Binding Problem
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Binding Problem
The consciousness and binding problem is the problem of how objects, background and abstract or emotional features are combined into a single experience. The binding problem refers to the overall encoding of our brain circuits for the combination of decisions, actions, and perception. The binding problem encompasses a wide range of different circuits and can be divided into subsections that will be discussed later on. The binding problem is considered a "problem" due to the fact that no complete model exists. The binding problem can be subdivided into four problems of perception, used in neuroscience, cognitive science and philosophy of mind. Including general considerations on coordination,the Subjective unity of perception, and variable binding. General Considerations on Coordination Summary of problem Attention is crucial in determining which phenomena appear to be bound together, noticed, and remembered (Vroomen and Keetels, 2010). This specific binding problem is generally ...
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Sensory Perception
Perception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system.Goldstein (2009) pp. 5–7 Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves. Perception is not only the passive receipt of these signals, but it is also shaped by the recipient's learning, memory, expectation, and attention. Gregory, Richard. "Perception" in Gregory, Zangwill (1987) pp. 598–601. Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition). The process that follows connects a person's concepts and expectations (or knowledge), restorative and selective mechanisms (such as ...
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Grand Illusion
Grand Illusion may refer to: Music * ''Grand Illusion'' (album), by Nocturnal Rites, 2005 *''The Grand Illusion'', a 1977 album by Styx, and its title song *"Grand Illusion", a song from the 2016 album ''In the Now'' by Barry Gibb *"Grand Illusion", a song from the 1980 album '' The Wanderer'' by Donna Summer *"Grand Illusion", a song from the 1986 album ''August'' by Eric Clapton Other uses *The term ''Grand Illusion'' is used in neuroscience, cognitive science and philosophy of mind to describe the "Binding problem": how a reality emerges from the brain, even with missing or contradictory information, the brain will heuristically make up something that makes sense, a good combination of fast and useful in the majority of situations. *''Grand Illusion'', the world's first-ever graded rock climb by *''La Grande Illusion'' ('The Grand Illusion'), a 1937 French film by Jean Renoir * Grand Illusion Cinema, an independent movie theater in Seattle, U.S. * Grand Illusions, a YouT ...
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Vertiginous Question
Benj Hellie's vertiginous question is as follows: of all the subjects of experience out there, why is ''this'' one—the one corresponding to the human being referred to as Benj Hellie—the one whose experiences are ''live''? (The reader is supposed to substitute their own case for Hellie's.) A simple response to this question is that it reduces to "Why are Hellie's experiences live from Hellie's perspective," which is trivial to answer. However, Hellie argues, through a parable, that this response leaves something out. The parable describes two situations, one reflecting a broad global ''constellation'' view of the world and everyone's phenomenal features, and one describing an ''embedded'' view from the perspective of a single subject. The former seems to align better with the simple response above, but the latter seems a better description of consciousness. David Chalmers has written a response to Hellie, but he did not address the question itself. Hellie's argument is also clos ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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Neural Coding
Neural coding (or Neural representation) is a neuroscience field concerned with characterising the hypothetical relationship between the stimulus and the individual or ensemble neuronal responses and the relationship among the electrical activity of the neurons in the ensemble. Based on the theory that sensory and other information is represented in the brain by networks of neurons, it is thought that neurons can encode both digital and analog information. Overview Neurons are remarkable among the cells of the body in their ability to propagate signals rapidly over large distances. They do this by generating characteristic electrical pulses called action potentials: voltage spikes that can travel down axons. Sensory neurons change their activities by firing sequences of action potentials in various temporal patterns, with the presence of external sensory stimuli, such as light, sound, taste, smell and touch. It is known that information about the stimulus is encoded in this pa ...
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Symbol Grounding
In cognitive science and semantics, the symbol grounding problem concerns how it is that words (symbols in general) get their meanings, and hence is closely related to the problem of what meaning itself really is. The problem of meaning is in turn related to the problem of how it is that mental states are meaningful, hence to the problem of consciousness: what is the connection between certain physical systems and the contents of subjective experiences. Background Referents Gottlob Frege distinguished a referent (the thing that a word refers to) and the word's meaning. This is most clearly illustrated using the proper names of concrete individuals, but it is also true of names of kinds of things and of abstract properties: (1) "Tony Blair", (2) "the prime minister of the UK during the year 2004", and (3) "Cherie Blair's husband" all have the same referent, but not the same meaning. Some have suggested that the meaning of a (referring) word is the rule or features that one must ...
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Philosophy Of Perception
The philosophy of perception is concerned with the nature of perceptual experience and the status of perceptual data, in particular how they relate to beliefs about, or knowledge of, the world.cf. http://plato.stanford.edu/entries/perception-episprob/ BonJour, Laurence (2007): "Epistemological Problems of Perception." ''Stanford Encyclopedia of Philosophy'', accessed 1.9.2010. Any explicit account of perception requires a commitment to one of a variety of ontological or metaphysical views. Philosophers distinguish internalist accounts, which assume that perceptions of objects, and knowledge or beliefs about them, are aspects of an individual's mind, and externalist accounts, which state that they constitute real aspects of the world external to the individual. The position of naïve realism—the 'everyday' impression of physical objects constituting what is perceived—is to some extent contradicted by the occurrence of perceptual illusions and hallucinations and the relativity ...
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Hard Problem Of Consciousness
The hard problem of consciousness is the problem of explaining why and how humans have qualia or phenomenal experiences. This is in contrast to the "easy problems" of explaining the physical systems that give us and other animals the ability to discriminate, integrate information, and so forth. These problems are seen as relatively easy because all that is required for their solution is to specify the mechanisms that perform such functions. Philosopher David Chalmers writes that even once we have solved all such problems about the brain and experience, the hard problem will still persist. The existence of a "hard problem" is controversial. It has been accepted by philosophers of mind such as Joseph Levine, Colin McGinn, and Ned Block and cognitive neuroscientists such as Francisco Varela, Giulio Tononi, and Christof Koch. However, its existence is disputed by philosophers of mind such as Daniel Dennett, Massimo Pigliucci, Thomas Metzinger, Patricia Churchland, and Keith Fr ...
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Frame Problem
In artificial intelligence, the frame problem describes an issue with using first-order logic (FOL) to express facts about a robot in the world. Representing the state of a robot with traditional FOL requires the use of many axioms that simply imply that things in the environment do not change arbitrarily. For example, Hayes describes a "block world" with rules about stacking blocks together. In a FOL system, additional axioms are required to make inferences about the environment (for example, that a block cannot change position unless it is physically moved). The frame problem is the problem of finding adequate collections of axioms for a viable description of a robot environment. John McCarthy (computer scientist), John McCarthy and Patrick J. Hayes defined this problem in their 1969 article, ''Some Philosophical Problems from the Standpoint of Artificial Intelligence''. In this paper, and many that came after, the formal mathematical problem was a starting point for more general ...
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Gestalt Psychology
Gestalt-psychology, gestaltism, or configurationism is a school of psychology that emerged in the early twentieth century in Austria and Germany as a theory of perception that was a rejection of basic principles of Wilhelm Wundt's and Edward Titchener's elementalist and structuralist psychology.Mather, George (2006) Foundations of Perception, Psychology Pressch.1 p.32 As used in Gestalt psychology, the German word ''Gestalt'' ( , ; meaning "form") is interpreted as "pattern" or "configuration". Gestalt psychologists emphasize that organisms perceive entire patterns or configurations, not merely individual components. The view is sometimes summarized using the adage, "the whole is more than the sum of its parts." Gestalt psychology was founded on works by Max Wertheimer, Wolfgang Köhler, and Kurt Koffka. Origin and history Max Wertheimer (1880–1943), Kurt Koffka (1886–1941), and Wolfgang Köhler (1887-1967) founded Gestalt psychology in the early 20th century. The domi ...
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Mental Representation
A mental representation (or cognitive representation), in philosophy of mind, cognitive psychology, neuroscience, and cognitive science, is a hypothetical internal cognitive symbol that represents external reality, or else a mental process that makes use of such a symbol: "a formal system for making explicit certain entities or types of information, together with a specification of how the system does this". Mental representation is the mental imagery of things that are not actually present to the senses. In contemporary philosophy, specifically in fields of metaphysics such as philosophy of mind and ontology, a mental representation is one of the prevailing ways of explaining and describing the nature of ideas and concepts. Mental representations (or mental imagery) enable representing things that have never been experienced as well as things that do not exist. Think of yourself traveling to a place you have never visited before, or having a third arm. These things have either ...
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Mechanism (biology)
In the science of biology, a mechanism is a system of causally interacting parts and processes that produce one or more effects. Scientists explain phenomena by describing mechanisms that could produce the phenomena. For example, natural selection is a mechanism of biological evolution; other mechanisms of evolution include genetic drift, mutation, and gene flow. In ecology, mechanisms such as predation and host-parasite interactions produce change in ecological systems. In practice, no description of a mechanism is ever complete because not all details of the parts and processes of a mechanism are fully known. For example, natural selection is a mechanism of evolution that includes countless, inter-individual interactions with other individuals, components, and processes of the environment in which natural selection operates. Characterizations/ definitions Many characterizations/definitions of mechanisms in the philosophy of science/biology have been provided in the past decade ...
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