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Xrender
The X Rendering Extension (Render or XRender) is an extension to the X11 core protocol to implement image compositing in the X server, to allow an efficient display of transparent images. History It was written by Keith Packard in 2000 and was first released with XFree86 version 4.0.1. Its design was influenced by rio, the windowing system for Plan 9. Motivation The core X Window System drawing protocol does not have a way to efficiently draw transparent objects: A computer display is composed of individual pixels, which can only show a single color at a time. Thus transparency can only be achieved by mixing the colors of the transparent object to be drawn with the background color (alpha compositing). However, the standard X protocol only allows drawing with solid color, so the only way to achieve transparency is to fetch the background color from the screen, mix it with the object color, then write it back, which is fairly inefficient.
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Unix
Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and others. Initially intended for use inside the Bell System, AT&T licensed Unix to outside parties in the late 1970s, leading to a variety of both academic and commercial Unix variants from vendors including University of California, Berkeley (Berkeley Software Distribution, BSD), Microsoft (Xenix), Sun Microsystems (SunOS/Solaris (operating system), Solaris), Hewlett-Packard, HP/Hewlett Packard Enterprise, HPE (HP-UX), and IBM (IBM AIX, AIX). In the early 1990s, AT&T sold its rights in Unix to Novell, which then sold the UNIX trademark to The Open Group, an industry consortium founded in 1996. The Open Group allows the use of the mark for certified operating systems that comply with the Single UNIX Specification (SUS). Unix systems are chara ...
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Alpha Blending
In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite. Compositing is used extensively in film when combining computer-rendered image elements with live footage. Alpha blending is also used in 2D computer graphics to put rasterized foreground elements over a background. In order to combine the picture elements of the images correctly, it is necessary to keep an associated ''matte'' for each element in addition to its color. This matte layer contains the coverage information—the shape of the geometry being drawn—making it possible to distinguish between parts of the image where something was drawn and parts that are empty. Although the most basic operation of combining two images is ...
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Glyph
A glyph () is any kind of purposeful mark. In typography, a glyph is "the specific shape, design, or representation of a character". It is a particular graphical representation, in a particular typeface, of an element of written language. A grapheme, or part of a grapheme (such as a diacritic), or sometimes several graphemes in combination (a composed glyph) can be represented by a glyph. Glyphs, graphemes and characters In most languages written in any variety of the Latin alphabet except English, the use of diacritics to signify a sound mutation is common. For example, the grapheme requires two glyphs: the basic and the grave accent . In general, a diacritic is regarded as a glyph, even if it is contiguous with the rest of the character like a cedilla in French, Catalan or Portuguese, the ogonek in several languages, or the stroke on a Polish " Ł". Although these marks originally had no independent meaning, they have since acquired meaning in the field of mathematic ...
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Trapezoid
A quadrilateral with at least one pair of parallel sides is called a trapezoid () in American and Canadian English. In British and other forms of English, it is called a trapezium (). A trapezoid is necessarily a Convex polygon, convex quadrilateral in Euclidean geometry. The parallel sides are called the ''bases'' of the trapezoid. The other two sides are called the ''legs'' (or the ''lateral sides'') if they are not parallel; otherwise, the trapezoid is a parallelogram, and there are two pairs of bases). A ''scalene trapezoid'' is a trapezoid with no sides of equal measure, in contrast with the #Special cases, special cases below. Etymology and ''trapezium'' versus ''trapezoid'' Ancient Greek mathematician Euclid defined five types of quadrilateral, of which four had two sets of parallel sides (known in English as square, rectangle, rhombus and rhomboid) and the last did not have two sets of parallel sides – a τραπέζια (''trapezia'' literally "a table", itself fr ...
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Triangle
A triangle is a polygon with three Edge (geometry), edges and three Vertex (geometry), vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non-Collinearity, collinear, determine a unique triangle and simultaneously, a unique Plane (mathematics), plane (i.e. a two-dimensional Euclidean space). In other words, there is only one plane that contains that triangle, and every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; however, in higher-dimensional Euclidean spaces, this is no longer true. This article is about triangles in Euclidean geometry, and in particular, the Euclidean plane, except where otherwise noted. Types of triangle The terminology for categorizing triangles is more than two thousand years old, having been defined on the very first page of ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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Transparency (graphic)
Transparency in computer graphics is possible in a number of file formats. The term " transparency" is used in various ways by different people, but at its simplest there is "full transparency" i.e. something that is completely invisible. Only part of a graphic should be fully transparent, or there would be nothing to see. More complex is "partial transparency" or "translucency" where the effect is achieved that a graphic is partially transparent in the same way as colored glass. Since ultimately a printed page or computer or television screen can only be one color at a point, partial transparency is always simulated at some level by mixing colors. There are many different ways to mix colors, so in some cases transparency is ambiguous. In addition, transparency is often an "extra" for a graphics format, and some graphics programs will ignore the transparency. Raster file formats that support transparency include GIF, PNG, BMP, TIFF, TGA and JPEG 2000, through either a '' ...
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Drop Shadow
In graphic design and computer graphics, a drop shadow is a visual effect consisting of a drawing element which looks like the shadow of an object, giving the impression that the object is raised above the objects behind it. The drop shadow is often used for elements of a graphical user interface such as windows or menus, and for simple text. The text label for icons on desktops in many desktop environments has a drop shadow, as this effect effectively distinguishes the text from any colored background it may be in front of. A simple way of drawing a drop shadow of a rectangular object is to draw a gray or black area underneath and offset from the object. In general, a drop shadow is a copy in black or gray of the object, drawn in a slightly different position. Realism may be increased by: # Darkening the colors of the pixels where the shadow casts instead of making them gray. This can be done with alpha blending the shadow with the area it is cast on. # Softening the edges of th ...
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KDE Software Compilation
The KDE Software Compilation (KDE SC) was an umbrella term for the desktop environment plus a range of included applications produced by KDE. From its 1.0 release in July 1998 until the release of version 4.4 in February 2010, the Software Compilation was simply known as KDE, which stood for K Desktop Environment until the rebrand. The then called KDE SC was used from 4.4 onward until the final release 4.14 in July 2014. It consisted of the KDE Plasma 4 desktop and those KDE applications, whose development teams chose to follow the Software Compilation's release schedule. After that, the KDE SC was split into three separate product entities: KDE Plasma, KDE Frameworks and KDE Applications, each with their own independent release schedules. History Origins KDE was founded in 1996 by Matthias Ettrich, who was then a student at the University of Tübingen. At the time, he was troubled by certain aspects of the Unix desktop. Among his qualms was that none of the applications looked ...
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KWin
KWin is a window manager for the X Window System and a Wayland compositor. It is released as a part of KDE Plasma 5, for which it is the default window manager. KWin can also be used on its own or with other desktop environments. KWin can be configured by scripting using QML or QtScript, both of which are based on ECMAScript. History Look and feel There are many window decorations for KWin, including the current default Breeze (shown below), the previous default Oxygen, Microsoft Windows-like Redmond, and Keramik. Compositing Currently available compositing backends include OpenGL 1.2, OpenGL 2.0, OpenGL 3.1 and OpenGL ES 2.0. Included effects As of KDE 4.3 the following effects are built-in: Accessibility Appearance Candy Focus Tools Window management See also *Comparison of X window managers This article compares variety of different X window managers. For an introduction to the topic, see X Window System. General information ...
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Computer Font
A computer font is implemented as a digital data file containing a set of graphically related glyphs. A computer font is designed and created using a font editor. A computer font specifically designed for the computer screen, and not for printing, is a screen font. In the terminology of movable metal type, a font is a set of pieces of movable type in a specific typeface, size, width, weight, slope, etc. (for example, Gill Sans bold 12 point or Century Expanded 14 point), and a typeface refers to the collection of related fonts across styles and sizes (for example, all the varieties of Gill Sans). In HTML, CSS, and related technologies, the font family attribute refers to the digital equivalent of a typeface. Since the 1990s, many people use the word ''font'' as a synonym for ''typeface''. There are three basic kinds of computer font file data formats: * Bitmap fonts consist of a matrix of dots or pixels representing the image of each glyph in each face and size. * Vector ...
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