Centralized Computing
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Centralized Computing
Centralized computing is computing done at a central location, using terminals that are attached to a central computer. The computer itself may control all the peripherals directly (if they are physically connected to the central computer), or they may be attached via a terminal server. Alternatively, if the terminals have the capability, they may be able to connect to the central computer over the network. The terminals may be text terminals or thin clients, for example. It offers greater security over decentralized systems because all of the processing is controlled in a central location. In addition, if one terminal breaks down, the user can simply go to another terminal and log in again, and all of their files will still be accessible. Depending on the system, they may even be able to resume their session from the point they were at before, as if nothing had happened. This type of arrangement does have some disadvantages. The central computer performs the computing function ...
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Computer Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. The teletype was an example of an early-day hard-copy terminal and predated the use of a computer screen by decades. Early terminals were inexpensive devices but very slow compared to punched cards or paper tape for input, yet as the technology improved and video displays were introduced, terminals pushed these older forms of interaction from the industry. A related development was time-sharing systems, which evolved in parallel and made up for any inefficiencies in the user's typing ability with the ability to support multiple users on the same machine, each at their own terminal or terminals. The function of a terminal is typically confined to transcription and input of data; a device with significant local, programmable data-processing capability may be called a "smart terminal" or fat client. A ter ...
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Total Cost Of Ownership
Total cost of ownership (TCO) is a financial estimate intended to help buyers and owners determine the direct and indirect costs of a product or service. It is a management accounting concept that can be used in full cost accounting or even ecological economics where it includes social costs. For manufacturing, as TCO is typically compared with doing business overseas, it goes beyond the initial manufacturing cycle time and cost to make parts. TCO includes a variety of cost of doing business items, for example, ship and re-ship, and opportunity costs, while it also considers incentives developed for an alternative approach. Incentives and other variables include tax credits, common language, expedited delivery, and customer-oriented supplier visits. Use of concept TCO, when incorporated in any financial benefit analysis, provides a cost basis for determining the total economic value of an investment. Examples include: return on investment, internal rate of return, economic value ...
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Application Service Provider
An application service provider (ASP) is a business providing application software generally through the Web. The ASP model The application software resides on the vendor's system and is accessed by users through a communication protocol. Alternatively, the vendor may provide special purpose client software. Client software may interface with these systems through an application programming interface. ASP characteristics include: * ASP fully owns and operates the software application(s) * ASP owns, operates and maintains the servers that support the software * ASP makes information available to customers via the Internet or a thin client * ASP may bill on a per-use basis, a monthly/annual fee, or a per-labor hour basis The advantages to this approach include: * Software costs for the application are spread over multiple clients * Vendors provide more application experience than the in-house staff * Key software systems are kept up to date and managed for performance by experts * ...
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Desktop Computer
A desktop computer (often abbreviated desktop) is a personal computer designed for regular use at a single location on or near a desk due to its size and power requirements. The most common configuration has a case that houses the power supply, motherboard (a printed circuit board with a microprocessor as the central processing unit, memory, bus, certain peripherals and other electronic components), disk storage (usually one or more hard disk drives, solid state drives, optical disc drives, and in early models a floppy disk drive); a keyboard and mouse for input; and a computer monitor, speakers, and, often, a printer for output. The case may be oriented horizontally or vertically and placed either underneath, beside, or on top of a desk. Personal computers with their cases oriented vertically are referred to as towers. As the majority of cases offered since the mid-1990s are in this form factor, the term ''desktop'' has been retronymically used to refer to modern cases offer ...
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Remote Desktop Software
In computing, the term remote desktop refers to a software- or operating system feature that allows a personal computer's desktop environment to be run remotely off of one system (usually a PC, but the concept applies equally to a server or a smartphone), while being displayed on a separate client device. Remote desktop applications have varying features. Some allow attaching to an existing user's session and "remote controlling", either displaying the remote control session or blanking the screen. Taking over a desktop remotely is a form of remote administration. Overview Remote access can also be explained as the remote control of a computer by using another device connected via the internet or another network. This is widely used by many computer manufacturers and large businesses help desks for technical troubleshooting of their customer's problems. Remote desktop software captures the mouse and keyboard inputs from the local computer (client) and sends them to the rem ...
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Web Browser
A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used on a range of devices, including desktops, laptops, tablets, and smartphones. In 2020, an estimated 4.9 billion people used a browser. The most used browser is Google Chrome, with a 65% global market share on all devices, followed by Safari with 18%. A web browser is not the same thing as a search engine, though the two are often confused. A search engine is a website that provides links to other websites. However, to connect to a website's server and display its web pages, a user must have a web browser installed. In some technical contexts, browsers are referred to as user agents. Function The purpose of a web browser is to fetch content from the World Wide Web or from local storage and display it on a user's device. This process ...
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Diskless Node
A diskless node (or diskless workstation) is a workstation or personal computer without disk drives, which employs network booting to load its operating system from a server. (A computer may also be said to ''act as a diskless node'', if its disks are unused and network booting is used.) Diskless nodes (or computers acting as such) are sometimes known as ''network computers'' or hybrid clients. ''Hybrid client'' may either just mean diskless node, or it may be used in a more particular sense to mean a diskless node which runs ''some'', but not all, applications remotely, as in the thin client computing architecture. Advantages of diskless nodes can include lower production cost, lower running costs, quieter operation, and manageability advantages (for example, centrally managed software installation). In many universities and in some large organizations, PCs are used in a similar configuration, with some or all applications stored remotely but executed locally—again, for manage ...
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Communications Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols ar ...
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Terminal Emulator
A terminal emulator, or terminal application, is a computer program that emulates a video terminal within some other display architecture. Though typically synonymous with a shell or text terminal, the term ''terminal'' covers all remote terminals, including graphical interfaces. A terminal emulator inside a graphical user interface is often called a terminal window. A terminal window allows the user access to a text terminal and all its applications such as command-line interfaces (CLI) and text user interface (TUI) applications. These may be running either on the same machine or on a different one via telnet, ssh, dial-up, or over a direct serial connection. On Unix-like operating systems, it is common to have one or more terminal windows connected to the local machine. Terminals usually support a set of escape sequences for controlling color, cursor position, etc. Examples include the family of terminal control sequence standards known as ECMA-48, ANSI X3.64 or ISO/IEC 6 ...
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Mainframe Computer
A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise resource planning, and large-scale transaction processing. A mainframe computer is large but not as large as a supercomputer and has more processing power than some other classes of computers, such as minicomputers, servers, workstations, and personal computers. Most large-scale computer-system architectures were established in the 1960s, but they continue to evolve. Mainframe computers are often used as servers. The term ''mainframe'' was derived from the large cabinet, called a ''main frame'', that housed the central processing unit and main memory of early computers. Later, the term ''mainframe'' was used to distinguish high-end commercial computers from less powerful machines. Design Modern mainframe design is characterized less b ...
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Rich Client
In computer networking, a rich client (also called heavy, fat or thick client) is a computer (a "client" in client–server network architecture) that typically provides rich functionality independent of the central server. This kind of computer was originally known as just a "client" or "thick client," in contrast with "thin client", which describes a computer heavily dependent on a server's applications. A rich client may be described as having a rich user interaction. While a rich client still requires at least periodic connection to a network or central server , it is often characterised by the ability to perform many functions without a connection. In contrast, a thin client generally does as little processing as possible on the client, relying on access to the server each time input data needs to be processed or validated. Introduction The designer of a client–server application decides which parts of the task should be executed on the client, and which on the server. ...
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