Affine Regular Polygon
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Affine Regular Polygon
In geometry, an affine-regular polygon or affinely regular polygon is a polygon that is related to a regular polygon by an affine transformation. Affine transformations include translations, uniform and non-uniform scaling, reflections, rotations, shears, and other similarities and some, but not all linear maps. Examples All triangles are affine-regular. In other words, all triangles can be generated by applying affine transformations to an equilateral triangle. A quadrilateral is affine-regular if and only if it is a parallelogram, which includes rectangles and rhombuses as well as squares. In fact, affine-regular polygons may be considered a natural generalization of parallelograms. Properties Many properties of regular polygons are invariant under affine transformations, and affine-regular polygons share the same properties. For instance, an affine-regular quadrilateral can be equidissected into m equal-area triangles if and only if m is even, by affine invariance of equi ...
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Geometry
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is called a ''geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts. During the 19th century several discoveries enlarged dramatically the scope of geometry. One of the oldest such discoveries is Carl Friedrich Gauss' ("remarkable theorem") that asserts roughly that the Gaussian curvature of a surface is independent from any specific embedding in a Euclidean space. This implies that surfaces can be studied ''intrinsically'', that is, as stand-alone spaces, and has been expanded into the theory of manifolds and Riemannian geometry. Later in the 19th century, it appeared that geometries ...
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Equilateral Triangle
In geometry, an equilateral triangle is a triangle in which all three sides have the same length. In the familiar Euclidean geometry, an equilateral triangle is also equiangular; that is, all three internal angles are also congruent to each other and are each 60°. It is also a regular polygon, so it is also referred to as a regular triangle. Principal properties Denoting the common length of the sides of the equilateral triangle as a, we can determine using the Pythagorean theorem that: *The area is A=\frac a^2, *The perimeter is p=3a\,\! *The radius of the circumscribed circle is R = \frac *The radius of the inscribed circle is r=\frac a or r=\frac *The geometric center of the triangle is the center of the circumscribed and inscribed circles *The altitude (height) from any side is h=\frac a Denoting the radius of the circumscribed circle as ''R'', we can determine using trigonometry that: *The area of the triangle is \mathrm=\fracR^2 Many of these quantities have simple r ...
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Discrete & Computational Geometry
'' Discrete & Computational Geometry'' is a peer-reviewed mathematics journal published quarterly by Springer. Founded in 1986 by Jacob E. Goodman and Richard M. Pollack, the journal publishes articles on discrete geometry and computational geometry. Abstracting and indexing The journal is indexed in: * ''Mathematical Reviews'' * ''Zentralblatt MATH'' * ''Science Citation Index'' * ''Current Contents''/Engineering, Computing and Technology Notable articles The articles by Gil Kalai with a proof of a subexponential upper bound on the diameter of a polyhedron and by Samuel Ferguson on the Kepler conjecture, both published in Discrete & Computational geometry, earned their author the Fulkerson Prize The Fulkerson Prize for outstanding papers in the area of discrete mathematics is sponsored jointly by the Mathematical Optimization Society (MOS) and the American Mathematical Society (AMS). Up to three awards of $1,500 each are presented at e .... References External link ...
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Monsky's Theorem
In geometry, Monsky's theorem states that it is not possible to dissect a square into an odd number of triangles of equal area. In other words, a square does not have an odd equidissection. The problem was posed by Fred Richman in the '' American Mathematical Monthly'' in 1965, and was proved by Paul Monsky in 1970. Proof Monsky's proof combines combinatorial and algebraic techniques, and in outline is as follows: #Take the square to be the unit square with vertices at (0,0), (0,1), (1,0) and (1,1). If there is a dissection into ''n'' triangles of equal area then the area of each triangle is 1/''n''. #Colour each point in the square with one of three colours, depending on the 2-adic valuation of its coordinates. #Show that a straight line can contain points of only two colours. #Use Sperner's lemma to show that every triangulation of the square into triangles meeting edge-to-edge must contain at least one triangle whose vertices have three different colours. #Conclude from t ...
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Equidissection
In geometry, an equidissection is a partition of a polygon into triangles of equal area. The study of equidissections began in the late 1960s with Monsky's theorem, which states that a square cannot be equidissected into an odd number of triangles. In fact, most polygons cannot be equidissected at all. Much of the literature is aimed at generalizing Monsky's theorem to broader classes of polygons. The general question is: Which polygons can be equidissected into how many pieces? Particular attention has been given to trapezoids, kites, regular polygons, centrally symmetric polygons, polyominos, and hypercubes. Equidissections do not have many direct applications. They are considered interesting because the results are counterintuitive at first, and for a geometry problem with such a simple definition, the theory requires some surprisingly sophisticated algebraic tools. Many of the results rely upon extending ''p''-adic valuations to the real numbers and extending Sperner's ...
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Square
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral with successiv ...
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Rhombus
In plane Euclidean geometry, a rhombus (plural rhombi or rhombuses) is a quadrilateral whose four sides all have the same length. Another name is equilateral quadrilateral, since equilateral means that all of its sides are equal in length. The rhombus is often called a "diamond", after the diamonds suit in playing cards which resembles the projection of an octahedral diamond, or a lozenge, though the former sometimes refers specifically to a rhombus with a 60° angle (which some authors call a calisson after the French sweet – also see Polyiamond), and the latter sometimes refers specifically to a rhombus with a 45° angle. Every rhombus is simple (non-self-intersecting), and is a special case of a parallelogram and a kite. A rhombus with right angles is a square. Etymology The word "rhombus" comes from grc, ῥόμβος, rhombos, meaning something that spins, which derives from the verb , romanized: , meaning "to turn round and round." The word was used both by Eucl ...
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Rectangle
In Euclidean plane geometry, a rectangle is a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a ''square''. The term "oblong" is occasionally used to refer to a non-square rectangle. A rectangle with vertices ''ABCD'' would be denoted as . The word rectangle comes from the Latin ''rectangulus'', which is a combination of ''rectus'' (as an adjective, right, proper) and ''angulus'' (angle). A crossed rectangle is a crossed (self-intersecting) quadrilateral which consists of two opposite sides of a rectangle along with the two diagonals (therefore only two sides are parallel). It is a special case of an antiparallelogram, and its angles are not right angles and not all equal, though opposite angles are equal. Other geometries, such as spherical, elliptic, and hyperboli ...
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Parallelogram
In Euclidean geometry, a parallelogram is a simple (non- self-intersecting) quadrilateral with two pairs of parallel sides. The opposite or facing sides of a parallelogram are of equal length and the opposite angles of a parallelogram are of equal measure. The congruence of opposite sides and opposite angles is a direct consequence of the Euclidean parallel postulate and neither condition can be proven without appealing to the Euclidean parallel postulate or one of its equivalent formulations. By comparison, a quadrilateral with just one pair of parallel sides is a trapezoid in American English or a trapezium in British English. The three-dimensional counterpart of a parallelogram is a parallelepiped. The etymology (in Greek παραλληλ-όγραμμον, ''parallēl-ógrammon'', a shape "of parallel lines") reflects the definition. Special cases *Rectangle – A parallelogram with four angles of equal size (right angles). *Rhombus – A parallelogram with four sides of eq ...
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Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plane, b ...
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Triangle
A triangle is a polygon with three Edge (geometry), edges and three Vertex (geometry), vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non-Collinearity, collinear, determine a unique triangle and simultaneously, a unique Plane (mathematics), plane (i.e. a two-dimensional Euclidean space). In other words, there is only one plane that contains that triangle, and every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; however, in higher-dimensional Euclidean spaces, this is no longer true. This article is about triangles in Euclidean geometry, and in particular, the Euclidean plane, except where otherwise noted. Types of triangle The terminology for categorizing triangles is more than two thousand years old, having been defined on the very first page of ...
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Polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two together, may be called a polygon. The segments of a polygonal circuit are called its '' edges'' or ''sides''. The points where two edges meet are the polygon's '' vertices'' (singular: vertex) or ''corners''. The interior of a solid polygon is sometimes called its ''body''. An ''n''-gon is a polygon with ''n'' sides; for example, a triangle is a 3-gon. A simple polygon is one which does not intersect itself. Mathematicians are often concerned only with the bounding polygonal chains of simple polygons and they often define a polygon accordingly. A polygonal boundary may be allowed to cross over itself, creating star polygons and other self-intersecting polygons. A polygon is a 2-dimensional example of the more general polytope in any number ...
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