Composite Structure Diagram
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Composite Structure Diagram
Composite structure diagram in the Unified Modeling Language (UML) is a type of static structure diagram that shows the internal structure of a class and the ''collaborations'' that this structure makes possible. This diagram can include internal ''parts'', ''ports'' through which the parts interact with each other or through which instances of the class interact with the parts and with the outside world, and ''connectors'' between parts or ports. A ''composite structure'' is a set of interconnected elements that collaborate at runtime to achieve some purpose. Each element has some defined ''role'' in the collaboration. Concepts The key composite structure entities identified in the UML 2.0 specification are structured classifiers, parts, ports, connectors, and collaborations.OMG (2008). OMG Unified Modeling Language (OMG UML), Superstructure, V2.1.2'' p.161-192. * Part : A ''part'' represents a role played at runtime by one instance of a classifier or by a collection of i ...
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Object Management Group
The Object Management Group (OMG®) is a computer industry Standards Development Organization (SDO), or Voluntary Consensus Standards Body (VCSB). OMG develops enterprise integration and modeling standards for a range of technologies. Business activities The goal of the OMG was a common portable and interoperable object model with methods and data that work using all types of development environments on all types of platforms. The group provides only specifications, not implementations. But before a specification can be accepted as a standard by the group, the members of the submitter team must guarantee that they will bring a conforming product to market within a year. This is an attempt to prevent unimplemented (and unimplementable) standards. Other private companies or open source groups are encouraged to produce conforming products and OMG is attempting to develop mechanisms to enforce true interoperability. OMG hosts four technical meetings per year for its members an ...
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Unified Modeling Language
The Unified Modeling Language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams. The creation of UML was originally motivated by the desire to standardize the disparate notational systems and approaches to software design. It was developed at Rational Software in 1994–1995, with further development led by them through 1996. In 1997, UML was adopted as a standard by the Object Management Group (OMG) and has been managed by this organization ever since. In 2005, UML was also published by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC) as the ISO/IEC 19501 standard. Since then the standard has been periodically revised to cover the latest revision of UML. In ...
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Static Structure Diagram
Static may refer to: Places *Static Nunatak, in Antarctica * Static, Kentucky and Tennessee, U.S. * Static Peak, a mountain in Wyoming, U.S. ** Static Peak Divide, a mountain pass near the peak Science and technology Physics *Static electricity, a net charge of an object **Triboelectric effect, due to frictional contact between different materials * Static spacetime, a spacetime having a global, non-vanishing, timelike Killing vector field which is irrotational *Statics, a branch of physics concerned with physical systems in equilibrium **Hydrostatics, the branch of fluid mechanics that studies fluids at rest Engineering *Static pressure, in aircraft instrumentation and fluid dynamics ** Static port, a proprietary sensor used on aircraft to measure static pressure *White noise or static noise, a random signal with a flat power spectral density **Radio noise, in radio reception **Noise (video), the random black-and-white image produced by televisions attempting to display a weak or ...
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Class (computer Science)
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state ( variables) and behavior ( methods) that are each either associated with a particular object or with all objects of that class. Object state can differ between each instance of the class whereas the class state is shared by all of them. The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance, a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class. The specialized class is a ''sub-class'', and the class it is based on is its ''superclass''. Attributes Object lifecycle As an instance of a class, an object is constructed from a class via '' ...
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Classifier (UML)
The Unified Modeling Language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams. The creation of UML was originally motivated by the desire to standardize the disparate notational systems and approaches to software design. It was developed at Rational Software in 1994–1995, with further development led by them through 1996. In 1997, UML was adopted as a standard by the Object Management Group (OMG) and has been managed by this organization ever since. In 2005, UML was also published by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC) as the ISO/IEC 19501 standard. Since then the standard has been periodically revised to cover the latest revision of UML. In ...
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Object (computer Science)
In software development, an object is an entity that has state, behavior, and identity. An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior. Put another way, an object represents an individual, identifiable item, unit, or entity, either real or abstract, with a well-defined role in the problem domain. A programming language can be classified based on its support for objects. A language that provides an encapsulation construct for state, behavior, and identity is classified as object-based. If the language also provides polymorphism and inheritance it is classified as object-oriented. A language that supports creating an object from a class is classified as class-based. A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, ...
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Superclass (computer Science)
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a hierarchy of classes. In most class-based object-oriented languages like C++, an object created through inheritance, a "child object", acquires all the properties and behaviors of the "parent object", with the exception of: constructors, destructors, overloaded operators and friend functions of the base class. Inheritance allows programmers to create classes that are built upon existing classes, to specify a new implementation while maintaining the same behaviors ( realizing an interface), to reuse code and to independently extend original software via public classes and interfaces. The relationships of objects or classes through inher ...
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Composite Structure Diagram
Composite structure diagram in the Unified Modeling Language (UML) is a type of static structure diagram that shows the internal structure of a class and the ''collaborations'' that this structure makes possible. This diagram can include internal ''parts'', ''ports'' through which the parts interact with each other or through which instances of the class interact with the parts and with the outside world, and ''connectors'' between parts or ports. A ''composite structure'' is a set of interconnected elements that collaborate at runtime to achieve some purpose. Each element has some defined ''role'' in the collaboration. Concepts The key composite structure entities identified in the UML 2.0 specification are structured classifiers, parts, ports, connectors, and collaborations.OMG (2008). OMG Unified Modeling Language (OMG UML), Superstructure, V2.1.2'' p.161-192. * Part : A ''part'' represents a role played at runtime by one instance of a classifier or by a collection of i ...
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Fibonacci Sequence
In mathematics, the Fibonacci sequence is a Integer sequence, sequence in which each element is the sum of the two elements that precede it. Numbers that are part of the Fibonacci sequence are known as Fibonacci numbers, commonly denoted . Many writers begin the sequence with 0 and 1, although some authors start it from 1 and 1 and some (as did Fibonacci) from 1 and 2. Starting from 0 and 1, the sequence begins : 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, ... The Fibonacci numbers were first described in Indian mathematics as early as 200 BC in work by Pingala on enumerating possible patterns of Sanskrit poetry formed from syllables of two lengths. They are named after the Italian mathematician Leonardo of Pisa, also known as Fibonacci, who introduced the sequence to Western European mathematics in his 1202 book . Fibonacci numbers appear unexpectedly often in mathematics, so much so that there is an entire journal dedicated to their study, the ''Fibonacci Quarterly''. Appli ...
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