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Yoté
Yoté is a traditional strategy board game of West Africa, where it is a popular gambling game due to its fast pace and surprising turnarounds. A player wins by capturing all opposing pieces. Yoté is related to the game Choko. Rules The game is played on a 5×6 board, which is empty at the beginning of the game. Each player has twelve pieces '. Players alternate turns, with White moving first. In a move, a player may either: * Place a piece in hand on any empty cell of the board. * Move one of their pieces already on the board orthogonally to an empty adjacent cell. * Capture an opponent's piece if it is orthogonally adjacent to a player's piece, by jumping to the empty cell immediately beyond it. The captured piece is removed from the board, and the capturing player removes ''another'' of the opponent's pieces of his choosing from the board. The player who captures all the opponent's pieces is the winner. The game can end in a draw if both players are left with three or fewer ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Abstract Strategy Game
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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West Africa
West Africa or Western Africa is the westernmost region of Africa. The United Nations defines Western Africa as the 16 countries of Benin, Burkina Faso, Cape Verde, The Gambia, Ghana, Guinea, Guinea-Bissau, Ivory Coast, Liberia, Mali, Mauritania, Niger, Nigeria, Senegal, Sierra Leone, and Togo, as well as Saint Helena, Ascension and Tristan da Cunha ( United Kingdom Overseas Territory).Paul R. Masson, Catherine Anne Pattillo, "Monetary union in West Africa (ECOWAS): is it desirable and how could it be achieved?" (Introduction). International Monetary Fund, 2001. The population of West Africa is estimated at about million people as of , and at 381,981,000 as of 2017, of which 189,672,000 are female and 192,309,000 male. The region is demographically and economically one of the fastest growing on the African continent. Early history in West Africa included a number of prominent regional powers that dominated different parts of both the coastal and internal trade networks, suc ...
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Choko (game)
Choko is a two-player abstract strategy board game from Gambia Valley, West Africa. It is played specifically by the Mandinka and Fula tribes. It is related to Yote. Goal To capture all of your opponent's pieces Equipment 5 x 5 holes set in the ground or on a board. Each player has 12 pieces. One plays the white pieces, and the other plays the black pieces; however, any two colors or distinguishable objects will suffice. Rules and Game Play 1. The board is empty in the beginning. Players decide what colors to play, and who starts first. Players alternate their turns. 2. Players first drop their pieces. They drop one piece per turn. 3. The first player drops their first piece anywhere on the board. The first player has the ''drop initiative''. It is not necessary to drop on every turn, but as long as the first player continues to drop, ''then so does the second player''. If the first player decides ''to make a move'' (non-capturing move or capturing move), then the second ...
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Orthogonality
In mathematics, orthogonality is the generalization of the geometric notion of ''perpendicularity''. By extension, orthogonality is also used to refer to the separation of specific features of a system. The term also has specialized meanings in other fields including art and chemistry. Etymology The word comes from the Ancient Greek ('), meaning "upright", and ('), meaning "angle". The Ancient Greek (') and Classical Latin ' originally denoted a rectangle. Later, they came to mean a right triangle. In the 12th century, the post-classical Latin word ''orthogonalis'' came to mean a right angle or something related to a right angle. Mathematics Physics * In optics, polarization states are said to be orthogonal when they propagate independently of each other, as in vertical and horizontal linear polarization or right- and left-handed circular polarization. * In special relativity, a time axis determined by a rapidity of motion is hyperbolic-orthogonal to a space axis of simu ...
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Holt McDougal
Holt McDougal is an American publishing company, a division of Houghton Mifflin Harcourt, that specializes in textbooks for use in high schools. The Holt name is derived from that of U.S. publisher Henry Holt (1840–1926), co-founder of the earliest ancestor business, but Holt McDougal is distinct from contemporary Henry Holt and Company, which claims the history from 1866. The companies publish different kinds of books. History Holt, Rinehart and Winston (HRW) was created in March 1960 by the merger of Henry Holt and Company of New York City (established 1866 as Leypoldt and Holt); Rinehart & Company of New York, descendant of Farrar & Rinehart (est. 1929); and the John C. Winston Company of Philadelphia (est. 1884). ''The Wall Street Journal'' reported on March 1, 1960, that Holt stockholders had approved the merger, last of the three approvals. "Henry Holt is the surviving concern, but will be known as Holt, Rinehart, Winston, Inc.""Henry Holt Merger". ''The Wall Stree ...
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HarperCollins
HarperCollins Publishers LLC is one of the Big Five English-language publishing companies, alongside Penguin Random House, Simon & Schuster, Hachette, and Macmillan. The company is headquartered in New York City and is a subsidiary of News Corp. The name is a combination of several publishing firm names: Harper & Row, an American publishing company acquired in 1987—whose own name was the result of an earlier merger of Harper & Brothers (founded in 1817) and Row, Peterson & Company—together with Scottish publishing company William Collins, Sons (founded in 1819), acquired in 1989. The worldwide CEO of HarperCollins is Brian Murray. HarperCollins has publishing groups in the United States, Canada, the United Kingdom, Australia, New Zealand, Brazil, India, and China. The company publishes many different imprints, both former independent publishing houses and new imprints. History Collins Harper Mergers and acquisitions Collins was bought by Rupert Murdoch's News Corpora ...
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Zillions Of Games
Zillions of GamesSearch-based Procedural Content Generation: A Taxonomy and Survey', Julian Togelius, Georgios N. Yannakakis, Kenneth O. Stanley, Cameron Browne, '' IEEE Transactions on Computational Intelligence and AI in Games'' 3(3):172 - 186 · October 2011 is a commercial general game playing system developed by Jeff Mallett and Mark Lefler in 1998. The game rules are specified with S-expressions, ''Zillions rule language''. It was designed to handle mostly abstract strategy board games or puzzles."Can Zillions Support This Game?" FAQ
by Zillions Development Corp.
After parsing the rules of the game, the system's

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Abstract Strategy Games
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
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