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Xlib
Xlib (also known as libX11) is an X Window System protocol client library written in the C programming language. It contains functions for interacting with an X server. These functions allow programmers to write programs without knowing the details of the X protocol. Few applications use Xlib directly; rather, they employ other libraries that use Xlib functions to provide widget toolkits: * X Toolkit Intrinsics (Xt) * Athena widget set (Xaw) * Motif * FLTK * GTK * Qt (X11 version) * Tk * SDL (Simple DirectMedia Layer) * SFML (Simple and Fast Multimedia Library) Xlib appeared around 1985, and is used in GUIs for many Unix-like operating systems. A re-implementation of Xlib was introduced in 2007 using XCB. Data types The main types of data in Xlib are the Display structure and the types of the identifiers. Informally, a display is a physical or virtual device where graphical operations are done. The Display structure of the Xlib library contains information about t ...
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Xlib Square Example
Xlib (also known as libX11) is an X Window System protocol client library written in the C programming language. It contains functions for interacting with an X server. These functions allow programmers to write programs without knowing the details of the X protocol. Few applications use Xlib directly; rather, they employ other libraries that use Xlib functions to provide widget toolkits: * X Toolkit Intrinsics (Xt) * Athena widget set (Xaw) * Motif * FLTK * GTK * Qt (X11 version) * Tk * SDL (Simple DirectMedia Layer) * SFML (Simple and Fast Multimedia Library) Xlib appeared around 1985, and is used in GUIs for many Unix-like operating systems. A re-implementation of Xlib was introduced in 2007 using XCB. Data types The main types of data in Xlib are the Display structure and the types of the identifiers. Informally, a display is a physical or virtual device where graphical operations are done. The Display structure of the Xlib library contains information about th ...
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Xlib Square Example With ICEWM Decorations
Xlib (also known as libX11) is an X Window System protocol client library written in the C programming language. It contains functions for interacting with an X server. These functions allow programmers to write programs without knowing the details of the X protocol. Few applications use Xlib directly; rather, they employ other libraries that use Xlib functions to provide widget toolkits: * X Toolkit Intrinsics (Xt) * Athena widget set (Xaw) * Motif * FLTK * GTK * Qt (X11 version) * Tk * SDL (Simple DirectMedia Layer) * SFML (Simple and Fast Multimedia Library) Xlib appeared around 1985, and is used in GUIs for many Unix-like operating systems. A re-implementation of Xlib was introduced in 2007 using XCB. Data types The main types of data in Xlib are the Display structure and the types of the identifiers. Informally, a display is a physical or virtual device where graphical operations are done. The Display structure of the Xlib library contains information about th ...
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X Window System Protocols And Architecture
In computing, the X Window System (commonly: X11, or X) is a network-transparent windowing system for bitmap displays. This article details the protocols and technical structure of X11. Client–server model and network transparency X uses a client–server model. An ''X server'' program runs on a computer with a graphical display and communicates with various ''client programs''. The X server acts as a go-between for the user and the client programs, accepting requests on TCP port 6000 for graphical output (windows) from the client programs and displaying them to the user (display), and receiving user input (keyboard, mouse) and transmitting it to the client programs. In X, the server runs on the user's computer, while the clients may run on remote machines. This terminology reverses the common notion of client–server systems, where the ''client'' normally runs on the user's local computer and the server runs on the remote computer. The X Window terminology takes the perspe ...
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Event Loop
In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request until an event has arrived), then calls the relevant event handler ("dispatches the event"). The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop. The event-loop may be used in conjunction with a reactor, if the event provider follows the file interface, which can be selected or 'polled' (the Unix system call, not actual polling). The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program. ...
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X Toolkit Intrinsics
X Toolkit Intrinsics (also known as Xt, for X toolkit) is a library that implements an API to facilitate the development of programs with a graphical user interface (GUI) for the X Window System. It can be used in the C or C++ languages. The low-level library Xlib is the client-side implementation of the X11 protocol. It communicates with an X server, but does not provide any function for implementing graphical control elements ("widgets"), such as buttons or menus. The Xt library provides support for creating widget types, but does not provide any itself. A programmer could use the Xt library to create and use a new type of widget. Xt implemented some object oriented concepts, such as inheritance (the user could make their own button by reusing code written for another type of button), events, and callbacks. Since the graphical user interface of applications typically requires a number of widget types, most developers are reluctant to write their own, and instead prefe ...
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Display Server
In computing, a windowing system (or window system) is software that manages separately different parts of display screens. It is a type of graphical user interface (GUI) which implements the WIMP (windows, icons, menus, pointer) paradigm for a user interface. Each currently running application is assigned a usually resizable and usually rectangular surface of the display to present its GUI to the user; these windows may overlap each other, as opposed to a tiling interface where they are not allowed to overlap. Usually a window decoration is drawn around each window. The programming of both the window decoration and of available widgets inside of the window, which are graphical elements for direct user interaction, such as sliders, buttons, etc., is eased and simplified through the use of widget toolkits. Technical details The main component of any windowing system is usually called the display server, although alternative denominations such as window server or composit ...
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X11 Display Server Protocol
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. X does not mandate the user interfacethis is handled by individual programs. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at version 11 (hence "X11") since September 1987. The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. Purpose and abilities X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person using a ...
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X Window System
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. X does not mandate the user interfacethis is handled by individual programs. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at version 11 (hence "X11") since September 1987. The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. Purpose and abilities X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person using a ...
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Motif (software)
In computing, Motif refers to both a graphical user interface (GUI) specification and the widget toolkit for building applications that follow that specification under the X Window System on Unix and Unix-like operating systems. The Motif look and feel is distinguished by its use of rudimentary square and chiseled three-dimensional effects for its various user interface elements. Motif is the toolkit for the Common Desktop Environment and IRIX Interactive Desktop, thus it was the standard widget toolkit for Unix. Closely related to Motif is the Motif Window Manager (MWM). After many years as proprietary software, Motif was released in 2012, as free software under the GNU Lesser General Public License (LGPL-2.1-or-later). History Motif was created by the Open Software Foundation (OSF) to be a standard graphical user interface for Unix platforms. Rather than create a new interface from scratch, OSF opened a Request For Technology (RFT) in 1988 to solicit existing technologies ...
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X Athena Widgets
X Athena Widgets or Xaw is a GUI widget library for the X Window System. Developed as part of Project Athena, Xaw was written under the auspices of the MIT X Consortium as a sample widget set built on X Toolkit Intrinsics (Xt); Xt and Xaw are collectively known as the X Toolkit. Xaw has been largely superseded by more sophisticated toolkits like Motif, and later toolkits such as GTK, and Qt, but it is still maintained (by the X.Org Foundation) and is available as part of most X Window System installations. The library, like other core parts of X, is licensed under the MIT License. In a talk for USENIX, X pioneer Jim Gettys remarked that although Athena widgets were "ugly", they were often used in the period of X history that he describes as the "GUI wars", as a safe alternative to the competing Motif and Open Look OPEN LOOK (sometimes referred to as Open Look) is a graphical user interface (GUI) specification for UNIX workstations. It was originally defined in the late ...
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Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. A common misconception is that SDL is a game engine. However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C, and provides the application programming interface in C, with bindings to other languages available. It is free and o ...
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EGL (OpenGL)
EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system. EGL handles graphics context management, surface/buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs." EGL is managed by the non-profit technology consortium Khronos Group. The acronym ''EGL'' is an initialism, which starting from EGL version 1.2 refers to ''Khronos Native Platform Graphics Interface''. Prior to version 1.2, the name of the EGL specification was ''OpenGL ES Native Platform Graphics Interface''. X.Org development documentation glossary defines EGL as "Embedded-System Graphics Library". Adoption * The BlackBerry 10 and BlackBerry Tablet OS mobile device operating system uses EGL for 3D graphics rendering. Both support EGL version 1.4. * The Android mobile device operating system uses EGL for 3D graphics rendering. * The Wayland ...
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