle * Philip the Evangelist Others * Philippus of Croton (c. 6th c ...
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The Neverending Story
''The Neverending Story'' (german: Die unendliche Geschichte) is a fantasy novel by German writer Michael Ende, published in 1979. The first English translation, by Ralph Manheim, was published in 1983. The novel was later adapted into several films. Plot summary The book centres on a boy, Bastian Balthazar Bux, an overweight and strange child who is neglected by his father after the death of Bastian's mother. While escaping from some bullies, Bastian bursts into the antiquarian book store of Carl Conrad Coreander, where he finds his interest held by a book called ''The Neverending Story''. Unable to resist, he steals the book and hides in his school's attic, where he begins to read. The story Bastian reads is set in the magical land of Fantastica, a place of wonder ruled by the benevolent and mysterious Childlike Empress. A great delegation has come to the Empress to seek her help against a formless entity called "The Nothing". The delegates are shocked when the Empress's phy ...
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Dream Cycle
The Dream Cycle is a series of short stories and novellas by author H. P. Lovecraft (1890–1937). Written between 1918 and 1932, they are about the "Dreamlands", a vast alternate dimension that can only be entered via dreams. Geography The Dreamlands are divided into four regions: * The West contains the ''Steps of Deeper Slumber'' (descended via the "Cavern of Flame") and the Enchanted Woods, by which many enter the Dreamlands. Other points of interest include the port of Dylath-Leen, one of the Dreamlands' largest cities; the town of Ulthar, "where no man may kill a cat"; the coastal jungle city of Hlanith; and the desert trading capital Illarnek. Here lies the fabled ''Land of Mnar'', whose gray stones are etched with signs and where rise the ruins of the great Sarnath. * The South, home of the isle of Oriab and the areas known as the Fantastic Realms (described in "The White Ship"). * The East, home of Celephaïs, a city dreamt into being by its monarch Kuranes, greatest ...
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Dreamlands
The Dream Cycle is a series of short stories and novellas by author H. P. Lovecraft (1890–1937). Written between 1918 and 1932, they are about the "Dreamlands", a vast alternate dimension that can only be entered via dreams. Geography The Dreamlands are divided into four regions: * The West contains the ''Steps of Deeper Slumber'' (descended via the "Cavern of Flame") and the Enchanted Woods, by which many enter the Dreamlands. Other points of interest include the port of Dylath-Leen, one of the Dreamlands' largest cities; the town of Ulthar, "where no man may kill a cat"; the coastal jungle city of Hlanith; and the desert trading capital Illarnek. Here lies the fabled ''Land of Mnar'', whose gray stones are etched with signs and where rise the ruins of the great Sarnath. * The South, home of the isle of Oriab and the areas known as the Fantastic Realms (described in "The White Ship"). * The East, home of Celephaïs, a city dreamt into being by its monarch Kuranes, greatest ...
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The Bridge (novel)
''The Bridge'' is a novel by Scottish author Iain Banks. It was published in 1986. The book switches between three protagonists, John Orr, Alex, and the Barbarian. It is an unconventional love story. Plot summary "The road cleared the cutting through the hills. He could see South Queensferry, the marina at Port Edgar, the VAT 69 sign of the distillery there, the lights of Hewlett-Packard’s factory; and the rail bridge, dark in the evening’s last sky-reflected light. Behind it, more lights; the Hound Point oil terminal they’d had a sub-contract on, and, further away, the lights of Leith. The old rail bridge’s hollow metal bones looked the colour of dried blood. You fucking beauty, he thought . . . What a gorgeous great device you are. So delicate from this distance, so massive and strong close-up. Elegance and grace; perfect form. A quality bridge; granite piers, the best ship-plate steel, and a never-ending paint job..." The three main characters represent diff ...
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Smirt
''Smirt: An Urbane Nightmare'' is a 1934 satirical romance novel by James Branch Cabell James Branch Cabell (; April 14, 1879  – May 5, 1958) was an American author of fantasy fiction and ''belles-lettres''. Cabell was well-regarded by his contemporaries, including H. L. Mencken, Edmund Wilson, and Sinclair Lewis. His work ..., the opening volume in his trilogy ''The Nightmare Has Triplets''. The two later romances of this trilogy are ''Smith'' and ''Smire''. References * 1934 American novels American satirical novels {{1930s-satirical-novel-stub ...
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