Xbox Live Indie Games
   HOME
*





Xbox Live Indie Games
Xbox Live Indie Games (XBLIG; previously called Xbox Live Community Games; XBLCG) are video games created by individual developers or small teams of developers released on Microsoft's Xbox Live Marketplace for the Xbox 360. The games were developed using Microsoft XNA, and developed by one or more independent developers that are registered with App Hub. Unlike Xbox Live Arcade titles, these were generally only tested within the local creator community, had much lower costs of production, and generally were less expensive to purchase. The service was released to widespread use alongside the New Xbox Experience, and , over 3,300 games had been released on the service, many receiving media attention. All Indie Games currently require the user to be logged into their Xbox Live account to initiate the start-up of each game. Indie Games were not available in Australia, due to the requirement for all games to be rated by the Australian Classification Board, and the prohibitive expenses in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Microsoft Developer Network
Microsoft Developer Network (MSDN) was the division of Microsoft responsible for managing the firm's relationship with developers and testers, such as hardware developers interested in the operating system (OS), and software developers developing on the various OS platforms or using the API or scripting languages of Microsoft's applications. The relationship management is situated in assorted media: web sites, newsletters, developer conferences, trade media, blogs and DVD distribution. Starting in January 2020, the website is fully integrated with Microsoft Docs. Websites MSDN's primary web presence at ''msdn.microsoft.com'' is a collection of sites for the developer community that provide information, documentation, and discussion that is authored both by Microsoft and by the community at large. Recently, Microsoft has placed emphasis on incorporation of forums, blogs, library annotations and social bookmarking to make MSDN an open dialog with the developer community rather t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Indie Games Summer Uprising
The Indie Games Uprising is a developer led event designed to promote the "best of the best" Xbox Live Indie Games. The promotion was originally conceived by Robert Boyd of Zeboyd Games and Ian Stocker of MagicalTimeBean, when they noticed that they both had games coming out in the same time frame. Promotions Indie Games Winter Uprising The first Indie Games Uprising launched in December 2010. The promotion was curated by developers Robert Boyd and Ian Stocker. Notable releases include Cthulhu Saves the World, ''Soulcaster II'', Decimation X3 by Xona Games, and ''ZP2KX: Zombies & Pterodactyls!'' by Ska Studios. Boyd reported "spotty results" from the promotion, and cited developer's inability to set release dates on their games as a major issue. Shortly after the promotion, Microsoft allowed developers to select release dates for their games. Indie Games Summer Uprising Journalist Dave Voyles and Indie Games Winter Uprising developer Kris Steele of Fun Infused Games coordinated ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Indie Games Winter Uprising
The Indie Games Uprising is a developer led event designed to promote the "best of the best" Xbox Live Indie Games. The promotion was originally conceived by Robert Boyd of Zeboyd Games and Ian Stocker of MagicalTimeBean, when they noticed that they both had games coming out in the same time frame. Promotions Indie Games Winter Uprising The first Indie Games Uprising launched in December 2010. The promotion was curated by developers Robert Boyd and Ian Stocker. Notable releases include Cthulhu Saves the World, ''Soulcaster II'', Decimation X3 by Xona Games, and ''ZP2KX: Zombies & Pterodactyls!'' by Ska Studios. Boyd reported "spotty results" from the promotion, and cited developer's inability to set release dates on their games as a major issue. Shortly after the promotion, Microsoft allowed developers to select release dates for their games. Indie Games Summer Uprising Journalist Dave Voyles and Indie Games Winter Uprising developer Kris Steele of Fun Infused Games coordinated ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Indie Games Uprising
The Indie Games Uprising is a developer led event designed to promote the "best of the best" Xbox Live Indie Games. The promotion was originally conceived by Robert Boyd of Zeboyd Games and Ian Stocker of MagicalTimeBean, when they noticed that they both had games coming out in the same time frame. Promotions Indie Games Winter Uprising The first Indie Games Uprising launched in December 2010. The promotion was curated by developers Robert Boyd and Ian Stocker. Notable releases include Cthulhu Saves the World, ''Soulcaster II'', Decimation X3 by Xona Games, and ''ZP2KX: Zombies & Pterodactyls!'' by Ska Studios. Boyd reported "spotty results" from the promotion, and cited developer's inability to set release dates on their games as a major issue. Shortly after the promotion, Microsoft allowed developers to select release dates for their games. Indie Games Summer Uprising Journalist Dave Voyles and Indie Games Winter Uprising developer Kris Steele of Fun Infused Games coordinated ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Zeboyd Games
Zeboyd Games is a Indie developer of 8-bit and 16-bit-style indie role-playing games . Zeboyd is run and its games are created by Robert Boyd and William Stiernberg. The studio got its start with ''Breath of Death VII'' and ''Cthulhu Saves the World''; later made the third and fourth installments in the '' Penny Arcade Adventures'' series; and has since switched to the 16-bit style RPG '' Cosmic Star Heroine'' and ''Cthulhu Saves Christmas''. Interactive Novels ''Epiphany in Spaaace!'' ''Epiphany In Spaaace!'' is an interactive novel released on October 20, 2009 on Xbox Live Indie Games parodying sci-fi through the ongoing travails of Philemon K. Bort (possible Captain of the U.S.S. Epiphany, one of the latest additions to the Universal Galactic Space Corps fleet). It has sold about 500-700 copies. ''Molly the Were-Zompire'' The interactive novel ''Molly the Were-Zompire'' was released on Xbox Live Indie Games on December 10, 2009. It's the story of Molly Desper, who is turne ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes ''Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Elite Gudz
''Techno Kitten Adventure'' is a side-scrolling video game developed by 21st Street Games and published by creative design studio Elite Gudz for the iOS App Store, Xbox Live Indie Games market, Android Market and Windows Phone market. In the game, players control a flying kitten that must avoid obstacles and distractions timed to hardcore music. The game was first released on Xbox Live Indie Games on September 6, 2010 by Nick Kinkade (xMonox). The game was originally developed using Microsoft XNA and is no longer available to purchase. Gameplay In the game, the player navigates a kitten powered by a jetpack or by other methods with a single-button control. In the original Xbox Live Indie Games version the controls were limited to one button which players held to make the cat ascend, and released to make him descend. The object of the game is to accumulate a high score by avoiding black boxes and parameters on the top and bottom of the screen. The black lines change color in tim ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Techno Kitten Adventure
''Techno Kitten Adventure'' is a side-scrolling video game developed by 21st Street Games and published by creative design studio Elite Gudz for the iOS App Store, Xbox Live Indie Games market, Android Market and Windows Phone market. In the game, players control a flying kitten that must avoid obstacles and distractions timed to hardcore music. The game was first released on Xbox Live Indie Games on September 6, 2010 by Nick Kinkade (xMonox). The game was originally developed using Microsoft XNA and is no longer available to purchase. Gameplay In the game, the player navigates a kitten powered by a jetpack or by other methods with a single-button control. In the original Xbox Live Indie Games version the controls were limited to one button which players held to make the cat ascend, and released to make him descend. The object of the game is to accumulate a high score by avoiding black boxes and parameters on the top and bottom of the screen. The black lines change color in time ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Biology Battle
''Biology Battle'' is a multidirectional shooter for the Xbox 360 and Microsoft Windows. It is a dual-stick shooter with elements similar to '' Robotron: 2084'', ''Smash TV'', and '' Geometry Wars''. Development According to an interview with Novaleaf Game Studios, the game cost US$100,000 to make, higher than other XBLIG games. The game was written using C# and XNA. Reception ''Biology Battle'' received mixed reviews upon release. On Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ..., the Xbox 360 version of the game holds a score of 69/100 based on 13 reviews, indicating "mixed or average reviews". On GameRankings, the Xbox 360 version of the game holds a score of 71.25% based on 12 reviews. References External links Official ''Biology Battle'' website
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Visual Basic
Visual Basic is a name for a family of programming languages from Microsoft. It may refer to: * Visual Basic .NET (now simply referred to as "Visual Basic"), the current version of Visual Basic launched in 2002 which runs on .NET * Visual Basic (classic), the original Visual Basic supported from 1991–2008 * Embedded Visual Basic, the classic version geared toward embedded applications * Visual Basic for Applications, an implementation of Visual Basic 6 built into programs such as Microsoft Office and used for writing macros * VBScript VBScript (''"Microsoft Visual Basic Scripting Edition"'') is an Active Scripting language developed by Microsoft that is modeled on Visual Basic. It allows Microsoft Windows system administrators to generate powerful tools for managing computers ...
, an Active Scripting language {{SIA ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]