Zenji (video Game)
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Zenji (video Game)
''Zenji'' is a puzzle game designed by Matthew Hubbard and published by Activision in 1984. It was released for the Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, MSX, and ZX Spectrum. Hubbard previously wrote ''Dolphin (video game), Dolphin'' for the Atari 2600. Gameplay Zenji is a maze-based game, wherein the player controls a "disembodied, Mandarin-style head". The challenge is to connect a series of randomly rotated maze-segments in an attempt to align them with a glowing artifact, known as "the source", which acts as each maze's focal point. The player moves to each segment of the maze and attempts to rotate that portion so that the source's green light can shine into that region, signifying a correct alignment. If all portions of the maze are connected successfully before the end of a timer, the player is awarded points, and moves on to the next stage. Successive mazes introduce greater complexity and hazards to the player's survival. Reception In the concl ...
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Living Computer Museum
Living Computers: Museum + Labs (LCM+L) is a computer and technology museum located in the SoDo neighborhood of Seattle, Washington. LCM+L showcases vintage computers which provide interactive sessions, either through time-sharing operating systems or single-user interfaces. This gives users a chance to actually use the computers online or in-person in the museum. An expansion adds direct touch experiences with contemporary technologies such as self-driving cars, the internet of things, big data, and robotics. This puts today's computer technology in the context of how it's being used to tackle real-world issues. LCM+L also hosts a wide range of educational programs and events in their state-of-the art classroom and lab spaces. According to an archived version of LCM's website, their goal is "to breathe life back into our machines so the public can experience what it was like to see them, hear them, and interact with them. We make our systems accessible by allowing people to come ...
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