Yo-kai Watch 4
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Yo-kai Watch 4
is an action role-playing video game developed and published by Level-5 for the Nintendo Switch. As indicated by the name, it is the fourth game of the main series of '' Yo-kai Watch'' video games; unlike the preceding ''Yo-kai Watch 3'', ''4'' was initially released only as a single version in Japan in June 2019. An enhanced version titled ''Yo-kai Watch 4++'' was released for the Switch and PlayStation 4 in Japan in December 2019. Its full name is "Yo-kai Watch 4: We're Looking Up At The Same Sky", translated from "妖怪ウォッチ4: ぼくらは同じ空を見上げている". As with the other games in the series, the protagonist possesses the eponymous Yo-kai Watch, a device that allows them to see, befriend, and summon creatures called Yo-kai. ''Yo-kai Watch 4'' is set in three distinct time periods. Characters from the first three games, including Nathan Adams and Katie Forester, are in one time period. Another time period is set 30 years after the other main series ...
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Level-5 (video Game Company)
is a Japanese video game developer and Video game publisher, publisher based in Fukuoka. The company was founded in October 1998 by Akihiro Hino after he departed from Riverhillsoft. Early in its history, the company enjoyed a close relationship with Sony Computer Entertainment, with many of its games then funded by and produced in conjunction with them. ''Level-5'' began self-publishing its games in Japan by the late 2000s, with other companies such as Nintendo handling publishing worldwide. The company is best known for their ''Dark Cloud'', ''Professor Layton'', ''Inazuma Eleven (series), Inazuma Eleven'', ''Ni no Kuni'', ''Yo-kai Watch'', and ''Snack World'' franchises. History Level-5 was established in October 1998 by Akihiro Hino and his development team at Riverhillsoft, following the release of ''OverBlood 2''. Since Hino did not originally believe that his team could become an independent developer, he formed a partnership with Sony Computer Entertainment, who would allo ...
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Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 compan ...
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Video Games Set In Japan
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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PlayStation 4 Games
This is a list of games that were released for the PlayStation 4 console. There are currently games across both lists. A–L M–Z See also * List of best-selling PlayStation 4 video games * List of PlayStation VR games {{list of lists, video game * PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across five pages due to technical limitations. There are currently games across these five lists: * List of Nintendo Switch games (0–9 and A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q–Z) Not included in the main list are: * Nintendo Switch Online g ...
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2019 Video Games
In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. ''Dota Auto Chess'', a community-created mod for ''Dota 2'', introd ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Jikkyou Powerful Pro Yakyuu
''eBaseball Powerful Pro Baseball'', previously known as ''Jikkyō Powerful Pro Yakyū'' and marketed internationally as ''Power Pros'', is a Japanese baseball video game series created by Konami. The game is known for its super deformed characters, and fast-paced, but deep game play. Most games in the series are developed under license from the Nippon Professional Baseball (NPB) and the Japan Professional Baseball Players Association (JPBPA), letting them use the league's team names, stadiums, colors, and players' names and likenesses. There are also six games in the series with the Major League Baseball (MLB) and Major League Baseball Players Association (MLBPA) license, two with the Korea Baseball Organization (KBO) and Korea Professional Baseball Players Association (KPBPA), and one with the World Baseball Classic license. It is long running in Japan, starting out in 1994 for the Super Famicom, and appearing on many different consoles: Saturn (1995–1997), PlayStation (199 ...
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Super Mario Maker 2
is a 2019 side-scrolling platform game and level creation system developed and published by Nintendo for the Nintendo Switch. It is the sequel to ''Super Mario Maker'' and was released worldwide on June 28, 2019. The gameplay is largely retained from that of its predecessor, in which players create their own custom courses using assets from various games across the '' Super Mario'' franchise and share them online. ''Super Mario Maker 2'' introduces new features and course assets, including a single player story mode and new level assets based on ''Super Mario 3D World''. Like its predecessor, the game was met with positive reviews from critics, who praised its user interface, course editing tools, and music, although issues with the online multiplayer mode were criticized. , the game has shipped over 7.89 million copies, making it one of the best-selling games on the Nintendo Switch. Gameplay Like its predecessor, ''Super Mario Maker 2'' is a side-scrolling platform game ...
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