X10 (programming Language)
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X10 (programming Language)
X10 is a programming language being developed by IBM at the Thomas J. Watson Research Center as part of the Productive, Easy-to-use, Reliable Computing System (PERCS) project funded by DARPA's High Productivity Computing Systems (HPCS) program. History Its primary authors are Kemal Ebcioğlu, Saravanan Arumugam (Aswath), Vijay Saraswat, and Vivek Sarkar. X10 is designed specifically for parallel computing using the partitioned global address space (PGAS) model. A computation is divided among a set of ''places'', each of which holds some data and hosts one or more ''activities'' that operate on those data. It has a constrained type system for object-oriented programming, a form of dependent types. Other features include user-defined primitive ''struct'' types; globally distributed ''arrays'', and structured and unstructured parallelism. X10 uses the concept of parent and child relationships for activities to prevent the lock stalemate that can occur when two or more processes wa ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with imper ...
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Parallel Computing
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than m ...
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Array Programming Languages
In computer science, array programming refers to solutions which allow the application of operations to an entire set of values at once. Such solutions are commonly used in scientific and engineering settings. Modern programming languages that support array programming (also known as vector or multidimensional languages) have been engineered specifically to generalize operations on scalars to apply transparently to vectors, matrices, and higher-dimensional arrays. These include APL, J, Fortran 90, MATLAB, Analytica, lists), Octave, R, Cilk Plus, Julia, Perl Data Language (PDL). In these languages, an operation that operates on entire arrays can be called a ''vectorized'' operation, regardless of whether it is executed on a vector processor, which implements vector instructions. Array programming primitives concisely express broad ideas about data manipulation. The level of concision can be dramatic in certain cases: it is not uncommon to find array programming language on ...
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Unified Parallel C
Unified Parallel C (UPC) is an extension of the C programming language designed for high-performance computing on large-scale parallel machines, including those with a common global address space ( SMP and NUMA) and those with distributed memory (e. g. clusters). The programmer is presented with a single partitioned global address space; where shared variables may be directly read and written by any processor, but each variable is physically associated with a single processor. UPC uses a ''single program, multiple data'' (SPMD) model of computation in which the amount of parallelism is fixed at program startup time, typically with a single thread of execution per processor. In order to express parallelism, UPC extends ISO C 99 with the following constructs: * An explicitly parallel execution model * A shared address space ( storage qualifier) with thread-local parts (normal variables) * Synchronization primitives and a memory consistency model * Explicit communication ...
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Parallel Programming Model
In computing, a parallel programming model is an abstraction of parallel computer architecture, with which it is convenient to express algorithms and their composition in programs. The value of a programming model can be judged on its ''generality'': how well a range of different problems can be expressed for a variety of different architectures, and its ''performance'': how efficiently the compiled programs can execute. The implementation of a parallel programming model can take the form of a library invoked from a sequential language, as an extension to an existing language, or as an entirely new language. Consensus around a particular programming model is important because it leads to different parallel computers being built with support for the model, thereby facilitating portability of software. In this sense, programming models are referred to as '' bridging'' between hardware and software.Leslie G. Valiant, "A bridging model for parallel computation", Communications of the ...
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Non-blocking Algorithm
In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress. "Non-blocking" was used as a synonym for "lock-free" in the literature until the introduction of obstruction-freedom in 2003. The word "non-blocking" was traditionally used to describe telecommunications networks that could route a connection through a set of relays "without having to re-arrange existing calls" (see Clos network). Also, if the telephone exchange "is not defective, it can always make the connection" (see nonblocking minimal spanning switch). Motivation The traditional approach to multi-threaded programming is to use locks to synchronize access to shared resourc ...
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Fortress (programming Language)
Fortress is a discontinued experimental programming language for high-performance computing, created by Sun Microsystems with funding from DARPA's High Productivity Computing Systems project. One of the language designers was Guy L. Steele Jr., whose previous work includes Scheme, Common Lisp, and Java. Design The name "Fortress" was intended to connote a secure Fortran, i.e., "a language for high-performance computation that provides abstraction and type safety on par with modern programming language principles". Language features included implicit parallelism, Unicode support and concrete syntax similar to mathematical notation. The language was not designed to be similar to Fortran. Syntactically, it most resembles Scala, Standard ML, and Haskell. Fortress was designed from the outset to have multiple syntactic stylesheets. Source code can be rendered as ASCII text, in Unicode, or as a prettied image. This would allow for support of mathematical symbols and other symb ...
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Concurrency (computer Science)
In computer science, concurrency is the ability of different parts or units of a program, algorithm, or problem to be executed out-of-order or in partial order, without affecting the outcome. This allows for parallel execution of the concurrent units, which can significantly improve overall speed of the execution in multi-processor and multi-core systems. In more technical terms, concurrency refers to the decomposability of a program, algorithm, or problem into order-independent or partially-ordered components or units of computation. According to Rob Pike, concurrency is the composition of independently executing computations, and concurrency is not parallelism: concurrency is about dealing with lots of things at once but parallelism is about doing lots of things at once. Concurrency is about structure, parallelism is about execution, concurrency provides a way to structure a solution to solve a problem that may (but not necessarily) be parallelizable. A number of mathema ...
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Coarray Fortran
Coarray Fortran (CAF), formerly known as F--, started as an extension of Fortran 95/2003 for parallel processing created by Robert Numrich and John Reid in the 1990s. The Fortran 2008 standard (ISO/IEC 1539-1:2010) now includes coarrays (spelled without hyphen), as decided at the May 2005 meeting of the ISO Fortran Committee; the syntax in the Fortran 2008 standard is slightly different from the original CAF proposal. A CAF program is interpreted as if it were replicated a number of times and all copies were executed asynchronously. Each copy has its own set of data objects and is termed an ''image''. The array syntax of Fortran is extended with additional trailing subscripts in square brackets to provide a concise representation of references to data that is spread across images. The CAF extension was implemented in some Fortran compilers such as those from Cray (since release 3.1). Since the inclusion of coarrays in the Fortran 2008 standard, the number of implementations i ...
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Chapel (programming Language)
Chapel, the Cascade High Productivity Language, is a parallel programming language that was developed by Cray, and later by Hewlett Packard Enterprise which acquired Cray. It was being developed as part of the Cray Cascade project, a participant in DARPA's High Productivity Computing Systems (HPCS) program, which had the goal of increasing supercomputer productivity by 2010. It is being developed as an open source project, under version 2 of the Apache license. The Chapel compiler is written in C and C++ (C++14). The backend (i.e. the optimizer) is LLVM, written in C++. Python 3.7 or newer is required for some optional components such Chapel’s test system and c2chapel, a tool to generate C bindings for Chapel. By default Chapel compiles to binary expendables, but it can also compile to C code, and then LLVM is not used. Chapel code can be compiled to libraries to be callable from C, or Fortran or e.g. Python also supported. Chapel includes preliminary work to target NVidia GP ...
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Dependent Types
In computer science and logic, a dependent type is a type whose definition depends on a value. It is an overlapping feature of type theory and type systems. In intuitionistic type theory, dependent types are used to encode logic's quantifiers like "for all" and "there exists". In functional programming languages like Agda, ATS, Coq, F*, Epigram, and Idris, dependent types help reduce bugs by enabling the programmer to assign types that further restrain the set of possible implementations. Two common examples of dependent types are ''dependent functions'' and ''dependent pairs''. The return type of a dependent function may depend on the ''value'' (not just type) of one of its arguments. For instance, a function that takes a positive integer n may return an array of length n, where the array length is part of the type of the array. (Note that this is different from polymorphism and generic programming, both of which include the type as an argument.) A dependent pair may have a s ...
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