Claw (juggling)
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Claw (juggling)
In toss juggling, a claw (also called a snatch) is a trick where the hand throwing or catching a ball is turned upside down so that the palm of the hand faces the ground. The effect is that of the jugglers hand appearing to snatch the ball out of the air. A claw can be juggled as an isolated trick, or be incorporated into an already existing juggling pattern. For example, the Boston Mess can be juggled with each right hand throw as a claw. The resulting pattern in known as cherry picking. Many other well known juggling patterns incorporate claw throws or catches. In most instances, both a throw and subsequent catch are performed as a claw. There are some exceptions to this rule however. For instance, in Burke's Barrage the two balls that are thrown as siteswap Siteswap, also called quantum juggling or the Cambridge notation, is a numeric juggling notation used to describe or represent juggling patterns. The term may also be used to describe siteswap patterns, possibl ...
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Toss Juggling
Toss juggling is the form of juggling which is most recognisable as 'juggling'. Toss juggling can be used as: a performing art, a sport, a form of exercise, as meditation, a recreational pursuit or hobby. In toss juggling, objects — such as juggling ball, balls, bean bags, juggling ring, rings, Juggling club, clubs, etc. — are throwing, thrown or tossed into the air and caught. Toss juggling is a form of object manipulation. Juggling techniques and patterns 'Toss juggling' has a number of basic principles and patterns. Most of the more complex patterns are variations of the basic ones and all toss juggling must conform to these basic principles. Basic principles Toss juggling is, according to most sources, the throwing and catching of objects, where there are more objects than there are hands (or sometimes other parts of the body) doing the throwing and catching. Three balls thrown and caught between two hands is toss juggling, as there are more balls than hand ...
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Juggling Pattern
A juggling pattern or juggling trick is a specific manipulation of props during the practice of juggling. "Juggling, like music, combines abstract patterns and mind-body coordination in a pleasing way." Descriptions of patterns and tricks have been most common in toss juggling. A juggling pattern in toss juggling is a sequence of throws and catches using a certain number of props which is repeated continuously. Patterns include simple ones such as the cascade and complex ones such as Mills mess. A juggling trick in toss juggling is a throw or catch which is different from the throws and catches within a pattern. Tricks include simple ones such as a high throw or more difficult ones such a catch on the back of the jugglers neck, as well as the claw, multiplex, and pass. Systems of juggling notation have been created to describe juggling patterns and tricks. One of these is siteswap notation. Patterns The variety of juggling patterns is extensive. Most patterns involve three or m ...
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Juggling Ball
A set of juggling beanbags Juggling balls, or simply balls, are a popular prop used by jugglers, either on their own—usually in sets of three or more—or in combination with other props such as clubs or rings. A juggling ball refers to any juggling object that is roughly spherical in nature. Types Beanbags are the most common type of juggling ball. Juggling beanbags are typically constructed with an outer shell made from several pieces of vinyl or microfiber (imitation leather), and filled with millet, birdseed, plastic pellets, sand, crushed rock, ground rubber, or other material designed to give the beanbag bulk. Beanbags come in a variety of colors, the most common being "beach" (a combination of 4 panels colored red, yellow, blue and green), white, and other combinations of colors that are easily visible. Beanbags are preferred by many jugglers because beanbags don't bounce or roll when dropped, are caught the most easily, and have reasonable pricing and av ...
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Mills Mess
In toss juggling, Mills' Mess is a popular juggling pattern, typically performed with three balls although the props used and the number of objects can be different. The pattern was invented by and named after Steve Mills. It is a well-known trick among jugglers and learning it is considered somewhat of a milestone, "a mind-boggling pattern of circling balls, crossing and uncrossing hands, and unexpected catches." Gillson, George. ''Beyond the Cascade'', Cascade Books: Seattle Washington 1990reviewed by Bill Giduz in ''Juggler's World: Vol. 42, No. 4''/ref> The base of this pattern is a traditional reverse cascade, (siteswap 3 in siteswap notation), with an extra "mess" added by crossing and uncrossing arms. The effect created is that the balls pursue each other from one side to the other. It is also a windmill pattern which changes direction every three throws. Modern origin Mills Mess was invented in the early 1970s (Between 1974 and 1975). Steve Mills was experimenting ...
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Burke's Barrage
A juggling pattern or juggling trick is a specific manipulation of props during the practice of juggling. "Juggling, like music, combines abstract patterns and mind-body coordination in a pleasing way." Descriptions of patterns and tricks have been most common in toss juggling. A juggling pattern in toss juggling is a sequence of throws and catches using a certain number of props which is repeated continuously. Patterns include simple ones such as the cascade and complex ones such as Mills mess. A juggling trick in toss juggling is a throw or catch which is different from the throws and catches within a pattern. Tricks include simple ones such as a high throw or more difficult ones such a catch on the back of the jugglers neck, as well as the claw, multiplex, and pass. Systems of juggling notation have been created to describe juggling patterns and tricks. One of these is siteswap notation. Patterns The variety of juggling patterns is extensive. Most patterns involve three or mor ...
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Siteswap
Siteswap, also called quantum juggling or the Cambridge notation, is a numeric juggling notation used to describe or represent juggling patterns. The term may also be used to describe siteswap patterns, possible patterns transcribed using siteswap. Throws are represented by non-negative integers that specify the number of beats in the future when the object is thrown again: "The idea behind siteswap is to keep track of the order that balls are thrown and caught, and only that." It is an invaluable tool in determining which combinations of throws yield valid juggling patterns for a given number of objects, and has led to previously unknown patterns (such as 441). However, it does not describe body movements such as behind-the-back and under-the-leg. Siteswap assumes that "throws happen on beat (music), beats that are equally spaced in time." Also available aJuggling.org For example, a three-ball cascade may be notated "3 ", while a shower (juggling), shower may be notated "5 1". ...
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