Xi'an (comics)
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Xi'an (comics)
Professor X Xavin X-Cutioner The X-Cutioner (Carl Denti) is a fictional character, a former FBI agent obsessed with stalking mutants who kill humans. He uses an array of both alien technology (such as Shi'ar power armor and Z'nox sensors) and Earthly technology (such as Sentinel propulsion units) in his quest. Created by Scott Lobdell, he first appeared in ''The Uncanny X-Men'' Annual #17 (1993). Denti's father was an army officer murdered for following an illegal order, which would later interfere with his crusade against mutants. Eventually becoming an F.B.I. officer, Denti partners with a contact of Charles Xavier's, Fred Duncan, a member of the mutant supporter network known as the Xavier Underground who maintains mutant criminal records and stockpiles the weapons and technology of X-Men foes. Denti takes the files, weapons, and technology for himself and assumes the name X-Cutioner, with the proclaimed mission of killing any mutant that has killed other people first. Den ...
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Fictional Character
In fiction, a character (or speaker, in poetry) is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made. Derived from the Ancient Greek word , the English word dates from the Restoration, although it became widely used after its appearance in '' Tom Jones'' by Henry Fielding in 1749. From this, the sense of "a part played by an actor" developed.Harrison (1998, 51-2) quotation: (Before this development, the term ''dramatis personae'', naturalized in English from Latin and meaning "masks of the drama," encapsulated the notion of characters from the literal aspect of masks.) Character, particularly when enacted by an actor in the theatre or cinema, involves "the illusion of being a human person". In literature, characters guide readers through their stories, hel ...
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Skin (Marvel Comics)
Skin (Angelo Espinosa) is a fictional character (a human mutant) appearing in American comic books published by Marvel Comics. The character first appeared in ''The Uncanny X-Men'' #317 (October 1994). Fictional character biography Angelo Espinosa was a former gang member from the east Los Angeles area who faked his own death to leave that part of his life behind. Skin was one of four young mutants (including M, Husk, and Blink) abducted by the Phalanx, a techno-organic alien race. The reason behind the abductions was so that the Phalanx could uncover the secret behind their inability to assimilate mutants into their collective. Through their combined efforts and those of Banshee, Emma Frost, Sabretooth, Synch, and Jubilee, the four young mutants managed to escape their confines; although, Blink sacrificed herself by using her powers to destroy the Phalanx that had captured them. Afterwards, Skin accepted an invitation to enroll in the Massachusetts Academy, a school ...
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Archangel (comics)
Warren Kenneth Worthington III, originally known as Angel and later as Archangel, is a superhero appearing in American comic books published by Marvel Comics and is a founding member of the X-Men. Created by writer Stan Lee and artist Jack Kirby, the character first appeared in ''The X-Men'' #1 (September 1963). Angel is a mutant, an evolved species of humans who are born with superhuman abilities. The character originally possesses a pair of large feathered wings extending from his back, enabling him to fly. He is the heir of the Worthington family fortune, and this privileged background results in Warren being stereotyped as self-absorbed and unable to deal with hardships during his early years with the X-Men. This personality was ultimately replaced with a more introspective and brooding personality in the late 1980s, when the character was changed into the darker "Archangel" persona. While Angel's wings were originally feathered, his transition to Archangel resulted in metalli ...
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Pupa
A pupa ( la, pupa, "doll"; plural: ''pupae'') is the life stage of some insects undergoing transformation between immature and mature stages. Insects that go through a pupal stage are holometabolous: they go through four distinct stages in their life cycle, the stages thereof being egg, larva, pupa, and imago. The processes of entering and completing the pupal stage are controlled by the insect's hormones, especially juvenile hormone, prothoracicotropic hormone, and ecdysone. The act of becoming a pupa is called pupation, and the act of emerging from the pupal case is called eclosion or emergence. The pupae of different groups of insects have different names such as ''chrysalis'' for the pupae of butterflies and ''tumbler'' for those of the mosquito family. Pupae may further be enclosed in other structures such as cocoons, nests, or shells. Position in life cycle The pupal stage follows the larval stage and precedes adulthood (''imago'') in insects with complete metamorphosi ...
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Business Magnate
A business magnate, also known as a tycoon, is a person who has achieved immense wealth through the ownership of multiple lines of enterprise. The term characteristically refers to a powerful entrepreneur or investor who controls, through personal enterprise ownership or a dominant shareholding position, a firm or industry whose goods or services are widely consumed. Such individuals have been known by different terms throughout history, such as industrialists, robber barons, captains of industry, czars, moguls, oligarchs, plutocrats, or taipans. Etymology The term '' magnate'' derives from the Latin word ''magnates'' (plural of ''magnas''), meaning "great man" or "great nobleman". The term ''mogul'' is an English corruption of ''mughal'', Persian or Arabic for "Mongol". It alludes to emperors of the Mughal Empire in Medieval India, who possessed great power and storied riches capable of producing wonders of opulence such as the Taj Mahal. The term ''tycoon'' derives from ...
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Casino
A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live entertainment, such as stand-up comedy, concerts, and sports. and usage ''Casino'' is of Italian origin; the root means a house. The term ''casino'' may mean a small country villa, summerhouse, or social club. During the 19th century, ''casino'' came to include other public buildings where pleasurable activities took place; such edifices were usually built on the grounds of a larger Italian villa or palazzo, and were used to host civic town functions, including dancing, gambling, music listening, and sports. Examples in Italy include Villa Farnese and Villa Giulia, and in the US the Newport Casino in Newport, Rhode Island. In modern-day Italian, a is a brothel (also called , literally "closed house"), a mess (confusing situation), or a noisy ...
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X-Men 2099
''X-Men 2099'' is a comic book series published by Marvel Comics from 1993 to 1996 that chronicled the adventures of an X-Men team in the year 2099. It extends the Marvel 2099 imprint, which features other future versions of popular Marvel characters, such as Spider-Man 2099 and Hulk 2099. The series was written by John Francis Moore and largely pencilled by Ron Lim. The series began in October 1993 and lasted 35 issues along with two specials. It spawned a line of action figures, mostly featuring the more popular characters in the book. In issue #20, the title received a minor makeover, officially joining the 2099 imprint and changing its name to ''X-Men 2099 A.D.'', the "A.D." standing for "After Doom". At the series' end, it was folded into '' 2099: World of Tomorrow'', though members of the team were rarely seen after that point. The first issue featured a blue foil cover on cardstock and the double-sized 25th issue's cover was extra-glossy with foil letters, metallic silve ...
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Ron Lim
Ronald Lim (born 1965) is an American comic book artist living in Sacramento, California. He is best known for his work for Marvel Comics on their various "cosmic" titles, most particularly the ''Silver Surfer'' (vol. 3) series. Biography Lim's interest in comics began as a child, when he read comics and drew his favorite heroes, including Batman and the Fantastic Four.Lin, Sam Chu. "Asians Fulfill Fantasies As Comic Book Artists," ''Asian Week'' (17 June 1988), p. 12. His first published work was for the independent comic book title ''Ex-Mutants'', which he worked on from 1986 to 1988. He was "discovered" by Marvel at a 1987 comic convention, and was hired on the spot. Lim penciled the ''Silver Surfer'' (vol. 3) series for almost six years (1988–94). He also penciled most of the "Infinity" trilogy of large-scale crossover limited series which Marvel published in the early 1990s—''Infinity Gauntlet'' (1991), ''Infinity War'' (1992), and ''Infinity Crusade'' (1993). He retur ...
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John Francis Moore (comics)
John Francis Moore is a comic book writer known for stints as writer on such Marvel comics series as ''X-Force'', ''X-Factor'', ''Doom 2099'' and ''X-Men 2099''. He also wrote ''Elseworld's Finest'' and co-wrote '' Batman/Houdini: The Devil's Workshop'' with Howard Chaykin for DC's Elseworlds series, and was the writer for Howard Chaykin's ''American Flagg!'' series. Bibliography DC Comics *''The Batman Chronicles'' #11 (1998) *'' Batman: Legends of the Dark Knight'' #42-43 (1993) *'' Batman/Houdini: The Devil's Workshop'' Original Graphic Novel (1993) *''Batman: Family'' #1-8 (2002–2003) *''Batman: Poison Ivy'' (1997) *''Batman/Scarecrow 3-D'' #1 (1998) *''Birds of Prey: Batgirl/Catwoman'' (2003) *''Birds of Prey: Catwoman/Oracle'' (2003) *'' Catwoman vol. 2'' #92-94 (2001) *''Chronos'' #1-11, #1000000 (1998–1999) *''Detective Comics'' #773-775 (2002) *''Elseworld's Finest'' #1-2 (1997) *''Fate'' #0-4 (1994–1995) *''Legends of the DC Universe 80-Page Giant'' #1 (1998) ...
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Imprint (trade Name)
An imprint of a publisher is a trade name under which it publishes a work. A single publishing company may have multiple imprints, often using the different names as brands to market works to various demographic consumer segments. Description An imprint of a publisher is a trade name—a name that a business uses for trading commercial products or services—under which a work is published. Imprints typically have a defining character or mission. In some cases, the diversity results from the takeover of smaller publishers (or parts of their business) by a larger company. In the case of Barnes & Noble, imprints have been used to facilitate the venture of a bookseller into publishing. In the video game industry, some game companies operate various publishing labels with Take-Two Interactive credited as "the father of label" in their case the labels are wholly owned incorporated entities with their own publishing and distributing, sales and marketing infrastructure and management ...
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Marvel 2099
Marvel 2099 is a Marvel Comics imprint, started in 1992, that was originally one possible future of the Marvel Universe, but later revealed in a climax of ''Superior Spider-Man Goblin Nation arc'' and ''Amazing Spider-Man'' Vol. 3 #14 to be the Earth of the prime Marvel continuity in the distant future. It was originally announced by Stan Lee in his " Stan's Soapbox" column as a single series entitled ''The Marvel World of Tomorrow'', which was being developed by Lee and John Byrne. This later changed to a line of books under the banner ''Marvel 2093'' (the date being one hundred years from the year in which the titles launched) before finally being published as ''Marvel 2099''. Three of the initial four titles launched—''Doom 2099'', ''Punisher 2099'', and ''Spider-Man 2099''—starred futuristic takes on pre-existing characters. The fourth, ''Ravage 2099'', featured an all-new superhero, scripted for several months by Stan Lee. The 2099 line soon expanded to include ''2099 ...
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Gambit (Marvel Comics)
Gambit (Remy Etienne LeBeau) is a fictional character appearing in American comic books published by Marvel Comics, commonly in association with the X-Men. The character was created by writer Chris Claremont and artist Jim Lee. Drawn by artist Mike Collins (comics), Mike Collins, Gambit made his first appearances in ''The Uncanny X-Men, The Uncanny X-Men Annual'' #14 (July 1990) and ''The Uncanny X-Men'' #266 (Aug. 1990).
"Marvel Characters", accessed April 9, 2015.
Gambit belongs to a subspecies of humans called Mutant (Marvel Comics), mutants, who are born with superhuman abilities. Gambit has the ability to mentally create, control, and manipulate pure kinetic energy to his desire. He is also incredibly knowledgeable and skilled in card throwing, hand-to-hand combat, and the use of a bō staff. Gambit is known to charge playing cards and other objects ...
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