Counter (board Wargames)
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Counter (board Wargames)
A counter is usually a small cardboard square moved around on the map of a board wargame to represent relevant information or determine certain things. The first wargame based on cardboard counters was ''War Tactics or Can Great Britain Be Invaded?'' invented by Arthur Renals of Leicester in 1911.Christopher Lewin, ''War Games and their History'', Chapter 8, Fonthill Media, Stroud (GB) 2012, The first wargame bringing counters to a mass-market was Tactics (game), ''Tactics'', invented by Charles S. Roberts in 1952. Traditional wargames typically have hundreds of counters (''The Russian Campaign'', 225; ''Squad Leader#GI: Anvil of Victory, GI: Anvil of Victory'', 856; ''Terrible Swift Sword (game), Terrible Swift Sword'', 2,000). ''Squad Leader'' had counters of different sizes: 520 -inch counters and 192 -inch, with the different sizes used for different purposes. Boardgame counters are often closely related to military map marking symbols, such as those seen in the NATO standar ...
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APP-6a
NATO Joint Military Symbology is the NATO standard for military map symbols. Originally published in 1986 as Allied Procedural Publication 6 (APP-6), NATO Military Symbols for Land Based Systems, the standard has evolved over the years and is currently in its fifth version (APP-6D). The symbols are designed to enhance NATO's joint interoperability by providing a standard set of common symbols. APP-6 constituted a single system of joint military symbology for land, air, space and sea-based formations and units, which can be displayed for either automated map display systems or for manual map marking. It covers all of the joint services and can be used by them. History The first basic military map symbols began to be used by western armies in the decades following the end of the Napoleonic Wars. During World War I, there was a degree of harmonisation between the British and French systems, including the adoption of the colour red for enemy forces and blue for allies; the British h ...
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Tom Wham
Tom or TOM may refer to: * Tom (given name), a diminutive of Thomas or Tomás or an independent Aramaic given name (and a list of people with the name) Characters * Tom Anderson, a character in ''Beavis and Butt-Head'' * Tom Beck, a character in the 1998 American science-fiction disaster movie '' Deep Impact'' * Tom Buchanan, the main antagonist from the 1925 novel ''The Great Gatsby'' * Tom Cat, a character from the ''Tom and Jerry'' cartoons * Tom Lucitor, a character from the American animated series ''Star vs. the Forces of Evil'' * Tom Natsworthy, from the science fantasy novel ''Mortal Engines'' * Tom Nook, a character in ''Animal Crossing'' video game series * Tom Servo, a robot character from the ''Mystery Science Theater 3000'' television series * Tom Sloane, a non-adult character from the animated sitcom ''Daria'' * Talking Tom, the protagonist from the ''Talking Tom & Friends'' franchise * Tom, a character from the '' Deltora Quest'' books by Emily Rodda * Tom, a cha ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Microgame (board Games)
A microgame is a board game or wargame packaged in a small set. Description Microgames enjoyed popularity during the 1980s and have seen a revival with the popularity of tabletop games in the 21st century. The term generally refers to board games or wargames which were packaged and sold with instructions and maps or playing surfaces printed in a booklet format, or as one large sheet folded until it became "pocket sized" (approximately 4×7 inches). Game pieces (also known as chits or counters) were printed on one or more sheets of thick paper which the player sometimes had to cut for themselves. Other microgames had fully die-cut cardboard sheets like those included with most board wargames. Steve Jackson Games used the Pocket Box to package many of their games in this format. While small scale wargames and board games, including Tabletop Games' Micro Series Games, had existed before they began publishing, Metagaming Concepts first used the term "MicroGame" when they release ...
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Chit (board Wargames)
Chits are a type of wargame counter that are generally not directly representational but used for the following purposes: * ''Tracking'', being placed on a numeric runner to indicate turn status, as in some rule variants for ''Squad Leader''. In '' Axis & Allies Revised Edition'', chits can be used to track air unit movement, indicating how many spaces fighters or bombers can move after combat. * ''Randomization'' or ''chit drawing'', as in '' Air Baron'', where at the start of each round, one color-coded chit per player is placed in a cup. The chits are drawn sequentially to determine the current order of play. Chit drawing is also used in ''Air Baron'' to pay income. Every purchased airline spoke, plus all hubs, have a unique chit placed in a cup. At the start of every turn, the player randomly draws two chits, paying the owner appropriately. Chits are replaced at the end of each round. * ''Fog of war'', with some chits marked with question marks or placed over unit chits, allo ...
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Soldier
A soldier is a person who is a member of an army. A soldier can be a conscripted or volunteer enlisted person, a non-commissioned officer, or an officer. Etymology The word ''soldier'' derives from the Middle English word , from Old French or , meaning mercenary, from , meaning shilling's worth or wage, from or , shilling. The word is also related to the Medieval Latin , meaning soldier (literally, "one having pay"). These words ultimately derive from the Late Latin word , referring to an Ancient Roman coin used in the Byzantine Empire. Occupational designations In most armies use of the word "soldier" has taken on a more general meaning due to the increasing specialization of military occupations that require different areas of knowledge and skill-sets. As a result, "soldiers" are referred to by names or ranks which reflect an individual's military occupation specialty arm, service, or branch of military employment, their type of unit, or operational employment or technic ...
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Military Unit
Military organization or military organisation is the structuring of the armed forces of a state so as to offer such military capability as a national defense policy may require. In some countries paramilitary forces are included in a nation's armed forces, though not considered military. Armed forces that are not a part of military or paramilitary organizations, such as insurgent forces, often mimic military organizations, or use ''ad hoc'' structures, while formal military organization tends to use hierarchical forms. History The use of formalized ranks in a hierarchical structure came into widespread use with the Roman Army. In modern times, executive control, management and administration of military organization is typically undertaken by governments through a government department within the structure of public administration, often known as a ministry of defence or department of defense. These in turn manage military branches that themselves command formations a ...
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Squad Leader
''Squad Leader'' is a tactical level board war game originally published by Avalon Hill in 1977. It was designed by John Hill and simulates on infantry combat in Europe during World War II. One of the most complex war games of its time, ''Squad Leader'' is the natural extension of the trend towards greater realism (and hence complexity) initiated by several earlier games, including Avalon Hill's own ''PanzerBlitz'' and '' Panzer Leader''. Those two earlier games were slightly larger in scope, with counters representing platoons and map hexes measuring 250 metres across, compared to Squad Leader's 40 meter hexes and squad sized units. The original ''Squad Leader'' was produced in time to debut at Origins 1977. (The original print run of 2,500 copies had purple boxes which have become collectors' items.) Avalon Hill sold well in excess of 100,000 games of ''Squad Leader'', making it one of the most successful war games ever made. Combined with the sales of ''Advanced Squad Lea ...
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