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Yesod (web Framework)
Yesod (; , "Foundation") is a web framework based on the programming language Haskell for productive development of type-safe, representational state transfer (REST) model based (where uniform resource locators (URLs) identify resources, and Hypertext Transfer Protocol (HTTP) methods identify transitions), high performance web applications, developed by Michael Snoyman, et al. It is free and open-source software released under an MIT License. Yesod is based on templates, to generate instances for listed entities, and dynamic content process functions, through Template Haskell constructs to host domain-specific language (eDSL) content templates called QuasiQuotes, where the content is translated into code expressions by metaprogramming instructions. There are also web-like language snippet templates that admit code expression interpolations, making them fully type-checked at compile time. Yesod divides its functions in separate libraries (database, html rendering, forms, etc.) ...
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Cross-platform Software
Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Linux, macOS and Microsoft Windows. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, ArkUI-X, Kivy, Qt, GTK, Flutter, NativeScript, Xamarin, Apache Cordova, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating syste ...
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Software Design Pattern
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. A design pattern is not a rigid structure to be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. Patterns that imply mutable state may be unsuited for functional programming languages. Some patterns can be rendered unnecessary in languages that have built-in support for solving the problem they are trying to solve, and object-oriented patterns are no ...
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Monad (functional Programming)
In functional programming, monads are a way to structure computations as a sequence of steps, where each step not only produces a value but also some extra information about the computation, such as a potential failure, non-determinism, or side effect. More formally, a monad is a type constructor M equipped with two operations, which lifts a value into the monadic context, and which chains monadic computations. In simpler terms, monads can be thought of as interfaces implemented on type constructors, that allow for functions to abstract over various type constructor variants that implement monad (e.g. , , etc.). Both the concept of a monad and the term originally come from category theory, where a monad is defined as an endofunctor with additional structure. Research beginning in the late 1980s and early 1990s established that monads could bring seemingly disparate computer-science problems under a unified, functional model. Category theory also provides a few formal requirem ...
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Applicative Functor
In functional programming, an applicative functor, or an applicative for short, is an intermediate structure between functors and monads. In category theory they are calleclosed monoidal functors Applicative functors allow for functorial computations to be sequenced (unlike plain functors), but don't allow using results from prior computations in the definition of subsequent ones (unlike monads). Applicative functors are the programming equivalent of lax monoidal functors with tensorial strength in category theory. Applicative functors were introduced in 2008 by Conor McBride and Ross Paterson in their paper ''Applicative programming with effects''. Applicative functors first appeared as a library feature in Haskell, but have since spread to other languages such as Idris, Agda, OCaml, Scala, and F#. Glasgow Haskell, Idris, and F# offer language features designed to ease programming with applicative functors. In Haskell, applicative functors are implemented in the Applicativ ...
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BrowserID
Mozilla Persona was a decentralized authentication system for the web, based on the open BrowserID protocol prototyped by Mozilla and standardized by IETF. It was launched in July 2011, but after failing to achieve traction, Mozilla announced in January 2016 plans to decommission the service by the end of the year. History and motivations Persona was launched in July 2011 and shared some of its goals with some similar authentication systems like OpenID or Facebook Connect, but it was different in several ways: # It used email addresses as identifiers # It was more focused on privacy # It was intended to be fully integrated in the browser (relying heavily on JavaScript). The privacy goal was motivated by the fact that the identity provider does not know which website the user is identifying on. It was first released in July 2011 and fully deployed by Mozilla on its own websites in January 2012. In March 2014, Mozilla indicated it was dropping full-time developers from Persona an ...
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OpenID
OpenID is an open standard and decentralized authentication protocol promoted by the non-profit OpenID Foundation. It allows users to be authenticated by co-operating sites (known as relying parties, or RP) using a third-party identity provider (IDP) service, eliminating the need for webmasters to provide their own ''ad hoc'' login systems, and allowing users to log in to multiple unrelated websites without having to have a separate identity and password for each. Users create accounts by selecting an OpenID identity provider, and then use those accounts to sign on to any website that accepts OpenID authentication. Several large organizations either issue or accept OpenIDs on their websites. The OpenID standard provides a framework for the communication that must take place between the identity provider and the OpenID acceptor (the " relying party"). An extension to the standard (the OpenID Attribute Exchange) facilitates the transfer of user attributes, such as name and ge ...
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HTTP
HTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a Computer mouse, mouse click or by tapping the screen in a web browser. Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989 and summarized in a simple document describing the behavior of a client and a server using the first HTTP version, named 0.9. That version was subsequently developed, eventually becoming the public 1.0. Development of early HTTP Requests for Comments (RFCs) started a few years later in a coordinated effort by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), with work later moving to the IETF. HTTP/1 was finalized and fully documented (as version 1.0) in 1996 ...
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Representational State Transfer
REST (Representational State Transfer) is a software architectural style that was created to describe the design and guide the development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet-scale hypermedia system, such as the Web, should behave. The REST architectural style emphasises uniform API, interfaces, independent deployment of Software component, components, the scalability of interactions between them, and creating a Multitier architecture, layered architecture to promote caching to reduce user-perceived latency (engineering), latency, enforce computer security, security, and encapsulate legacy systems. REST has been employed throughout the software industry to create stateless protocol, stateless, reliable, web application, web-based applications. An application that adheres to the #Architectural constraints, REST architectural constraints may be informally described as ''RESTful'', althoug ...
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"Hello, World!" Program
A "Hello, World!" program is usually a simple computer program that emits (or displays) to the screen (often the Console application, console) a message similar to "Hello, World!". A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic Syntax (programming languages), syntax. Such a program is often the first written by a student of a new programming language, but it can also be used as a sanity check to ensure that the computer software intended to Compiler, compile or run source code is correctly installed, and that its operator understands how to use it. History While several small test programs have existed since the development of programmable computers, the tradition of using the phrase "Hello, World!" as a test message was influenced by an example program in the 1978 book ''The C Programming Language'', with likely earlier use in BCPL. The example program from the book prints , and was inherited from a 197 ...
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Simple Common Gateway Interface
The Simple Common Gateway Interface (SCGI) is a protocol for applications to interface with HTTP servers, as an alternative to the CGI protocol. It is similar to FastCGI but is designed to be easier to parse. Unlike CGI, it permits a long-running service process to continue serving requests, thus avoiding delays in responding to requests due to setup overhead (such as connecting to a database). SCGI is a ''protocol'' which defines ''communication'' between a web server and an application server. This is in contrast to CGI, which is an earlier application (gateway) interface designed to let the application programmer avoid the complexity of sockets and long-running service processes when poor scalability and high overhead are acceptable. The SCGI protocol leverages the fact that the web server has already parsed and validated the HTTP request, and canonically communicates the request to the SCGI server while letting the application programmer avoid parsing ambiguities and protoco ...
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FastCGI
FastCGI is a binary protocol for interfacing interactive programs with a web server. It is a variation on the earlier Common Gateway Interface (CGI). FastCGI's main aim is to reduce the overhead related to interfacing between web server and CGI programs, allowing a server to handle more web page requests per unit of time. History Common Gateway Interface (CGI) is an interface specification allowing external applications to interact with web servers. CGI applications run in separate processes, which are created at the start of each request and torn down at the end. This "one new process per request" model makes CGI programs very simple to implement, but limits efficiency and scalability. At high loads, the operating system overhead for process creation and destruction becomes significant. Also, the CGI process model limits resource reuse methods, such as reusing database connections, in-memory caching, etc. To address the scalability shortcomings of CGI, Open Market developed Fast ...
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Common Gateway Interface
file:Common Gateway Interface logo.svg, The official CGI logo from the spec announcement In computing, Common Gateway Interface (CGI) is an interface specification that enables web servers to execute an external program to process HTTP or HTTPS user requests. Such programs are often written in a scripting language and are commonly referred to as ''CGI scripts'', but they may include compiler, compiled programs. A typical use case occurs when a web user submits a web form on a web page that uses CGI. The form's data is sent to the web server within a HTTP request with a URL denoting a CGI script. The web server then launches the CGI script in a new computer process, passing the form data to it. The CGI script passes its output, usually in the form of HTML, to the Web server, and the server relays it back to the browser as its HTTP response, response to the browser's request. Developed in the early 1990s, CGI was the earliest common method available that allowed a web page to be ...
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