You'll Rebel To Anything
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You'll Rebel To Anything
''You'll Rebel to Anything'' is the third studio album by New York City band Mindless Self Indulgence released on April 12, 2005. The album was released outside of the US on November 5, 2007, in an "Expanded and Remastered" edition. On January 22, 2008, the "Expanded and Remastered" version, which features a reordered track list, was released in the US. Another variation of the Expanded and Remastered version was released which included four bonus tracks. The Expanded and Remastered version, both with and without bonus tracks, as well as the clean version of the album, can be streamed digitally. A special Japanese version, titled ou'll Rebel to Anything (As Long as It's Not Challenging)of the remastered edition was released on March 5, 2008, which includes a slightly reordered track list and 10 bonus tracks, including a demo version of "Bomb This Track", the completed version of which can be found on '' If''. An alternate version of the album was released on vinyl in 2017, then a ...
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Mindless Self Indulgence
Mindless Self Indulgence (often referred to as MSI) is an American electropunk band formed in New York City in 1997. Their music has a mixed style which includes punk rock, alternative rock, electronica, techno, industrial, hip hop, and breakbeat hardcore. History Between 1987 and 1996, Jimmy Urine recorded about 35 songs which varied in musical style, usually settling in an industrial/electronic punk style. These songs were recorded with himself and his brother, Markus Euringer in New York City using rudimentary equipment. Urine and his brother released an album titled ''Mindless Self-Indulgence'', featuring Steve, Righ?, on 'Bed of Roses', which featured songs performed in an industrial style akin to Nine Inch Nails. Their first live concert was on September 7th, 1995 during the self-titled album era. In 1997, Urine recorded a cover of Method Man's "Bring the Pain" that was made by merging six different styles of the same cover into one song. This became the basis for the ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ...
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Drums
A drum kit (also called a drum set, trap set, or simply drums) is a collection of drums, cymbals, and other Percussion instrument, auxiliary percussion instruments set up to be played by one person. The player (drummer) typically holds a pair of matching Drum stick, drumsticks, one in each hand, and uses their feet to operate a foot-controlled hi-hat and bass drum pedal. A standard kit may contain: * A snare drum, mounted on a snare drum stand, stand * A bass drum, played with a percussion mallet, beater moved by a foot-operated pedal * One or more Tom drum, tom-toms, including Rack tom, rack toms and/or floor tom, floor toms * One or more Cymbal, cymbals, including a ride cymbal and crash cymbal * Hi-hat cymbals, a pair of cymbals that can be manipulated by a foot-operated pedal The drum kit is a part of the standard rhythm section and is used in many types of popular and traditional music styles, ranging from rock music, rock and pop music, pop to blues and jazz. __TOC__ ...
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Bass Guitar
The bass guitar, electric bass or simply bass (), is the lowest-pitched member of the string family. It is a plucked string instrument similar in appearance and construction to an electric or an acoustic guitar, but with a longer neck and scale length, and typically four to six strings or courses. Since the mid-1950s, the bass guitar has largely replaced the double bass in popular music. The four-string bass is usually tuned the same as the double bass, which corresponds to pitches one octave lower than the four lowest-pitched strings of a guitar (typically E, A, D, and G). It is played primarily with the fingers or thumb, or with a pick. To be heard at normal performance volumes, electric basses require external amplification. Terminology According to the ''New Grove Dictionary of Music and Musicians'', an "Electric bass guitar sa Guitar, usually with four heavy strings tuned E1'–A1'–D2–G2." It also defines ''bass'' as "Bass (iv). A contraction of Double bas ...
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Electric Guitar
An electric guitar is a guitar that requires external amplification in order to be heard at typical performance volumes, unlike a standard acoustic guitar (however combinations of the two - a semi-acoustic guitar and an electric acoustic guitar exist). It uses one or more pickups to convert the vibration of its strings into electrical signals, which ultimately are reproduced as sound by loudspeakers. The sound is sometimes shaped or electronically altered to achieve different timbres or tonal qualities on the amplifier settings or the knobs on the guitar from that of an acoustic guitar. Often, this is done through the use of effects such as reverb, distortion and "overdrive"; the latter is considered to be a key element of electric blues guitar music and jazz and rock guitar playing. Invented in 1932, the electric guitar was adopted by jazz guitar players, who wanted to play single-note guitar solos in large big band ensembles. Early proponents of the electric guitar on ...
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Jhonen Vasquez
Jhonen C. Vasquez (; born September 1, 1974) is an American cartoonist, animator, screenwriter, music video director, and voice actor. He is best known for creating the comic book ''Johnny the Homicidal Maniac''—along with its spin-off comics ''Squee!'', ''Fillerbunny'', and ''I Feel Sick''—and the Nickelodeon animated series ''Invader Zim''. Early life Vasquez was born on September 1, 1974, in San Jose, California. He grew up in East San Jose and attended Mt. Pleasant High School, where he often spent much of his class time drawing in sketchbooks and took part in a contest to design a new look for his school's mascot. He earned no prizes, but on the back of a preliminary drawing for the contest, he drew his first sketch of the character who would later become Johnny C who would later star in Vasquez's first completed comic book series. While Vasquez read his older brother's superhero comics as a child, but first became interested in exploring the medium through the original ...
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Alexander Serpico
Alexander is a male given name. The most prominent bearer of the name is Alexander the Great, the king of the Ancient Greek kingdom of Macedonia who created one of the largest empires in ancient history. Variants listed here are Aleksandar, Aleksander and Aleksandr. Related names and diminutives include Iskandar, Alec, Alek, Alex, Alexandre, Aleks, Aleksa and Sander; feminine forms include Alexandra, Alexandria, and Sasha. Etymology The name ''Alexander'' originates from the (; 'defending men' or 'protector of men'). It is a compound of the verb (; 'to ward off, avert, defend') and the noun (, genitive: , ; meaning 'man'). It is an example of the widespread motif of Greek names expressing "battle-prowess", in this case the ability to withstand or push back an enemy battle line. The earliest attested form of the name, is the Mycenaean Greek feminine anthroponym , , (/Alexandra/), written in the Linear B syllabic script. Alaksandu, alternatively called ''Alakasandu'' or ' ...
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Power Glove
The Power Glove is a controller accessory for the Nintendo Entertainment System. The Power Glove gained public attention due to its early virtual reality mechanics and significant marketing. However, its two games did not sell well, as it was not packaged with a game, and it was criticized for its imprecise and difficult-to-use controls. Development The Power Glove was originally released in 1989. Though it was an officially licensed product, Nintendo was not involved in the design or release of the accessory. Rather, it was designed by Samuel Cooper Davis for Abrams/Gentile Entertainment (AGE), made by Mattel in the United States and PAX in Japan. Additional development was accomplished through the efforts of Thomas G. Zimmerman and Jaron Lanier, a virtual reality pioneer responsible for codeveloping and commercializing the DataGlove, who had made a failed attempt at a similar design for Nintendo earlier. Mattel brought in Image Design and Marketing's Hal Berger and Gary Yamr ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Atari 2600
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridgeinitially '' Combat'' and later '' Pac-Man''. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped as codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976. The Atari VCS launched in 1977 with n ...
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