Bare King
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Bare King
In chess and chess variants, a bare king (or lone king) is a game position where one player has only the king remaining (i.e. all the player's other pieces have been ). Effect on the game Historical In some old versions of chess, such as "baring chess" and shatranj, leaving the opponent with a bare king was one way of winning the game (see Checkmate#History). The relative weakness of the pieces in shatranj may have made this form of a win desirable. A possible exception to the bare king rule was if the king immediately after being bared was able to recapture, leaving the opponent with a bare king as well. This situation, called a "Medinese victory", was often considered a draw. Contemporary Under modern rules, a player with a bare king does not automatically lose and may continue playing. A bare king can never give check, however, and can therefore never deliver a checkmate or win the game. A bare king can in some situations play to a draw, such as by stalemate or if the oppon ...
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Chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide. Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, t ...
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Stalemate
Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior position to draw the game rather than lose. In more complex positions, stalemate is much rarer, usually taking the form of a swindle that succeeds only if the superior side is inattentive. Stalemate is also a common theme in endgame studies and other chess problems. The outcome of a stalemate was standardized as a draw in the 19th century. Before this standardization, its treatment varied widely, including being deemed a win for the stalemating player, a half-win for that player, or a loss for that player; not being permitted; and resulting in the stalemated player missing a turn. Stalemate rules vary in other games of the chess family. Etymology and usage The first recorded use of stalemate is from 1765. It is a compounding of Middl ...
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The Oxford Companion To Chess
''The Oxford Companion to Chess'' is a reference book on the game of chess written by David Vincent Hooper and Kenneth Whyld. The book is written in an encyclopedia format. The book belongs to the Oxford Companions series. Details The first edition of the book was published in 1984 by Oxford University Press. The second edition (1992) has over 2,500 entries, including rules, terms, strategies, tactics, over 500 brief biographies of famous players, and entries on more than 700 named openings and opening variations. In the back of the book is a comprehensive index of opening variations and sub-variations, listing 1,327 named variations. The book also discusses chess from other countries (such as shogi), chess variants (such as three dimensional chess), and some forms of fairy chess. Editions * First published in 1984 by Oxford University Press Oxford University Press (OUP) is the university press of the University of Oxford. It is the largest university press in the w ...
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Gideon Barcza
Gedeon (Gideon) Barcza (August 21, 1911, in Kisújszállás – February 27, 1986, in Budapest) was a Hungarian chess grandmaster. He was eight-time chess champion of Hungary. Chess career In 1940, Barcza took third place, behind Max Euwe and Milan Vidmar, at Maróczy Jubiläum in Budapest. In September 1942, he took sixth place at the first European Championship in Munich; the event was won by Alexander Alekhine. In 1948, he took second place in Karlovy Vary; the event was won by Jan Foltys. In 1948, he tied for second/third place in Venice; the event was won by Miguel Najdorf. In 1950, he tied for second/fourth place in Salzbrunn (Szczawno Zdrój); the event was won by Paul Keres. In 1952, he took fifteenth place in Saltsjöbaden (interzonal). In 1957, he won in San Benedetto del Tronto. In 1961, he took third place in Vienna. In 1962, he tied for third/sixth place in Moscow. In 1962, he tied for fourteenth/fifteenth place in Stockholm (interzonal). Barcza won the Hungaria ...
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Bobby Fischer
Robert James Fischer (March 9, 1943January 17, 2008) was an American chess grandmaster and the eleventh World Chess Champion. A chess prodigy, he won his first of a record eight US Championships at the age of 14. In 1964, he won with an 11–0 score, the only perfect score in the history of the tournament. Qualifying for the 1972 World Championship, Fischer swept matches with Mark Taimanov and Bent Larsen by 6–0 scores. After another qualifying match against Tigran Petrosian, Fischer won the title match against Boris Spassky of the USSR, in Reykjavík, Iceland. Publicized as a Cold War confrontation between the US and USSR, the match attracted more worldwide interest than any chess championship before or since. In 1975, Fischer refused to defend his title when an agreement could not be reached with FIDE, chess's international governing body, over the match conditions. Consequently, the Soviet challenger Anatoly Karpov was named World Champion by default. Fischer subseq ...
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Mikhail Tal
Mikhail Nekhemyevich Tal; rus, Михаил Нехемьевич Таль, ''Mikhail Nekhem'yevich Tal' '', ; sometimes transliterated ''Mihails Tals'' or ''Mihail Tal'' (9 November 1936 – 28 June 1992) was a Soviet-Latvian chess player and the eighth World Chess Champion. He is considered a creative genius within the game of chess and one of its best ever players. Tal played in an attacking and daring combinatorial style. His play was known above all for improvisation and unpredictability. It has been said that "Every game for him was as inimitable and invaluable as a poem". His nickname was "Misha", a diminutive for Mikhail, and he earned the nickname "The Magician from Riga". Both ''The Mammoth Book of the World's Greatest Chess Games'' and ''Modern Chess Brilliancies'' include more games by Tal than any other player. He also held the record for the longest unbeaten streak in competitive chess history with 95 games (46 wins, 49 draws) between 23 October 1973 and 16 O ...
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Knight (chess)
The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck. It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces. Each player starts the game with two knights on the b- and g-, each located between a rook and a bishop. Movement Compared to other chess pieces, the knight's movement is unique: it moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically (with both forming the shape of a capital L). When moving, the knight can jump over pieces to reach its destination. Knights capture in the same way, replacing the enemy piece on the square and removing it from the board. A knight can have up to eight available moves at once. Knights and pawns are the only pieces that can be moved in the chess starting position. Value Knights and bishops, also known as , have a value of about three pawns. Bishops utili ...
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Bishop (chess)
The bishop (♗, ♝) is a piece in the game of chess. It moves and captures along without jumping over intervening pieces. Each player begins the game with two bishops. One starts between the and the king, the other between the and the queen. The starting squares are c1 and f1 for White's bishops, and c8 and f8 for Black's bishops. Placement and movement The king's bishop is placed between the king and the king's knight, f1 for White and f8 for Black; the queen's bishop is placed between the queen and the queen's knight, c1 for White and c8 for Black. The bishop has no restrictions in distance for each move but is limited to diagonal movement. It cannot jump over other pieces. A bishop captures by occupying the square on which an enemy piece stands. As a consequence of its diagonal movement, each bishop always remains on one square color. Due to this, it is common to refer to a bishop as a light-squared or dark-squared bishop. Comparison – other pieces Versus rook A r ...
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Time Control
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. Time controls are typically enforced by means of a game clock, where the times below are given per player. Time pressure (or time trouble or ''Zeitnot'') is the situation of having very little time on a player's clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, the categories of short time limits are: "bullet", "blitz", and "rapid". "Bullet" games are the fastest, with either a very short time limit per move (such as ten seconds) or a very short total time (such as one or two minutes). "Blitz" games typically give five to ten minutes per player, and "rapid" games give bet ...
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Draw (chess)
In chess, there are a number of ways that a game can end in a draw, neither player winning. Draws are codified by various rules of chess including stalemate (when the player to move is not in check but has no legal move), threefold repetition (when the same position occurs three times with the same player to move), and the fifty-move rule (when the last fifty successive moves made by both players contain no or pawn move). Under the standard FIDE rules, a draw also occurs in a dead position (when no sequence of legal moves can lead to checkmate), most commonly when neither player has sufficient to checkmate the opponent. Unless specific tournament rules forbid it, players may agree to a draw at any time. Ethical considerations may make a draw uncustomary in situations where at least one player has a reasonable chance of winning. For example, a draw could be called after a move or two, but this would likely be thought unsporting. In the 19th century, some tournaments, notably ...
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Chess Variant
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from '' chaturanga'', from which other members of this family, such as ''shatranj'', Tamerlane chess, '' shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, by correspondence, or by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox chess or fairy chess. Fairy chess variants tend to be created ...
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