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Yuke's
Yuke's Co. Ltd. is a Japanese video game developer based in Osaka. It was established on 26 February 1993 by Yukinori Taniguchi. The company is best known for developing the ''WWE 2K, WWE'' video game series, based on the professional wrestling promotion WWE, of the same name, until 2018. History Founded in 1993, Yuke's was named after founder Yukinori Taniguchi's high school nickname. The first two games that the company developed were the platform game ''Hermie Hopperhead'' and the pro wrestling game ''Toukon Retsuden''. The latter title was a best-seller in Japan. Though Activision purchased the rights to publish the game in North America and began localization work, only the first game was localized, becoming ''Power Move Pro Wrestling'' with a different roster of wrestlers. Beginning in 2000, Yuke's began to develop wrestling games for THQ based on the World Wrestling Federation (WWF; now WWE). They were recommended to THQ by Syn Sophia, Aki, who had developed their own lin ...
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WWE 2K
''WWE 2K'', formerly released as ''WWF/E SmackDown!'' and ''SmackDown vs. Raw'', is a series of professional wrestling sports video games that launched in 2000. The premise of the series is to emulate the sport of professional wrestling, and more specifically, that of WWE. The games were originally published by THQ and developed by Yuke's. 2K Sports took over as publisher beginning with 2013's ''WWE 2K14'', and the series was co-developed with Visual Concepts until Yuke's departure in 2018. Visual Concepts would take over lead development of the series beginning with ''WWE 2K20'' in 2019. History and development The first game, ''WWF SmackDown!'', was developed by Yuke's, published by THQ, and released on March 2, 2000; this arrangement would continue until 2012. The series was originally named after one of WWE's weekly television programs, ''SmackDown'', and was initially exclusive to Sony's PlayStation 2. The series engine was originally based on the one used by the Japa ...
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Yukinori Taniguchi
is a Japanese businessperson and auto racing driver. He founded Yuke's, a video game developer company, in Sakai, Osaka in 1993. Early career As a child, Taniguchi became an enthusiastic arcade gamer, spending much time on early arcade games such as Space Invaders. By the time of high school, he was programming his own game and started working under contract for a local game company in Hiroshima. Two years later, he transferred to a highschool in U.S. and graduated from it in 1989. He entered into Osaka Prefecture University as an Engineering student but at the same time, he obtained a post as the chief of Osaka development department of Compile. In 1993, when he was 24 and in his third year of university, he set up his own company, Yuke's, in his own flat in Osaka and developed about 20 games before he graduated from the university. Yuke's Professional wrestling In 1993, Taniguchi founded his own company, Yuke's, at his apartment in Sakai, Osaka. He developed about 20 games unt ...
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Visual Concepts
Visual Concepts Entertainment is an American video game developer based in Novato, California. Founded in May 1988, the company is best known for developing Sports video game, sports games in the ''2K'' franchise, most recently ''NBA 2K'' and ''WWE 2K'', and previously ''NFL 2K'' and ''College Hoops 2K8, College Hoops 2K''. Visual Concepts was acquired by Sega in May 1999 and sold to Take-Two Interactive in January 2005. The acquisition of the company led Take-Two Interactive to open their 2K (company), 2K label which Visual Concepts became part of, on the day following the acquisition. Visual Concepts operates nine studios (in Agoura Hills, Austin, Budapest, Foothill Ranch, Novato, Parksville, San Jose, Seoul and Shanghai.) As of December 2018, the company employs more than 350 people. History Visual Concepts was founded in 1988 by Video game programmer, programmer Scott Patterson and brothers Greg and Jeff Thomas, and was originally based in a small office above a bank in ...
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New Japan Pro-Wrestling
(NJPW) is a Japanese professional wrestling promotion based in Nakano, Tokyo. Founded on January 13, 1972, by Antonio Inoki, the promotion was sold to Yuke's, who later sold it to Bushiroad in 2012. TV Asahi and Amuse, Inc. own minority shares of the company. Naoki Sugabayashi has served as the promotion's Chairman since September 2013, while Takami Ohbari has served as the president of the promotion since October 2020. Owing to its TV program aired on TV Asahi, NJPW is the largest and longest-running professional wrestling promotion in Japan. It was affiliated with the National Wrestling Alliance at various points in its history. NJPW has had agreements with various MMA and professional wrestling promotions around the world, including WWE, World Championship Wrestling, American Wrestling Association, World Class Championship Wrestling, Impact Wrestling, WAR, Jersey All Pro Wrestling, UWFi, Ring of Honor, Pride Fighting Championships, and All Elite Wrestling. NJPW's bigge ...
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Toukon Retsuden
''Power Move Pro Wrestling'' (NJPW 闘魂列伝 Toukon Retsuden or Furious Legend in Japan) is a video game developed by Yuke's Co., Ltd. and published by Tomy for the PlayStation. Gameplay ''Power Move Pro Wrestling'' is a pro wrestling game featuring 12 wrestlers. The original Japanese version of the game was originally a New Japan Pro-Wrestling licensed video game; due to the then-limited popularity of the promotion outside the country, an original roster of wrestlers was created for ''Power Move Pro Wrestling'' while retaining NJPW wrestler move sets. Reception ''Next Generation'' reviewed the PlayStation version of the game, rating it four stars out of five, and stated that "If there was a game that screamed for a WWF license and a US release, this is the one." ''Next Generation'' reviewed the PlayStation version of the game, rating it three stars out of five, and stated that "Overall, the impact is somewhat less than what we'd hoped for from a U.S. port, but ''Power Move ...
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Hermie Hopperhead
is a video game developed by Yuke's and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in September 1995. Gameplay The game features extensive use of parallax scrolling. The player can collect stars throughout the level. These stars act as the life meter (somewhat like '' Sonic the Hedgehog''). After 100 stars have been collected, they can be used to hatch eggs. Eggs turn into animal assistants such as chickens, dragons, penguins or turtles. Different colored eggs will turn into different animals. These assistants can aid the player by shooting, or flying, and the player can have a maximum of three animal assistants at any time. They evolved at: Chicken 100 500 1500 star Dragon 100 1600 4000 star Penguin 100 800 2000 star Turtle 100 1000 3000 star If the player collects 400 stars, they can get a new life. In some stage, it may had more than one path to end that stag ...
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Toukon Retsuden
''Power Move Pro Wrestling'' (NJPW 闘魂列伝 Toukon Retsuden or Furious Legend in Japan) is a video game developed by Yuke's Co., Ltd. and published by Tomy for the PlayStation. Gameplay ''Power Move Pro Wrestling'' is a pro wrestling game featuring 12 wrestlers. The original Japanese version of the game was originally a New Japan Pro-Wrestling licensed video game; due to the then-limited popularity of the promotion outside the country, an original roster of wrestlers was created for ''Power Move Pro Wrestling'' while retaining NJPW wrestler move sets. Reception '' Next Generation'' reviewed the PlayStation version of the game, rating it four stars out of five, and stated that "If there was a game that screamed for a WWF license and a US release, this is the one." '' Next Generation'' reviewed the PlayStation version of the game, rating it three stars out of five, and stated that "Overall, the impact is somewhat less than what we'd hoped for from a U.S. port, but ''Power Mo ...
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All Elite Wrestling
All Elite Wrestling (AEW) is an American professional wrestling promotion based in Jacksonville, Florida. It is considered the second largest wrestling promotion in the United States behind WWE. AEW is owned by Shahid Khan and his son Tony, who founded the company in 2019; in-ring performers Matt & Nick Jackson and Kenny Omega also serve as company executives. Its headquarters are located at TIAA Bank Field, the home stadium of the National Football League's Jacksonville Jaguars, a team also owned by Shahid Khan. Since October 2, 2019, AEW has produced a two-hour weekly television show, ''Dynamite'', which airs live, with some exceptions. The show originally aired on TNT until December 2021; it moved to TNT's sister channel, TBS, on January 5, 2022. The company also has one other weekly television show, '' Rampage'', which is a one-hour program that has aired on TNT since August 13, 2021. Additionally, AEW has two weekly YouTube-exclusive shows: ''Dark'' and '' Dark: Elevati ...
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WWF No Mercy (video Game)
''WWF No Mercy'' is a professional wrestling video game released in 2000 by THQ for the Nintendo 64. It is based on the World Wrestling Federation (WWF, now WWE) and is named after the company's annual event of the same name. Developed by Asmik Ace Entertainment and AKI Corporation, ''No Mercy'' is the last in a series of Nintendo 64 wrestling games from the companies that started with '' WCW vs. nWo: World Tour''. ''No Mercy'' features various improvements over its predecessor, 1999's '' WWF WrestleMania 2000'', such as improved graphics, a "Championship" mode that allows players to participate in various branching storylines, and a more in-depth character creation mode. The improvements made to the game, combined with the series' vaunted gameplay and controls garnered praise from critics upon release. Nevertheless, the game was slighty faulted for its blocky graphics, slowdown and the difficulty level of computer-controlled opponents. Overall, the game was critically well re ...
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Def Jam Vendetta
''Def Jam Vendetta'' is a 2003 professional wrestling video game that combines hip hop with pro wrestling. It was released for the PlayStation 2 & GameCube by Electronic Arts under the EA Sports BIG label in North America & Europe, and the EA Games label in Japan. It was EA's first attempt at a wrestling game since the widely panned ''WCW Backstage Assault''. Several hip hop artists were featured in the game, including DMX, Method Man, Redman, Ludacris, N.O.R.E., Capone, Scarface, Ghostface Killah, Keith Murray, WC, Joe Budden and DJ Funkmaster Flex; all of which at the time were artists of Def Jam. Singer Christina Milian was also featured in the game as "Angel". A sequel, '' Def Jam: Fight for NY'', was released on September 20, 2004, to largely positive reviews. Gameplay The game features a largely unmodified AKI engine, used in the company's ''Virtual Pro Wrestling'' games and its spinoffs with some minor "button mashing" elements added and more of an arcade than a s ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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