Automatic Vectorization
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Automatic Vectorization
Automatic vectorization, in parallel computing, is a special case of automatic parallelization, where a computer program is converted from a scalar implementation, which processes a single pair of operands at a time, to a vector implementation, which processes one operation on multiple pairs of operands at once. For example, modern conventional computers, including specialized supercomputers, typically have vector operations that simultaneously perform operations such as the following four additions (via SIMD or SPMD hardware): :\begin c_1 & = a_1 + b_1 \\ c_2 & = a_2 + b_2 \\ c_3 & = a_3 + b_3 \\ c_4 & = a_4 + b_4 \end However, in most programming languages one typically writes loops that sequentially perform additions of many numbers. Here is an example of such a loop, written in C: for (i = 0; i < n; i++) c = a + b
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Parallel Computing
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than m ...
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Power ISA
Power ISA is a reduced instruction set computer (RISC) instruction set architecture (ISA) currently developed by the OpenPOWER Foundation, led by IBM. It was originally developed by IBM and the now-defunct Power.org industry group. Power ISA is an evolution of the PowerPC ISA, created by the mergers of the core PowerPC ISA and the optional Book E for embedded applications. The merger of these two components in 2006 was led by Power.org founders IBM and Freescale Semiconductor. The ISA is divided into several ''categories'' which are described in a certain ''Book''. Processors implement a set of these categories as required for their task. Different classes of processors are required to implement certain categories, for example a server-class processor includes the categories: ''Base'', ''Server'', ''Floating-Point'', ''64-Bit'', etc. All processors implement the Base category. Power ISA is a RISC load/store architecture. It has multiple sets of registers: * ''32'' × 32-b ...
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Floating-point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-poi ...
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Carry Bit
In computer processors the carry flag (usually indicated as the C flag) is a single bit in a system status register/flag register used to indicate when an arithmetic carry or borrow has been generated out of the most significant arithmetic logic unit (ALU) bit position. The carry flag enables numbers larger than a single ALU width to be added/subtracted by carrying (adding) a binary digit from a partial addition/subtraction to the least significant bit position of a more significant word. This is typically programmed by the user of the processor on the assembly or machine code level, but can also happen internally in certain processors, via digital logic or microcode, where some processors have wider registers and arithmetic instructions than (combinatorial, or "physical") ALU. It is also used to extend bit shifts and rotates in a similar manner on many processors (sometimes done via a dedicated flag). For subtractive operations, two (opposite) conventions are employed as most mac ...
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Sign Extension
Sign extension (abbreviated as sext) is the operation, in computer arithmetic, of increasing the number of bits of a binary number while preserving the number's sign (positive/negative) and value. This is done by appending digits to the most significant side of the number, following a procedure dependent on the particular signed number representation used. For example, if six bits are used to represent the number "00 1010" (decimal positive 10) and the sign extend operation increases the word length to 16 bits, then the new representation is simply "0000 0000 0000 1010". Thus, both the value and the fact that the value was positive are maintained. If ten bits are used to represent the value "11 1111 0001" (decimal negative 15) using two's complement, and this is sign extended to 16 bits, the new representation is "1111 1111 1111 0001". Thus, by padding the left side with ones, the negative sign and the value of the original number are maintained. In the Intel x86 instruction se ...
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Precision (computer Science)
In computer science, the precision of a numerical quantity is a measure of the detail in which the quantity is expressed. This is usually measured in bits, but sometimes in decimal digits. It is related to precision in mathematics, which describes the number of digits that are used to express a value. Some of the standardized precision formats are * Half-precision floating-point format * Single-precision floating-point format * Double-precision floating-point format * Quadruple-precision floating-point format * Octuple-precision floating-point format Of these, octuple-precision format is rarely used. The single- and double-precision formats are most widely used and supported on nearly all platforms. The use of half-precision format has been increasing especially in the field of machine learning since many machine learning algorithms are inherently error-tolerant. Rounding error Precision is often the source of rounding errors in computation. The number of bits used to store ...
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Integer (computer Science)
In computer science, an integer is a datum of integral data type, a data type that represents some range of mathematical integers. Integral data types may be of different sizes and may or may not be allowed to contain negative values. Integers are commonly represented in a computer as a group of binary digits (bits). The size of the grouping varies so the set of integer sizes available varies between different types of computers. Computer hardware nearly always provides a way to represent a processor register or memory address as an integer. Value and representation The ''value'' of an item with an integral type is the mathematical integer that it corresponds to. Integral types may be ''unsigned'' (capable of representing only non-negative integers) or ''signed'' (capable of representing negative integers as well). An integer value is typically specified in the source code of a program as a sequence of digits optionally prefixed with + or −. Some programming languages allow oth ...
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Loop Optimization
In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler optimization techniques have been developed to make them faster. Representation of computation and transformations Since instructions inside loops can be executed repeatedly, it is frequently not possible to give a bound on the number of instruction executions that will be impacted by a loop optimization. This presents challenges when reasoning about the correctness and benefits of a loop optimization, specifically the representations of the computation being optimized and the optimization(s) being performed.In the book Reasoning About Program Transformations', Jean-Francois Collard discusses in depth the general question of representing execu ...
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Data Dependence
A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory, the technique used to discover data dependencies among statements (or instructions) is called dependence analysis. There are three types of dependencies: data, name, and control. Data dependencies Assuming statement S_1 and S_2, S_2 depends on S_1 if: :\left (S_1) \cap O(S_2)\right\cup \left (S_1) \cap I(S_2)\right\cup \left (S_1) \cap O(S_2)\right\neq \varnothing where: * I(S_i) is the set of memory locations read by * O(S_j) is the set of memory locations written by and * there is a feasible run-time execution path from S_1 to This Condition is called Bernstein Condition, named by A. J. Bernstein. Three cases exist: * Anti-dependence: I(S_1) \cap O(S_2) \neq \varnothing, S_1 \rightarrow S_2 and S_1 reads something before S_2 overwrites it * Flow (data) dependence: O(S_1) \cap I(S_2) \neq \varnothing, S_1 \right ...
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Loop Dependence Analysis
In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations. Using the analysis of these relationships, execution of the loop can be organized to allow multiple processors to work on different portions of the loop in parallel. This is known as parallel processing. In general, loops can consume a lot of processing time when executed as serial code. Through parallel processing, it is possible to reduce the total execution time of a program through sharing the processing load among multiple processors. The process of organizing statements to allow multiple processors to work on different portions of a loop is often referred to as parallelization. In order to see how we can exploit parallelization, we have to first analyze the dependencies with ...
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Pipeline (computing)
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements. Computer-related pipelines include: * Instruction pipelines, such as the classic RISC pipeline, which are used in central processing units (CPUs) and other microprocessors to allow overlapping execution of multiple instructions with the same circuitry. The circuitry is usually divided up into stages and each stage processes a specific part of one instruction at a time, passing the partial results to the next stage. Examples of stages are instruction decode, arithmetic/logic and register fetch. They are related to the technologies of superscalar execution, operand forwarding, speculative execution and out-of-order execution. * Graphics pipelines, found in mo ...
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ARMv8-A SVE
ARM (stylised in lowercase as arm, formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a family of reduced instruction set computer (RISC) instruction set architectures for computer processors, configured for various environments. Arm Ltd. develops the architectures and licenses them to other companies, who design their own products that implement one or more of those architectures, including system on a chip (SoC) and system on module (SOM) designs, that incorporate different components such as memory, interfaces, and radios. It also designs cores that implement these instruction set architectures and licenses these designs to many companies that incorporate those core designs into their own products. There have been several generations of the ARM design. The original ARM1 used a 32-bit internal structure but had a 26-bit address space that limited it to 64 MB of main memory. This limitation was removed in the ARMv3 series, which ha ...
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