The Devil's Playhouse
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The Devil's Playhouse
''Sam & Max: The Devil's Playhouse'' is a graphic adventure video game developed by Telltale Games. It is the third and final season of the ''Sam & Max'' episodic series created by Telltale, following ''Sam & Max Save the World'' and '' Sam & Max Beyond Time and Space''. The first episode was released as one of the first apps for the iPad on April 2, 2010, and was released for Microsoft Windows, OS X, and the PlayStation 3 (the first Telltale game to appear on that platform) on April 15. A remaster by Skunkape Games is planned for release in 2023. Gameplay ''Sam & Max: The Devil's Playhouse'' is a series of graphic adventure games, requiring the user to control Sam and Max to specific locations, interacting with the environment, collecting and using objects, and talking to other characters in the game in order to solve puzzles and complete the game. The previous two ''Sam & Max'' seasons used a traditional point-and-click interface, which is well-suited for Windows and MacOS ...
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Telltale Games
Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California. The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre. Telltale established itself to focus on adventure games using a novel Episodic games, episodic release schedule over digital distribution, creating its own game engine, the Telltale Tool, to support this. It closed in October 2018 after filing for bankruptcy protection. Telltale's initial successes were on games using intellectual property, intellectual properties with small but dedicated fan bases, including ''Sam & Max'', ''Wallace & Gromit'', ''Homestar Runner'', and ''Bone (comic), Bone''. Around 2010, the studio gained more lucrative licensing opportunities in more mainstream properties such as ''Back to the Future (franchise), Back to the Future'' and ''Jurassic Park''. Telltale ...
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Sam & Max Beyond Time And Space
''Sam & Max Beyond Time and Space'', originally released as ''Sam & Max: Season Two'', is an episodic graphic adventure video game by Telltale Games based on the ''Sam & Max'' comic book series created by Steve Purcell. It is a sequel to Telltale's previous ''Sam & Max'' game, '' Sam & Max Save the World'', and was originally released as five episodes for Microsoft Windows over the course of late 2007 and early 2008, before being ported to other platforms in the following years. A remaster of the game by Skunkape Games was released in December 2021 for Windows, Nintendo Switch and Xbox One, and in September 2022 for PlayStation 4. Gameplay ''Beyond Time and Space'' builds on ''Save the World'' with more dynamic NPCs, an updated engine, a hint system, support for widescreen monitors, more realistic animations, and more mini-games within each episode. ''Beyond Time and Space'' features a calibration assistant when first run, which allows the player to set their graphics and diffic ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service (PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Australian Classification Board
The Australian Classification Board (ACB or CB) is an Australian government statutory body responsible for the classification and censorship of films, video games and publications for exhibition, sale or hire in Australia. The ACB was established in 1970 and was once part of the Office of Film and Literature Classification (OFLC), which was dissolved in 2006. The Department of Communications and the Arts provided administrative support to the ACB from 2006 until 2020, when it was merged into the 'mega department' of the Department of Infrastructure, Transport, Regional Development and Communications. Decisions made by the ACB may be reviewed by the Australian Classification Review Board. The ACB now operates under the ''Commonwealth Classification Act 1995''. The ACB is made up of a director, a deputy director, and three other board members, appointed by the government for three- or four-year terms, and temporary board members. The ACB is located in Sydney, New South Wales. The ...
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Tales Of Monkey Island
''Tales of Monkey Island'' is a 2009 graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the ''Monkey Island'' series, released nearly a decade after the previous installment, ''Escape from Monkey Island''. Developed for Windows and the Wii console, the game was released in five episodic segments, between July and December 2009. In contrast to Telltale's previous episodic adventure games, whose chapters told discrete stories, each chapter of ''Tales of Monkey Island'' is part of an ongoing narrative. The game was digitally distributed through WiiWare and Telltale's own website, and later through Steam and Amazon.com. Ports for OS X, the PlayStation Network, and iOS were released several months after the series ended. Players assume the role of pirate Guybrush Threepwood, who—while attempting to destroy his nemesis, the undead pirate LeChuck—accidentally releases a voodoo pox across the Gulf of Melange. With the assis ...
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Freelance Police
''Freelance'' (sometimes spelled ''free-lance'' or ''free lance''), ''freelancer'', or ''freelance worker'', are terms commonly used for a person who is self-employed and not necessarily committed to a particular employer long-term. Freelance workers are sometimes represented by a company or a temporary agency that resells freelance labor to clients; others work independently or use professional associations or websites to get work. While the term '' independent contractor'' would be used in a different register of English to designate the tax and employment classes of this type of worker, the term "freelancing" is most common in culture and creative industries, and use of this term may indicate participation therein. Fields, professions, and industries where freelancing is predominant include: music, writing, acting, computer programming, web design, graphic design, translating and illustrating, film and video production, and other forms of piece work that some cultu ...
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Id, Ego And Super-ego
The id, ego, and super-ego are a set of three concepts in psychoanalytic theory describing distinct, interacting agents in the psychic apparatus (defined in Sigmund Freud's structural model of the psyche). The three agents are theoretical constructs that describe the activities and interactions of the mental life of a person. In the ego psychology model of the psyche, the id is the set of uncoordinated instinctual desires; the super-ego plays the critical and moralizing role; and the ego is the organized, realistic agent that mediates between the instinctual desires of the id and the critical super-ego; Freud explained that: The functional importance of the ego is manifested in the fact that, normally, control over the approaches to motility devolves upon it. Thus, in its relation to the id, he egois like a man on horseback, who has to hold in check the superior strength of the horse; with this difference, that the rider tries to do so with his own strength, while the ego uses b ...
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The Twilight Zone
''The Twilight Zone'' is an American media franchise based on the anthology television series created by Rod Serling. The episodes are in various genres, including fantasy, science fiction, absurdism, dystopian fiction, suspense, horror, supernatural drama, black comedy, and psychological thriller, often concluding with a macabre or unexpected twist, and usually with a moral. A popular and critical success, it introduced many Americans to common science fiction and fantasy tropes. The first series, shot entirely in black and white, ran on CBS for five seasons from 1959 to 1964. ''The Twilight Zone'' followed in the tradition of earlier television shows such as ''Tales of Tomorrow'' (1951–53) and ''Science Fiction Theatre'' (1955–57); radio programs such as ''The Weird Circle'' (1943–45), '' Dimension X'' (1950–51) and ''X Minus One'' (1955–58); and the radio work of one of Serling's inspirations, Norman Corwin. The success of the series led to a feature film ...
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G4 (U
G4 or G.IV may refer to: Transport * AEG G.IV, a German World War I heavy bomber * Allegiant Air, by IATA airline designator * Caudron G.4, a 1915 French biplane * Friedrichshafen G.IV, a 1918 German medium bomber * Gotha G.IV, a 1916 German heavy bomber * Gulfstream IV, a family of private jet aircraft * Mitsubishi G4M "Betty", a World War II Japanese fast bomber * Soko G-4 Super Galeb, a jet trainer/light attack jet of Yugoslav origin * USS ''G4'' (SS-26), a 1914 G-class submarine of the United States Navy * County Route G4 (California), a county highway in Santa Clara County, California, USA * G4 Beijing–Hong Kong and Macau Expressway, an expressway in China * G4 (Taichung Metro), also known as Songzhu Station or Jiushe Station, a station under construction in the Taichung Metro * G4-class freighter, a cargo ship design Biology * G4 EA H1N1, a strain of influenza * G-quadruplex, a DNA secondary structure Science and technology * Group 4 element, a class of elements on ...
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Third-person Perspective
Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the audience, particularly about the plot (the series of events). Narration is a required element of all written stories (novels, short stories, poems, memoirs, etc.), with the function of conveying the story in its entirety. However, narration is merely optional in most other storytelling formats, such as films, plays, television shows, and video games, in which the story can be conveyed through other means, like dialogue between characters or visual action. The narrative mode encompasses the set of choices through which the creator of the story develops their narrator and narration: * ''Narrative point of view, perspective,'' or ''voice'': the choice of grammatical person used by the narrator to establish whether or not the narrator and the a ...
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Gamepad
A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of buttons handled with the right thumb and a direction controller handled with the left. The direction controller has traditionally been a four-way digital cross (also named a joypad, or alternatively a D-pad, and never called arrow keys), but most modern controllers additionally (or as a substitute) feature one or more analog sticks. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed ''start'', ''select'', and ''home'' buttons, and an internal motor to provide force feedback. Analog triggers, like that of the GameCube controller, are pressure ...
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