Digital Synthesis
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Digital Synthesis
A digital synthesizer is a synthesizer that uses digital signal processing (DSP) techniques to make musical sounds. This in contrast to older analog synthesizers, which produce music using analog electronics, and samplers, which play back digital recordings of acoustic, electric, or electronic instruments. Some digital synthesizers emulate analog synthesizers; others include sampling capability in addition to digital synthesis. History The very earliest digital synthesis experiments were made with computers, as part of academic research into sound generation. In 1973, the Japanese company Yamaha licensed the algorithms for frequency modulation synthesis (FM synthesis) from John Chowning, who had experimented with it at Stanford University since 1971. Yamaha's engineers began adapting Chowning's algorithm for use in a commercial digital synthesizer, adding improvements such as the "key scaling" method to avoid the introduction of distortion that normally occurred in analog systems ...
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Wavetable Synthesis
Wavetable synthesis is a sound synthesis technique used to create Periodic function, quasi-periodic waveforms often used in the production of musical tones or Musical note, notes. Development Wavetable synthesis was invented by Max Mathews in 1958 as part of MUSIC-N, MUSIC II. MUSIC II “had four-voice polyphony and was capable of generating sixteen wave shapes via the introduction of a wavetable oscillator.” Hal Chamberlin discussed wavetable synthesis in Byte (magazine), Byte's September 1977 issue. Wolfgang Palm of Palm Products GmbH (PPG) developed his version in the late 1970s and published it in 1979. The technique has since been used as the primary synthesis method in synthesizers built by PPG and Waldorf Music and as an auxiliary synthesis method by Ensoniq and Access Music, Access. It is currently used in hardware synthesizers from Waldorf Music and in software synthesizers for PCs and tablets, including apps offered by PPG and Waldorf, among others. It was also ...
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Jordan Rudess2 (H
Jordan ( ar, الأردن; Romanization of Arabic, tr. ' ), officially the Hashemite Kingdom of Jordan,; Romanization of Arabic, tr. ' is a country in Western Asia. It is situated at the crossroads of Asia, Africa, and Europe, within the Levant region, on the Transjordan (region), East Bank of the Jordan River. Jordan is bordered by Saudi Arabia to the south and east, Iraq to the northeast, Syria to the north, and the State of Palestine, Palestinian West Bank, Israel, and the Dead Sea to the west. It has a coastline in its southwest on the Gulf of Aqaba's Red Sea, which separates Jordan from Egypt. Amman is Jordan's capital and largest city, as well as its economic, political, and cultural centre. Modern-day Jordan has been inhabited by humans since the Paleolithic period. Three stable kingdoms emerged there at the end of the Bronze Age: Ammon, Moab and Edom. In the third century BC, the Arab Nabataeans established their Nabataean Kingdom, Kingdom with Petra as the capital. La ...
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Casio VL-1
The VL-1 was the first instrument of Casio's VL-Tone product line, and is sometimes referred to as the VL-Tone. It combined a calculator, a monophonic synthesizer, and sequencer. Released in June 1979,Mark Vail, ''The Synthesizer: A Comprehensive Guide to Understanding, Programming, Playing, and Recording the Ultimate Electronic Music Instrument'', page 277, Oxford University Press it was the first commercial digital synthesizer, selling for $69.95. It has 29 calculator-button keys (G to B), a three-position octave switch, one programmable and five preset sounds, ten built-in rhythm patterns, an eight-character LCD, a 100-note sequencer, and a multi-function calculator mode. The VL-1 is notable for its kitsch value among electronic musicians, due to its cheap construction and its unrealistic, uniquely low-fidelity sounds. The VL-1 was followed by the VL-10, a very similar machine in a smaller unit, and the VL-5, a polyphonic version, capable of playing four notes simultane ...
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Roland Corporation
is a Japanese manufacturer of electronic musical instruments, electronic equipment, and software. It was founded by Ikutaro Kakehashi in Osaka on 18 April 1972. In 2005, its headquarters relocated to Hamamatsu in Shizuoka Prefecture. It has factories in Malaysia, Taiwan, Japan, and the United States. As of 31 March 2010, it employed 2,699 people. In 2014, it was subject to a management buyout by its CEO, Junichi Miki, supported by Taiyo Pacific Partners. Roland has manufactured numerous instruments that have had lasting impacts on music, such as the Juno-106 synthesizer, TB-303 bass synthesizer, and TR-808 and TR-909 drum machines. It was also instrumental in the development of MIDI, a standardized means of synchronizing electronic instruments manufactured by different companies. In 2016, ''Fact'' wrote that Roland had arguably had more influence on electronic music than any other company. History 1970s Having created Ace Electronic Industries Inc in 1960, Ikutaro Kakeh ...
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Sampling Rate
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the Sample (statistics), usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a type of low-pass filter called a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let ''S''(''t'') be a continuous function (or "signal") to be samp ...
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Analog Synthesizers
An analog (or analogue) synthesizer is a synthesizer that uses analog circuits and analog signals to generate sound electronically. The earliest analog synthesizers in the 1920s and 1930s, such as the Trautonium, were built with a variety of vacuum-tube (thermionic valve) and electro-mechanical technologies. After the 1960s, analog synthesizers were built using operational amplifier (op-amp) integrated circuits, and used potentiometers (pots, or variable resistors) to adjust the sound parameters. Analog synthesizers also use low-pass filters and high-pass filters to modify the sound. While 1960s-era analog synthesizers such as the Moog used a number of independent electronic modules connected by patch cables, later analog synthesizers such as the Minimoog integrated them into single units, eliminating patch cords in favour of integrated signal routing systems. History 1900–1920 The earliest mention of a "synthetic harmoniser" using electricity appears to be in 1906, cre ...
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Yamaha DX7
The Yamaha DX7 is a synthesizer manufactured by the Yamaha Corporation from 1983 to 1989. It was the first successful digital synthesizer and is one of the best-selling synthesizers in history, selling more than 200,000 units. In the early 1980s, the synthesizer market was dominated by analog synthesizers. Frequency modulation synthesis, FM synthesis, a means of generating sounds via frequency modulation, was developed by John Chowning at Stanford University, California. FM synthesis created brighter, "glassier" sounds, and could better imitate acoustic sounds such as brass. Yamaha licensed the technology to create the DX7, combining it with very-large-scale integration chips to lower manufacturing costs. With its complex menus and lack of conventional controls, few learned to program the DX7 in depth. However, its preset sounds became staples of 1980s pop music, used by artists including A-ha, Kenny Loggins, Kool & the Gang, Whitney Houston, Chicago (band), Chicago, Phil Collin ...
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Yamaha DX7 Table 4 F
Yamaha may refer to: * Yamaha Corporation, a Japanese company with a wide range of products and services, established in 1887. The company is the largest shareholder of Yamaha Motor Company (below). ** Yamaha Music Foundation, an organization established by the authority of Japanese Ministry of Education for the purpose of promoting music education and music popularization ** Yamaha Pro Audio, a Japanese company specializing in products for the professional audio market * Yamaha Motor Company, a Japanese motorized vehicle-producing company. The company was established in 1955 upon separation from Yamaha Corporation (above), and is currently one of the major shareholders of Yamaha Corporation (See: Cross ownership). ** Yamaha Júbilo, a Japanese rugby team ** Yamaha Stadium is a football stadium located in Iwata City, Shizuoka Prefecture, Japan, owned by Yamaha Motors, next to whose plant it is located, and was purpose-designed for use with soccer and rugby union. It is the hom ...
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E-mu Emulator
The Emulator is a series of digital sampling synthesizers using floppy disk storage, manufactured by E-mu Systems from 1981 until 2002. Though not the first commercial sampler, the Emulator was among the first to find wide use among ordinary musicians, due to its relatively low price and fairly contained size, which allowed for its use in live performances. It was also innovative in its integration of computer technology. The samplers were discontinued in 2002. Impetus E-mu Systems was founded in 1971 and began business as a manufacturer of microprocessor chips, digital scanning keyboards and components for electronic instruments. Licensing this technology gave E-mu ample funds to invest in research and development, and it began to develop boutique synthesizers for niche markets, including a series of modular synthesizers and the high-end Audity system. In 1979, founders Scott Wedge and Dave Rossum saw the Fairlight CMI and the Linn LM-1 at a convention, inspiring them to de ...
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E-mu Systems
E-mu Systems was a software synthesizer, audio interface, MIDI interface, and MIDI keyboard manufacturer. Founded in 1971 as a synthesizer maker, E-mu was a pioneer in samplers, sample-based drum machines and low-cost digital sampling music workstations. After its acquisition in 1993, E-mu Systems was a wholly owned subsidiary of Creative Technology, Ltd.About E-MU
Creative.com
In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology. E-mu was last based in , on the outskirts of

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Fairlight CMI
The Fairlight CMI (short for Computer Musical Instrument) is a digital synthesizer, sampler, and digital audio workstation introduced in 1979 by Fairlight. — with links to some Fairlight history and photos It was based on a commercial licence of the Qasar M8 developed by Tony Furse of Creative Strategies in Sydney, Australia. It was one of the earliest music workstations with an embedded sampler and is credited for coining the term sampling in music. It rose to prominence in the early 1980s and competed with the Synclavier from New England Digital. History Origins: 1971–1979 In the 1970s, Kim Ryrie, then a teenager, had an idea to develop a build-it-yourself analogue synthesizer, the ETI 4600, for the magazine he founded, ''Electronics Today International'' (ETI). Ryrie was frustrated by the limited number of sounds that the synthesizer could make. After his classmate, Peter Vogel, graduated from high school and had a brief stint at university in 1975, Ryrie asked ...
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Physical Modeling
Physical modelling synthesis refers to sound synthesis methods in which the waveform of the sound to be generated is computed using a mathematical model, a set of equations and algorithms to simulate a physical source of sound, usually a musical instrument. General methodology Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes. For example, to model the sound of a drum, there would be a mathematical model of how striking the drumhead injects energy into a two-dimensional membrane. Incorporating this, a larger model would simulate the properties of the membrane (mass density, stiffness, etc.), its coupling with the resonance of the cylindrical body of the drum, and ...
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