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Yamaha WaveRunner
WaveRunner is a trademarked name and type of personal water craft (PWC) produced by the Yamaha Motor Company. Unique to the WaveRunner among PWCs is the spout of water that shoots into the air from the rear of the vehicle, a visual brand identifier that exists as a trademark of Yamaha. History The first personal watercraft was designed and built in the 1960s by an American motorcycle enthusiast banker, Clayton Jacobson II, and produced and marketed by Bombardier in a licensing agreement. In 1971 Jacobson transferred the license to Kawasaki, resulting in the Jet Ski. Other manufacturers began making similar vehicles in the 1980s, including Yamaha, which had been building watercraft since the '60s, and with whose water vehicle division Jacobson signed on a consultant in 1986. First produced that year, the WaveRunner (then called Marine Jet 500T) was the world's first saddle watercraft, a model which today dominates the market. In 1987, the handlebars mounted on an articulated ar ...
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Personal Watercraft
A personal watercraft (PWC), also called water scooter or jet ski, is a recreational watercraft that a rider sits or stands on, not within, as in a boat. PWCs have two style categories, first and most popular being a runabout or "sit down" where the rider uses the watercraft mainly sitting down, and the watercraft typically holds two or more people. The second style is a "stand-up", where the rider uses the watercraft standing up. The stand-up styles are built for one rider and are used more for doing tricks, racing, and use in competitions. Both styles have an inboard engine driving a pump-jet that has a screw-shaped impeller to create thrust for propulsion and steering. Most are designed for two or three people, though four-passenger models exist. Many of today's models are built for more extended use and have the fuel capacity to make long cruises, in some cases even beyond 100 miles (161 km). Personal watercraft are often referred by the trademarked brand names of per ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Products Introduced In 1986
Product may refer to: Business * Product (business), an item that serves as a solution to a specific consumer problem. * Product (project management), a deliverable or set of deliverables that contribute to a business solution Mathematics * Product (mathematics) Algebra * Direct product Set theory * Cartesian product of sets Group theory * Direct product of groups * Semidirect product * Product of group subsets * Wreath product * Free product * Zappa–Szép product (or knit product), a generalization of the direct and semidirect products Ring theory * Product of rings * Ideal operations, for product of ideals Linear algebra * Scalar multiplication * Matrix multiplication * Inner product, on an inner product space * Exterior product or wedge product * Multiplication of vectors: ** Dot product ** Cross product ** Seven-dimensional cross product ** Triple product, in vector calculus * Tensor product Topology * Product topology Algebraic topology * Cap product * Cup product * ...
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Personal Water Craft Brands
Personal may refer to: Aspects of persons' respective individualities * Privacy * Personality * Personal, personal advertisement, variety of classified advertisement used to find romance or friendship Companies * Personal, Inc., a Washington, D.C.-based tech startup * The Personal, a Canadian-based group car insurance and home insurance company * Telecom Personal, a mobile phone company in Argentina and Paraguay Music * ''Personal'' (album), the debut album by R&B group Men of Vizion * ''Personal'', the first album from singer-songwriter Quique González, and the title song * "Personal" (Aya Ueto song), a 2003 song by Aya Ueto from ''Message'' * "Personal" (Hrvy song), a song from ''Talk to Ya'' * "Personal" (The Vamps song), a song from ''Night & Day'' *"Personal", a song by Kehlani from ''SweetSexySavage'' Books * ''Personal'' (novel), a 2014 novel by Lee Child See also * The Personals (other) * Person * Personality psychology * Personalization * Human scal ...
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Killer List Of Videogames
Killer List of Videogames (KLOV) is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for players".COLLECTING: JUST ADD QUARTERS
by Ramin Setoodeh on (2005-07-18)


Overview

The KLOV's encyclopedia contains extensive entries for more than 4,650 machines made from 1971 through the present. It has cabinet, control panel and marquee images, screen shots and even s of the machine in some cases. Entries have machine ...
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Sea-Doo
Sea-Doo is a Canadian brand of personal watercraft (PWC) and boats manufactured by Bombardier Recreational Products (BRP). All Sea-Doo models are driven by an impeller-driven waterjet. All Sea-Doo PWC models are currently produced at BRP's plants in Querétaro and Juárez, Mexico. Its Rotax engines are produced at BRP's plant in Gunskirchen, Austria. In 2016, Sea-Doo had a 45.8% share of the PWC market. History Bombardier introduced its first personal watercraft in 1968, called the Bombardier Sea-Doo. It was designed and mentored by Clayton Jacobson II, who would later develop the more successful Kawasaki Jet Ski watercraft. Also heavily involved was Bombardier's Laurent Beaudoin, who was interested in expanding the success of the Ski-Doo snowmobile to the PWC market. Advertised as the "Jet-powered Aqua Scooter", the original yellow Sea-Doo was 5 feet wide and 7.5 feet long, somewhat resembling a flying saucer. In 1968, it was powered by an air-cooled, 320cc engine with a top s ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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Arctic Thunder
''Arctic Thunder'' is a snowmobile racing game developed by Midway Games. It was released as an arcade game, as well as on the Sony PlayStation 2 and Xbox consoles, and was a launch title for the latter. In the arcade version of the game, jets blow cold or hot winds, depending on the setting, in the player's face during gameplay. ''Arctic Thunder'' is part of Midway's ''Thunder'' series, which also included ''Hydro Thunder'', '' 4 Wheel Thunder'', '' Offroad Thunder'', and '' Hydro Thunder Hurricane''. The Xbox version of this game is not compatible with the Xbox 360. A Dreamcast port was also planned but was cancelled due to sagging sales of the console. A website was made available before the game's release. As of 2007, the site is no longer active. Reception The Xbox version received "mixed" reviews, while the PlayStation 2 version received "generally unfavorable reviews", according to the review aggregation website Metacritic. Jim Preston of '' NextGen''s December 2001 issu ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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Hyper (magazine)
''Hyper'' was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019. In addition to coverage of current major video game systems and game releases, ''Hyper'' also covered anime, DVD movies, arcade games, arcade and classic games, and featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music. ''Hyper'' also had a sister magazine, the PC game, PC gaming oriented ''PC PowerPlay''. History ''Hyper'' was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited ''Megazone''; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart publishing in September 1993 and started covering Sega games only. Clarke, who left ''Megazone'' at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform g ...
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Emap International Limited
Ascential plc, formerly EMAP, is a British business-to-business media business specialising in exhibitions & festivals and information services. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the ''Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Publishing Co., the Peterborough Advertiser Co., the ...
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