Jake's Booty Call
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Jake's Booty Call
''Booty Call'' is a series of 33 multiplot Flash animation games created by Julian Max Metter, and originally hosted at Romp.com. In these games the player has to follow the main character, Jake, around and help him on his mission to have sex with various women he sees. Usually the aim is to get him to have sex with one woman; however, a few episodes require more than one to complete. The series was later adapted into a feature film titled ''Jake's Booty Call'', written and co-directed by Romp.com founder Eric Eisner. Gameplay Each episode takes place in different surroundings, and some are easier to complete than others. In the first few episodes, the setting of the game did not change; however, as the series progressed, games gave Jake the ability to choose which setting to go to. The character of Jake is a Gary Stu for Julian Max Metter (also the producer, writer, director and artist, and voice of Jake). The player controls Jake by using a mouse to click on various butto ...
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Flash Animation
Adobe Flash animation or Adobe Flash cartoon (formerly Macromedia Flash animation, Macromedia Flash cartoon, FutureSplash animation, and FutureSplash cartoon) is an animation that is created with the Adobe Animate (formerly Flash Professional) platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which the animation is produced. Adobe Flash animation has enjoyed mainstream popularity since the mid-2000s, with many Adobe Flash-animated television series, television commercials, and award-winning online shorts being produced since then. In the late 1990s, when bandwidth was still at 56 kbit/s for most Internet users, many Adobe Flash animation artists employed limited animation or cutout animation when creating projects intended for web distribution. This allowed artists to release shorts and interactive experiences well under 1 MB, which could stream both audio and hig ...
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Morality
Morality () is the differentiation of intentions, decisions and actions between those that are distinguished as proper (right) and those that are improper (wrong). Morality can be a body of standards or principles derived from a code of conduct from a particular philosophy, religion or culture, or it can derive from a standard that a person believes should be universal. Morality may also be specifically synonymous with "goodness" or "rightness". Moral philosophy includes meta-ethics, which studies abstract issues such as moral ontology and moral epistemology, and normative ethics, which studies more concrete systems of moral decision-making such as deontological ethics and consequentialism. An example of normative ethical philosophy is the Golden Rule, which states: "One should treat others as one would like others to treat oneself." Immorality is the active opposition to morality (i.e. opposition to that which is good or right), while amorality is variously defined as an ...
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New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid digital media, digital subscribers. It also is a producer of popular podcasts such as ''The Daily (podcast), The Daily''. Founded in 1851 by Henry Jarvis Raymond and George Jones (publisher), George Jones, it was initially published by Raymond, Jones & Company. The ''Times'' has won List of Pulitzer Prizes awarded to The New York Times, 132 Pulitzer Prizes, the most of any newspaper, and has long been regarded as a national "newspaper of record". For print it is ranked List of newspapers by circulation, 18th in the world by circulation and List of newspapers in the United States, 3rd in the U.S. The paper is owned by the New York Times Company, which is Public company, publicly traded. It has been governed by the Sulzberger family since 189 ...
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Resurrection
Resurrection or anastasis is the concept of coming back to life after death. In a number of religions, a dying-and-rising god is a deity which dies and is resurrected. Reincarnation is a similar process hypothesized by other religions, which involves the same person or deity coming back to live in a different body, rather than the same one. The resurrection of the dead is a standard eschatological belief in the Abrahamic religions. As a religious concept, it is used in two distinct respects: a belief in the resurrection of individual souls that is current and ongoing ( Christian idealism, realized eschatology), or else a belief in a singular resurrection of the dead at the end of the world. Some believe the soul is the actual vehicle by which people are resurrected. The death and resurrection of Jesus is a central focus of Christianity. Christian theological debate ensues with regard to what kind of resurrection is factual – either a ''spiritual'' resurrection with ...
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Continuity (fiction)
In fiction, continuity is a consistency of the characteristics of people, plot, objects, and places seen by the reader or viewer over some period of time. It is relevant to several media. Continuity is particularly a concern in the production of film and television due to the difficulty of rectifying an error in continuity after shooting has wrapped. It also applies to other art forms, including novels, comics, and video games, though usually on a smaller scale. It also applies to fiction used by persons, corporations, and governments in the public eye. Most productions have a script supervisor on hand whose job is to pay attention to and attempt to maintain continuity across the chaotic and typically non-linear production shoot. This takes the form of a large amount of paperwork, photographs, and attention to and memory of large quantities of detail, some of which is sometimes assembled into the story bible for the production. It usually regards factors both within the scene and ...
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Humour
Humour (English in the Commonwealth of Nations, Commonwealth English) or humor (American English) is the tendency of experiences to provoke laughter and provide amusement. The term derives from the humorism, humoral medicine of the ancient Greeks, which taught that the balance of fluids in the human body, known as humours (Latin: ', "body fluid"), controlled human health and emotion. People of all ages and cultures respond to humour. Most people are able to experience humour—be amused, smile or laugh at something funny (such as a pun or joke)—and thus are considered to have a ''sense of humour''. The hypothetical person lacking a sense of humour would likely find the behaviour to be inexplicable, strange, or even irrational. Though ultimately decided by personal taste (aesthetics), taste, the extent to which a person finds something humorous depends on a host of variables, including geographical location, culture, Maturity (psychological), maturity, level of education, inte ...
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Hair
Hair is a protein filament that grows from follicles found in the dermis. Hair is one of the defining characteristics of mammals. The human body, apart from areas of glabrous skin, is covered in follicles which produce thick terminal and fine vellus hair. Most common interest in hair is focused on hair growth, hair types, and hair care, but hair is also an important biomaterial primarily composed of protein, notably alpha-keratin. Attitudes towards different forms of hair, such as hairstyles and hair removal, vary widely across different cultures and historical periods, but it is often used to indicate a person's personal beliefs or social position, such as their age, sex, or religion. Overview The word "hair" usually refers to two distinct structures: #the part beneath the skin, called the hair follicle, or, when pulled from the skin, the bulb or root. This organ is located in the dermis and maintains stem cells, which not only re-grow the hair after it falls out, b ...
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Business Suit
A suit, lounge suit, or business suit is a set of clothes comprising a suit jacket and trousers of identical textiles worn with a collared dress shirt, necktie, and dress shoes. A skirt suit is similar, but with a matching skirt instead of trousers. It is considered informal wear in Western dress codes. The lounge suit originated in 19th-century Britain as a more casual alternative for sportswear and British country clothing, with roots in early modern Western Europe. After replacing the black frock coat in the early 20th century as regular daywear, a sober one-colored suit became known as a lounge suit. Suits are offered in different designs and constructions. Cut and cloth, whether two- or three-piece, single- or double-breasted, vary, in addition to various accessories. A two-piece suit has a jacket and trousers; a three-piece suit adds a waistcoat. Hats were almost always worn outdoors (and sometimes indoors) with all men's clothes until the counterculture of the 1960s in ...
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Jeans
Jeans are a type of pants or trousers made from denim or dungaree cloth. Often the term "jeans" refers to a particular style of trousers, called "blue jeans", with copper-riveted pockets which were invented by Jacob W. Davis in 1871 and patented by Jacob W. Davis and Levi Strauss on May 20, 1873. Prior to the patent, the term "blue jeans" had been long in use for various garments (including trousers, overalls, and coats), constructed from blue-colored denim. "Jean" also references a (historic) type of sturdy cloth commonly made with a cotton warp and wool weft (also known as "Virginia cloth"). Jean cloth can be entirely cotton as well, similar to denim. Originally designed for miners, modern jeans were popularized as casual wear by Marlon Brando and James Dean in their 1950s films, particularly ''The Wild One'' and ''Rebel Without a Cause'', leading to the fabric becoming a symbol of rebellion among teenagers, especially members of the greaser subculture. From the 1960s onwar ...
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T-shirt
A T-shirt (also spelled tee shirt), or tee, is a style of fabric shirt named after the T shape of its body and sleeves. Traditionally, it has short sleeves and a round neckline, known as a ''crew neck'', which lacks a collar. T-shirts are generally made of a stretchy, light, and inexpensive fabric and are easy to clean. The T-shirt evolved from undergarments used in the 19th century and, in the mid-20th century, transitioned from undergarment to general-use casual clothing. They are typically made of cotton textile in a stockinette or jersey knit, which has a distinctively pliable texture compared to shirts made of woven cloth. Some modern versions have a body made from a continuously knitted tube, produced on a circular knitting machine, such that the torso has no side seams. The manufacture of T-shirts has become highly automated and may include cutting fabric with a laser or a water jet. T-shirts are inexpensive to produce and are often part of fast fashion, leading to outs ...
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Jake 2
The ''Quake II'' engine is a game engine developed by id Software for use in their 1997 first-person shooter ''Quake II''. It is the successor to the ''Quake'' engine. Since its release, the ''Quake II'' engine has been licensed for use in several other games. One of the engine's most notable features was out-of-the-box support for hardware-accelerated graphics, specifically OpenGL, along with the traditional software renderer. Another interesting feature was the subdivision of some of the components into dynamic-link libraries. This allowed both software and OpenGL renderers, which were selected by loading and unloading separate libraries. Libraries were also used for the game logic, for two reasons: *id could release the source code to allow modifications while keeping the remainder of the engine proprietary. *Since they were compiled for specific platforms, instead of an interpreter, they could run faster than ''Quakes solution, which was to run the game logic (QuakeC) in a ...
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