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Broadcasting (computing)
In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet. All-to-all communication is a computer communication method in which each sender transmits messages to all receivers within a group. In networking this can be accomplished using broadcast or multicast. This is in contrast with the point-to-point method in which each sender communicates with one receiver. Addressing methods There are four principal addressing methods in the Internet Protocol: Overview In computer networking, broadcasting refers to transmitting a packet that will be received by every device on the network. In practice, the scope of the broadcast is limited to a broadcast domain. Broadcasting is the ...
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Broadcast
Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum ( radio waves), in a one-to-many model. Broadcasting began with AM radio, which came into popular use around 1920 with the spread of vacuum tube radio transmitters and receivers. Before this, all forms of electronic communication (early radio, telephone, and telegraph) were one-to-one, with the message intended for a single recipient. The term ''broadcasting'' evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about. It was later adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as early as 1898. Over the air broadcasting is usually associated with radio and television, though more ...
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IPv4
Internet Protocol version 4 (IPv4) is the fourth version of the Internet Protocol (IP). It is one of the core protocols of standards-based internetworking methods in the Internet and other packet-switched networks. IPv4 was the first version deployed for production on SATNET in 1982 and on the ARPANET in January 1983. It is still used to route most Internet traffic today, even with the ongoing deployment of Internet Protocol version 6 (IPv6), its successor. IPv4 uses a 32-bit address space which provides 4,294,967,296 (232) unique addresses, but large blocks are reserved for special networking purposes. History Internet Protocol version 4 is described in IETF publication RFC 791 (September 1981), replacing an earlier definition of January 1980 (RFC 760). In March 1982, the US Department of Defense decided on the Internet Protocol Suite (TCP/IP) as the standard for all military computer networking. Purpose The Internet Protocol is the protocol that defines and enables internet ...
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Terminating Reliable Broadcast
Terminating Reliable Broadcast (TRB) is a problem in distributed computing A distributed system is a system whose components are located on different computer network, networked computers, which communicate and coordinate their actions by message passing, passing messages to one another from any system. Distributed com ... that encapsulates the task of ''broadcasting'' a message to a set of receiving processes in the presence of ''faults''. In particular, the sender and any other process might fail ("crash") at any time. Problem description A TRB protocol typically organizes the system into a sending process and a set of receiving processes, which may include the sender itself. A process is called "correct" if it does not fail at any point during its execution. The goal of the protocol is to transfer data (the "message") from the sender to the set of receiving processes. A process may perform many I/O operations during protocol execution, but eventually "delivers" a message ...
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Broadcast, Unknown-Unicast And Multicast Traffic
Broadcast, unknown-unicast and multicast traffic (BUM traffic) is network traffic transmitted using one of three methods of sending data link layer network traffic to a destination of which the sender does not know the network address. This is achieved by sending the network traffic to multiple destinations on an Ethernet network. As a concept related to computer networking, it includes three types of Ethernet modes: broadcast, unicast and multicast Ethernet. BUM traffic refers to that kind of network traffic that will be forwarded to multiple destinations or that cannot be addressed to the intended destination only. Overview Broadcast traffic is used to transmit a message to any reachable destination in the network without the need to know any information about the receiving party. When broadcast traffic is received by a network switch it is replicated to all ports within the respective VLAN except the one from which the traffic comes from. Unknown-unicast traffic happens ...
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Point-to-multipoint Communication
In telecommunications, point-to-multipoint communication (P2MP, PTMP or PMP) is communication which is accomplished via a distinct type of one-to-many connection, providing multiple paths from a single location to multiple locations. Point-to-multipoint telecommunications is typically used in wireless Internet and IP telephony via gigahertz radio frequencies. P2MP systems have been designed with and without a return channel from the multiple receivers. A central antenna or antenna array broadcasts to several receiving antennas and the system uses a form of time-division multiplexing to allow for the return channel traffic. Modern point-to-multipoint links In contemporary usage, the term point-to-multipoint wireless communications relates to fixed wireless data communications for Internet or voice over IP via radio or microwave frequencies in the gigahertz range. Point-to-multipoint is the most popular approach for wireless communications that have a large number of nodes, ...
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Broadcast Radiation
A broadcast storm or broadcast radiation is the accumulation of broadcast and multicast traffic on a computer network. Extreme amounts of broadcast traffic constitute a "broadcast storm". It can consume sufficient network resources so as to render the network unable to transport normal traffic. A packet that induces such a storm is occasionally nicknamed a Chernobyl packet. Causes Most commonly the cause is a switching loop in the Ethernet network topology (i.e. two or more paths exist between switches). As broadcasts and multicasts are forwarded by switches out of every port, the switch or switches will repeatedly rebroadcast broadcast messages and flood the network. Since the layer-2 header does not support a time to live (TTL) value, if a frame is sent into a looped topology, it can loop forever. In some cases, a broadcast storm can be instigated for the purpose of a denial of service (DOS) using one of the packet amplification attacks, such as the smurf attack or fraggle atta ...
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Smurf Attack
A Smurf attack is a distributed denial-of-service attack in which large numbers of Internet Control Message Protocol (ICMP) packets with the intended victim's spoofed source IP are broadcast to a computer network using an IP broadcast address. Most devices on a network will, by default, respond to this by sending a reply to the source IP address. If the number of machines on the network that receive and respond to these packets is very large, the victim's computer will be flooded with traffic. This can slow down the victim's computer to the point where it becomes impossible to work on. History The original Smurf was written by Dan Moschuk (alias TFreak) in 1997 . In the late 1990s, many IP networks would participate in Smurf attacks if prompted (that is, they would respond to ICMP requests sent to broadcast addresses). The name comes from the idea of very small, but numerous attackers overwhelming a much larger opponent (see Smurfs). Today, administrators can make a network imm ...
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Denial-of-service Attack
In computing, a denial-of-service attack (DoS attack) is a cyber-attack in which the perpetrator seeks to make a machine or network resource unavailable to its intended users by temporarily or indefinitely disrupting services of a host connected to a network. Denial of service is typically accomplished by flooding the targeted machine or resource with superfluous requests in an attempt to overload systems and prevent some or all legitimate requests from being fulfilled. In a distributed denial-of-service attack (DDoS attack), the incoming traffic flooding the victim originates from many different sources. More sophisticated strategies are required to mitigate this type of attack, as simply attempting to block a single source is insufficient because there are multiple sources. A DoS or DDoS attack is analogous to a group of people crowding the entry door of a shop, making it hard for legitimate customers to enter, thus disrupting trade. Criminal perpetrators of DoS attacks oft ...
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LAN), personal area network (PAN), and metropolitan area networks (MAN). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used for standards projects. ...
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Broadcast Address
A broadcast address is a network address used to transmit to all devices connected to a multiple-access communications network. A message sent to a broadcast address may be received by all network-attached hosts. In contrast, a multicast address is used to address a specific group of devices, and a unicast address is used to address a single device. For network layer communications, a broadcast address may be a specific IP address. At the data link layer on Ethernet networks, it is a specific MAC address. IP networking In Internet Protocol version 4 (IPv4) networks, broadcast addresses are special values in the host-identification part of an IP address. The all-ones value was established as the standard broadcast address for networks that support broadcast. This method of using the all-ones address was first proposed by R. Gurwitz and R. Hinden in 1982. The later introduction of subnets and Classless Inter-Domain Routing changed this slightly, so that the all-ones host addres ...
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IPv6
Internet Protocol version 6 (IPv6) is the most recent version of the Internet Protocol (IP), the communication protocol, communications protocol that provides an identification and location system for computers on networks and routes traffic across the Internet. IPv6 was developed by the Internet Engineering Task Force (IETF) to deal with the long-anticipated problem of IPv4 address exhaustion, and is intended to replace IPv4. In December 1998, IPv6 became a Draft Standard for the IETF, which subsequently ratified it as an Internet Standard on 14 July 2017. Devices on the Internet are assigned a unique IP address for identification and location definition. With the rapid growth of the Internet after commercialization in the 1990s, it became evident that far more addresses would be needed to connect devices than the IPv4 address space had available. By 1998, the IETF had formalized the successor protocol. IPv6 uses 128-bit addresses, theoretically allowing 2128, or approximatel ...
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Wide Area Network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits. Businesses, as well as schools and government entities, use wide area networks to relay data to staff, students, clients, buyers and suppliers from various locations around the world. In essence, this mode of telecommunication allows a business to effectively carry out its daily function regardless of location. The Internet may be considered a WAN. Design options The textbook definition of a WAN is a computer network spanning regions, countries, or even the world. However, in terms of the application of communication protocols and concepts, it may be best to view WANs as computer networking technologies used to transmit data over long distances, and between different networks. This distinction stems from the fact that common local area network (LAN) technologies operating at lower layers of the O ...
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