Yars' Revenge
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Yars' Revenge
''Yars' Revenge'' is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw and is Atari's best-selling original game for the 2600. Gameplay The player controls an insect-like creature called a Yar who must nibble or shoot through a barrier in order to fire his Zorlon Cannon into the breach. The objective is to destroy the evil Qotile, which exists on the other side of the barrier. The Qotile can attack the Yar, even if the barrier is undamaged, by turning into the Swirl and shooting across the screen. In early levels the player is warned before the Swirl is fired and can retreat to a safe distance to dodge the attack, and in later levels, the Swirl turns into a guided missile after firing and will chase the Yar until it scrolls off either the top or the bottom of the screen. The Yar can hide from a pursuing destroyer missile within a "neutral zone" in the middle of the screen, but the Yar cannot shoot while in the zone. The Swirl can kill the ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunnyvale, California, area in the center of Silicon Valley, the company was initially formed to develop arcade games, launching with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushn ...
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Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games, Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division ...
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Atari Flashback
The Atari Flashback series are a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well. The series began in November 2004, with the release of the original Atari Flashback, designed by Legacy Engineering Group. It features 20 games, including 15 that were originally released for the Atari 2600 and five that were released for the Atari 7800. The Flashback was designed to resemble a smaller version of the 7800. Each subsequent home console in the series is modeled after the 2600, and the original Flashback is the only one that includes games from the 7800 library. The Atari Flashback 2 was ...
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Telegames
Telegames, Inc. is an American video game company based in Mabank, Texas, with a sister operation based in England. Telegames was known for supporting not just modern game systems but also classic game systems, after they had been abandoned by its manufacturer. For example, by 1997 Telegames was the Atari Jaguar's only software publisher, and continued to publish for the system up through 1998. Effective September 2004 though, Telegames, Inc. ceased support for all "classic" and "orphaned" video game systems and software in order to support only modern consoles. Today, the company focuses on modern gaming consoles by developing and publishing games for the Nintendo DS handheld game system and Apple's iPad. Product history Below is a list of all games that were either developed or published by Telegames, Inc. Mobile phone *''Universal Chaos'' Nintendo 3DS *''Classic Games Overload: Card & Puzzle Edition'' Apple iPad *''Solitaire Overload Part 1'' (now delisted) *''Solitaire ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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Flux (magazine)
''Flux'' was a short-lived magazine in the mid-1990s which focused on music (mostly hard rock and hip-hop), comic books and video games. History and profile The magazine was bi-monthly and lasted for seven issues. The headquarters was in New York City and the publisher was Harris Publications. It was presented as an edgier alternative to magazines such as '' EGM'' and ''GamePro''. Notable recurring departments included "Don't Ever Do This," which offered explicit instructions for pranks and antisocial behavior, and "Babewatch," which was merely photos of attractive women from TV shows, movies, and comic books. Starting with issue #4, the publisher began releasing two different editions of the magazine, one for the newsstand and the other for the direct market / comic bookshops. The covers of the newsstand issues would often focus more on popular video games at the time such as Mortal Kombat 3, while the direct market editions would focus more on popular comic books at the time ...
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Bill Kunkel (gaming)
Bill Kunkel (July 21, 1950 – September 4, 2011) was a graphic novelist as well as pioneering professional wrestling and video game journalist and critic from the 1970s until his death in the early 2010s. During his time working with the video game industry, Kunkel authored numerous strategy guides, co-designed several video games, served as an expert witness in three court cases, and taught courses in Game Design for the University of Nevada, Las Vegas (UNLV). Kunkel served as the executive editor of ''Electronic Games Magazine'' and the editor-in-chief of '' Tips & Tricks'' magazine, writing columns and comics for several magazines and game sites. He often wrote under nicknames, the most common of which were "The Game Doctor" (for video game topics), and "Potshot" (for professional wrestling topics). Graphic novels and zines Coming from a professional music background in the 1960s, Kunkel met and became friends with fan newsletter/fanzine writers Arnie Katz and Joyce Worley i ...
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Tilt (French Magazine)
''Tilt'' was a French magazine which began publication in September 1982, focused on computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S .... The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of ''Tilt'' was published January 1994. References External links Tiltback issuesprovided by abandonware-magazines.org Archived Tilt Magazines at Internet Archive 1982 establishments in France 1994 disestablishments in France Defunct computer magazines Defunct magazines published in France French-language mag ...
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AllGame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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John Braden (musician)
John Braden (January 17, 1946 – July 22, 1987) was an American folk musician, songwriter, composer, and producer of children's music. Career Braden released an eponymous album on A&M Records in 1969. Ry Cooder played guitar on a few tracks, as did Chris Ethridge and Sneaky Pete of Flying Burrito Brothers, Richard Bell (keyboardist for Janis Joplin and The Band), jazz musician Paul Horn, and folk musician Bruce Langhorne. Braden wrote and contributed to many musicals, often collaborating with arranger Jeff Waxman, writer Jeff Tambornino, and director John Vaccaro. Many of his musicals and musicals to which he contributed were produced at La MaMa Experimental Theatre Club in the East Village of Manhattan throughout the 1970s and early 1980s. His first production at La MaMa was ''Audition!'', in 1972, which was directed by Suzanne Foster and co-written with Stephen Holt. Robert Patrick directed a production of Braden's ''Silver Queen'' at La MaMa in 1973. In 1974, he co-wrot ...
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Radio Drama
Radio drama (or audio drama, audio play, radio play, radio theatre, or audio theatre) is a dramatized, purely acoustic performance. With no visual component, radio drama depends on dialogue, music and sound effects to help the listener imagine the characters and story: "It is auditory in the physical dimension but equally powerful as a visual force in the psychological dimension." Radio drama includes plays specifically written for radio, docudrama, dramatized works of fiction, as well as plays originally written for the theatre, including musical theatre, and opera. Radio drama achieved widespread popularity within a decade of its initial development in the 1920s. By the 1940s, it was a leading international popular entertainment. With the advent of television in the 1950s radio drama began losing its audience. However, it remains popular in much of the world. Recordings of OTR ( old-time radio) survive today in the audio archives of collectors, libraries and museums, as well ...
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