Attention Mechanism
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Attention Mechanism
In artificial neural networks, attention is a technique that is meant to mimic cognitive attention. The effect enhances some parts of the input data while diminishing other parts — the motivation being that the network should devote more focus to the small, but important, parts of the data. Learning which part of the data is more important than another depends on the context, and this is trained by gradient descent. Attention-like mechanisms were introduced in the 1990s under names like multiplicative modules, sigma pi units, and hyper-networks. Its flexibility comes from its role as "soft weights" that can change during runtime, in contrast to standard weights that must remain fixed at runtime. Uses of attention include memory in neural Turing machines, reasoning tasks in differentiable neural computers, language processing in transformers, and LSTMs, and multi-sensory data processing (sound, images, video, and text) in perceivers. There are several types of attention includ ...
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Artificial Neural Network
Artificial neural networks (ANNs), usually simply called neural networks (NNs) or neural nets, are computing systems inspired by the biological neural networks that constitute animal brains. An ANN is based on a collection of connected units or nodes called artificial neurons, which loosely model the neurons in a biological brain. Each connection, like the synapses in a biological brain, can transmit a signal to other neurons. An artificial neuron receives signals then processes them and can signal neurons connected to it. The "signal" at a connection is a real number, and the output of each neuron is computed by some non-linear function of the sum of its inputs. The connections are called ''edges''. Neurons and edges typically have a ''weight'' that adjusts as learning proceeds. The weight increases or decreases the strength of the signal at a connection. Neurons may have a threshold such that a signal is sent only if the aggregate signal crosses that threshold. Typically ...
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Word2Vec
Word2vec is a technique for natural language processing (NLP) published in 2013. The word2vec algorithm uses a neural network model to learn word associations from a large corpus of text. Once trained, such a model can detect synonymous words or suggest additional words for a partial sentence. As the name implies, word2vec represents each distinct word with a particular list of numbers called a vector. The vectors are chosen carefully such that they capture the semantic and syntactic qualities of words; as such, a simple mathematical function (cosine similarity) can indicate the level of semantic similarity between the words represented by those vectors. Approach Word2vec is a group of related models that are used to produce word embeddings. These models are shallow, two-layer neural networks that are trained to reconstruct linguistic contexts of words. Word2vec takes as its input a large corpus of text and produces a vector space, typically of several hundred dimensions, with e ...
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DeepMind
DeepMind Technologies is a British artificial intelligence subsidiary of Alphabet Inc. and research laboratory founded in 2010. DeepMind was List of mergers and acquisitions by Google, acquired by Google in 2014 and became a wholly owned subsidiary of Alphabet Inc., Alphabet Inc, after Google's restructuring in 2015. The company is based in London, with research centres in Canada, France, and the United States. DeepMind has created a neural network that learns how to play video games in a fashion similar to that of humans, as well as a Neural Turing machine, or a neural network that may be able to access an external memory like a conventional Turing machine, resulting in a computer that mimics the short-term memory of the human brain. DeepMind made headlines in 2016 after its AlphaGo program beat a human professional Go (game), Go player Lee Sedol, a world champion, in AlphaGo versus Lee Sedol, a five-game match, which was the subject of a documentary film. A more general progr ...
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Alex Graves (computer Scientist)
Alex Graves was a research scientist at DeepMind. He did a BSc in Theoretical Physics at Edinburgh and obtained a PhD in AI under Jürgen Schmidhuber at IDSIA. He was also a postdoc under Jürgen Schmidhuber at TU Munich and under Geoffrey Hinton at the University of Toronto. At IDSIA, he trained long short-term memory neural networks by a novel method called connectionist temporal classification (CTC).Alex Graves, Santiago Fernandez, Faustino Gomez, and Jürgen Schmidhuber (2006). Connectionist temporal classification: Labelling unsegmented sequence data with recurrent neural nets. Proceedings of ICML’06, pp. 369–376. This method outperformed traditional speech recognition models in certain applications.Santiago Fernandez, Alex Graves, and Jürgen Schmidhuber (2007). An application of recurrent neural networks to discriminative keyword spotting. Proceedings of ICANN (2), pp. 220–229. In 2009, his CTC-trained LSTM was the first recurrent neural network to win pattern recogn ...
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Dan Jurafsky
Daniel Jurafsky is a professor of linguistics and computer science at Stanford University, and also an author. With Daniel Gildea, he is known for developing the first automatic system for semantic role labeling (SRL). He is the author of ''The Language of Food: A Linguist Reads the Menu'' (2014) and a textbook on speech and language processing (2000). Jurafsky was given a MacArthur Fellowship in 2002. Education Jurafsky received his B.A in linguistics (1983) and Ph.D. in computer science (1992), both at University of California, Berkeley; and then a postdoc at International Computer Science Institute, Berkeley (1992–1995). Academic life He is the author of ''The Language of Food: A Linguist Reads the Menu'' (W. W. Norton & Company, 2014). With James H. Martin, he wrote the textbook ''Speech and Language Processing: An Introduction to Natural Language Processing, Computational Linguistics, and Speech Recognition'' (Prentice Hall, 2000). The first automatic system for semantic ...
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Teacher Forcing
Teacher forcing is an algorithm for training the weights of recurrent neural networks (RNNs). It involves feeding observed sequence values (i.e. ground-truth samples) back into the RNN after each step, thus forcing the RNN to stay close to the ground-truth sequence. The term "teacher forcing" can be motivated by comparing the RNN to a human student taking a multi-part exam where the answer to each part (for example a mathematical calculation) depends on the answer to the preceding part. In this analogy, rather than grading every answer in the end, with the risk that the student fails every single part even though they only made a mistake in the first one, a teacher records the score for each individual part and then tells the student the correct answer, to be used in the next part. The use of an external teacher signal is in contrast to real-time recurrent learning (RTRL). Teacher signals are known from oscillator networks. The promise is, that teacher forcing helps to reduce the ...
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Explainable Artificial Intelligence
Explainable AI (XAI), or Interpretable AI, or Explainable Machine Learning (XML), is artificial intelligence (AI) in which humans can understand the decisions or predictions made by the AI. It contrasts with the "black box" concept in machine learning where even its designers cannot explain why an AI arrived at a specific decision. By refining the mental models of users of AI-powered systems and dismantling their misconceptions, XAI promises to help users perform more effectively. XAI may be an implementation of the social right to explanation. XAI is relevant even if there is no legal right or regulatory requirement. For example, XAI can improve the user experience of a product or service by helping end users trust that the AI is making good decisions. This way the aim of XAI is to explain what has been done, what is done right now, what will be done next and unveil the information the actions are based on. These characteristics make it possible (i) to confirm existing knowledge ...
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