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Demo Effect
Demo effect is computer-based real-time visual effects found in demos created by the demoscene. The main purpose of demo effects in demos is to show off the skills of the programmer. Because of this, demo coders have often attempted to create new effects whose technical basis cannot be easily figured out by fellow programmers. Sometimes, particularly in the case of severely limited platforms such as the Commodore 64, a demo effect may make the target machine do things that are supposedly beyond its capabilities. The ability to creatively overcome major technical limitations is greatly appreciated among demosceners. Modern demos are not as focused on effects as the demos of the 1980s and 1990s. Effects are rarely stand-alone content elements anymore, and their role in programmer showcase has diminished, particularly in PC demos. As for today, PC demosceners are more likely to demonstrate their programming skills with procedural content generation or 3D engine features than wi ...
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Real-time Computer Graphics
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface (GUI) to real-time image analysis, but is most often used in reference to interactive 3D computer graphics, typically using a graphics processing unit (GPU). One example of this concept is a video game that rapidly renders changing 3D environments to produce an illusion of motion. Computers have been capable of generating 2D images such as simple lines, images and polygons in real time since their invention. However, quickly rendering detailed 3D objects is a daunting task for traditional Von Neumann architecture-based systems. An early workaround to this problem was the use of sprites, 2D images that could imitate 3D graphics. Different techniques for rendering now exist, such as ray-tracing and rasterization. Using these techniques and adva ...
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Raster Bar
The raster bar (also referred to as rasterbar or copperbar) is an effect used in demos and older video games that displays animated bars of colour, usually horizontal, which additionally might extend into the border, a.k.a. the otherwise unalterable area (assuming no overscan) of the display. Raster bar-style effects were common on the Atari 2600 and Atari 8-bit family (because they could be easily displayed using the hardware of those systems) and then later in demos for the Commodore 64, Amiga, Atari ST, and Amstrad CPC. The term ''copperbar'' comes from a graphics coprocessor on the Amiga home computer referred to as the Copper (a shortened form of coprocessor). It can be programmed to change the display colors per scan line without requiring the CPU, except to update the position of the bars once per frame. Horizontal raster bars Such computers had limited graphical abilities and usually a fixed number of colours or inks (''e.g.'' a maximum of 16 on the Amstrad CPC ...
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Voxel
In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position (i.e. coordinates) explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels (i.e., its position in the data structure that makes up a single volumetric image). In contrast to pixels and voxels, polygons are often explicitly represented by the coordinates of their vertices (as points). A direct consequence of this difference is that polygons can efficiently represent simple 3D structures with much empty or homogeneously filled space, while voxels excel at representing regularly sampled spaces that are non-homogeneously filled. Voxels are frequently used in the visualization and analysis of medical and scientific data (e.g. geographic information systems (GIS)). Some volumetric displays use voxels to describ ...
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Fire Effect
Fire is the rapid oxidation of a material (the fuel) in the exothermic chemical process of combustion, releasing heat, light, and various reaction products. At a certain point in the combustion reaction, called the ignition point, flames are produced. The ''flame'' is the visible portion of the fire. Flames consist primarily of carbon dioxide, water vapor, oxygen and nitrogen. If hot enough, the gases may become ionized to produce plasma. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different. Fire in its most common form can result in conflagration, which has the potential to cause physical damage through burning. Fire is an important process that affects ecological systems around the globe. The positive effects of fire include stimulating growth and maintaining various ecological systems. Its negative effects include hazard to life and property, atmospheric pollution, and water contamination. If fire ...
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Mandelbrot Set
The Mandelbrot set () is the set of complex numbers c for which the function f_c(z)=z^2+c does not diverge to infinity when iterated from z=0, i.e., for which the sequence f_c(0), f_c(f_c(0)), etc., remains bounded in absolute value. This set was first defined and drawn by Robert W. Brooks and Peter Matelski in 1978, as part of a study of Kleinian groups. Afterwards, in 1980, Benoit Mandelbrot obtained high-quality visualizations of the set while working at IBM's Thomas J. Watson Research Center in Yorktown Heights, New York. Images of the Mandelbrot set exhibit an elaborate and infinitely complicated boundary that reveals progressively ever-finer recursive detail at increasing magnifications; mathematically, one would say that the boundary of the Mandelbrot set is a ''fractal curve''. The "style" of this recursive detail depends on the region of the set boundary being examined. Mandelbrot set images may be created by sampling the complex numbers and testing, for e ...
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Framebuffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. Screen buffers should be distinguished from video memory. To this end, the term off-screen buffer is also used. The information in the buffer typically consists of color values for every pixel to be shown on the display. Color values are commonly stored in 1-bit binary (monochrome), 4-bit palettized, 8 ...
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Vector Graphics
Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing ''hardware'', vector ''data models'' and file formats, as well as the ''software'' based on these data models (especially graphic design software, computer-aided design, and geographic information systems). Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. While vector hardware has largely disappeared in favor of raster-based monitors and printers, vector data and software continues to be widely used, especially when a high degree of geometric precision is required, and when complex information can be decomposed into simple geometric primitives. Thus, it is the preferred model for domains such as engineering, architecture, surveying, 3D ren ...
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Spline Effect
Spline may refer to: Mathematics * Spline (mathematics), a mathematical function used for interpolation or smoothing * Smoothing spline, a method of smoothing using a spline function Devices * Spline (mechanical), a mating feature for rotating elements * Flat spline, a device to draw curves * Spline drive, a type of screw drive * Spline cord, a type of thin rubber cord used to secure a window screen A window screen (also known as insect screen, bug screen, fly screen, flywire, wire mesh, or window net) is designed to cover the opening of a window. It is usually a mesh made of metal, fibreglass, plastic wire, or other pieces of plastic an ... to its frame * Spline (or star filler), a type of plastic cable filler for CAT cable Other * Spline (alien beings), in Stephen Baxter's Xeelee Sequence novels See also

* {{disambiguation ...
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Infinite Bobs
Infinite may refer to: Mathematics *Infinite set, a set that is not a finite set * Infinity, an abstract concept describing something without any limit Music * Infinite (group), a South Korean boy band *''Infinite'' (EP), debut EP of American musician Haywyre, released in 2012 * ''Infinite'' (Eminem album), the debut album of American rapper Eminem, released in 1996 :* ''Infinite'' (Eminem song), the debut song of American rapper Eminem, released in 1996 * ''Infinite'' (Stratovarius album), a studio album by power metal band Stratovarius, released in 2000 * ''The Infinite'' (album), by trumpeter Dave Douglas, released in 2002 *" Infinite...", a 2004 single by Japanese singer Beni Arashiro *Infinite (Notaker song), a 2016 single by American electronic producer Notaker *Infinite (rapper), a Canadian rapper * ''Infinite'' (Sam Concepcion album), the second studio album by Filipino singer Sam Concepcion * ''Infinite'' (Deep Purple album), the twentieth studio album by Deep Purple *" ...
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