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Basketball Statistics
Statistics in basketball are kept to evaluate a player's or a team's performance. Examples Examples of basketball statistics include: * GM, GP; GS: games played; games started * PTS: points * FGM, FGA, FG%: field goals made, attempted and percentage * FTM, FTA, FT%: free throws made, attempted and percentage * 3FGM, 3FGA, 3FG%: three-point field goals made, attempted and percentage * REB, OREB, DREB: rebounds, offensive rebounds, defensive rebounds * AST: assists * STL: steals * BLK: blocks * TO: turnovers * TD: triple double * EFF: efficiency: NBA's efficiency rating: (PTS + REB + AST + STL + BLK − ((FGA − FGM) + (FTA − FTM) + TO)) * PF: personal fouls * MIN: minutes * AST/TO: assist to turnover ratio * PER: Player Efficiency Rating: John Hollinger's Player Efficiency Rating * PIR: Performance Index Rating: Euroleague's and Eurocup's Performance Index Rating: (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) − (Missed Field Goals + Misse ...
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Statistics
Statistics (from German language, German: ''wikt:Statistik#German, Statistik'', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a scientific, industrial, or social problem, it is conventional to begin with a statistical population or a statistical model to be studied. Populations can be diverse groups of people or objects such as "all people living in a country" or "every atom composing a crystal". Statistics deals with every aspect of data, including the planning of data collection in terms of the design of statistical survey, surveys and experimental design, experiments.Dodge, Y. (2006) ''The Oxford Dictionary of Statistical Terms'', Oxford University Press. When census data cannot be collected, statisticians collect data by developing specific experiment designs and survey sample (statistics), samples. Representative sampling as ...
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Player Efficiency Rating
The player efficiency rating (PER) is John Hollinger's all-in-one basketball rating, which attempts to collect or boil down all of a player's contributions into one number. Using a detailed formula, Hollinger developed a system that rates every player's statistical performance. Introduction PER strives to measure a player's per-minute performance, while adjusting for pace. A league-average PER is always 15.00, which permits comparisons of player performance across seasons. PER takes into account positive results, including field goals, free throws, 3-pointers, assists, rebounds, blocks and steals and negative results, including missed shots, turnovers and personal fouls. The formula adds positive stats and subtracts negative ones through a statistical point value system. The rating for each player is then adjusted to a per-minute basis so that, for example, substitutes can be compared with starters in playing time debates. It is also adjusted for the team's pace. In the end, one ...
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Similarity Score
In sabermetrics and basketball analytics, similarity scores are a method of comparing baseball and basketball players (usually in MLB or the NBA) to other players, with the intent of discovering who the most similar historical players are to a certain player. Similarity scores are among the many original sabermetric concepts first introduced by Bill James. James initially created the concept as a way to effectively compare non-Hall of Fame players to players in the Hall, to see who was either on track to make the HOF, or to determine if any eligible players had been snubbed by the selection committee. For example, if the most similar players to a non-HOFer were all in the Hall of Fame, one could effectively argue that that player should be in the Hall. More recently, similarity scores have been used to determine career paths and projected statistics for players. The logic behind this line of thought is simple: players often follow similar career trajectories to their most similar ...
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Efficiency (basketball)
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a player's offensive contributions (points and assists) and their defensive contributions (steals and blocks), but it is generally thought that efficiency ratings favor offense-oriented players over those who specialize in defense, as defense is difficult to quantify with currently tabulated statistics. NBA EFF The NBA publishes online all of the basic basketball statistics recorded officially by the league. Individual player efficiency is expressed there by a stat referred to as 'efficiency' and abbreviated EFF. It is derived by a simple formula: : The formula was created by Kansas City sports reporter and statistician Martin Manley. DPR DPR ...
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Fantasy Basketball
Fantasy basketball is a game in which the participants serve as owners and general managers of virtual professional basketball teams. The competitors select their rosters by participating in a draft in which all relevant National Basketball Association (NBA) players are available. Fantasy points are awarded in weekly matchups based on the actual performances of basketball players in real-world competition. The game typically involves the NBA, but can also involve other leagues, such as the Women's National Basketball Association (WNBA) or NCAA. History In the decades following the success of early fantasy leagues, such as Rotisserie League Baseball, the concept of applying the fantasy format to sports other than baseball and American football grew in popularity. This trend was due in large part to increased capabilities to easily compute and access sports statistics via the Internet. In 2014, the NBA invested in daily fantasy sports company FanDuel. At the time, the legality ...
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Turnover (basketball)
In basketball, a turnover occurs when a team loses possession of the ball to the opposing team before a player takes a shot at their team's basket. This can result from a player getting the ball stolen, stepping out of bounds, having a pass intercepted, committing a violation (such as double dribble, traveling, shot clock violation, three-second violation or five-second violation), or committing an offensive foul (including personal, flagrant, and technical fouls). According to ''Boston Globe'' sportswriter Bob Ryan, the concept of the turnover was first formulated by his colleague Jack Barry. Turnovers were first officially recorded in the American Basketball Association (ABA) during the 1967–68 season, and this practice was later adopted by the NBA during the 1977–78 season subsequent to the NBA-ABA merger. Records The record for the most turnovers in an NBA game is shared by Jason Kidd and John Drew. Kidd committed 14 turnovers against the New York Knicks on November ...
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Basketball Statistician
In basketball, a basketball statistician is an official responsible for recording statistics during games, and providing reports to coaches, league officials, and (depending on the competition) media and spectators. In organized competition and at professional level, games may have a panel of one or more statisticians in attendance. The statistician's role is to record the game and provide a report (commonly known as a boxscore) during breaks between periods, and at the completion of each game. While the game scorer keeps track of points scored and fouls committed, statisticians also record other details of the game, such as assists, turnovers, and field goal percentage. Game statistics can be recorded using tally sheets, or computer software designed for the purpose. Computerised methods are increasingly being used for professional competition and bigger tournaments.Australian Basketball Statistics Committee Manual, July 2007 Notable Basketball statisticians * John Hollinger ...
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Quadruple Double
In basketball, a double-double is a single-game performance in which a player accumulates ten or more in two of the following five statistical categories: point (basketball), points, rebound (basketball), rebounds, assist (basketball), assists, steal (basketball), steals, and block (basketball), blocked shots. The first "double" in the term refers to the two (''double'') categories and the second "double" refers to accumulating ten or more (typically ''double'' digits) in that category. Similarly, a player records a triple-double, quadruple-double, and quintuple-double when accumulating ten or more in three, four, or all five of the statistical categories, respectively. While double-doubles and triple-doubles occur regularly each NBA season, only four quadruple-doubles have ever officially been recorded in the NBA, and only a single quintuple-double has ever been recorded in a professional basketball game. That game took place on March 18, 1968, when Wilt Chamberlain scored 53 p ...
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Triple Double
In basketball, a double-double is a single-game performance in which a player accumulates ten or more in two of the following five statistical categories: points, rebounds, assists, steals, and blocked shots. The first "double" in the term refers to the two (''double'') categories and the second "double" refers to accumulating ten or more (typically ''double'' digits) in that category. Similarly, a player records a triple-double, quadruple-double, and quintuple-double when accumulating ten or more in three, four, or all five of the statistical categories, respectively. While double-doubles and triple-doubles occur regularly each NBA season, only four quadruple-doubles have ever officially been recorded in the NBA, and only a single quintuple-double has ever been recorded in a professional basketball game. That game took place on March 18, 1968, when Wilt Chamberlain scored 53 points, grabbed 32 rebounds, had 24 blocks, 14 assists and 11 steals in a win against the Los Angeles ...
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Double (basketball)
In basketball, a double-double is a single-game performance in which a player accumulates ten or more in two of the following five statistical categories: points, rebounds, assists, steals, and blocked shots. The first "double" in the term refers to the two (''double'') categories and the second "double" refers to accumulating ten or more (typically ''double'' digits) in that category. Similarly, a player records a triple-double, quadruple-double, and quintuple-double when accumulating ten or more in three, four, or all five of the statistical categories, respectively. While double-doubles and triple-doubles occur regularly each NBA season, only four quadruple-doubles have ever officially been recorded in the NBA, and only a single quintuple-double has ever been recorded in a professional basketball game. That game took place on March 18, 1968, when Wilt Chamberlain scored 53 points, grabbed 32 rebounds, had 24 blocks, 14 assists and 11 steals in a win against the Los Angeles ...
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