X-Men Legends (comics)
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X-Men Legends (comics)
''X-Men Legends'' is an action role-playing video game developed by Raven Software and published by Activision. It was released on the GameCube, PlayStation 2 and Xbox consoles in 2004. Barking Lizards Technologies developed the N-Gage port of the game, which was released in early 2005. Players can play as one of fifteen X-Men characters, with the ability to switch between four computer- or human-controlled characters at any time. ''X-Men Legends'' follows Alison Crestmere, a young mutant who has the ability to summon and control volcanic activity. As Alison is taught to control her powers at the X-Mansion, the X-Men are sent on several missions. Eventually the X-Men learn of Magneto's plan to cover the Earth in darkness from his base on Asteroid M. ''X-Men Legends'' received generally positive reviews from critics. The Xbox version was the best received, garnering aggregate scores of 83% and 82/100 on the review aggregating websites GameRankings and Metacritic respectively. Re ...
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Raven Software
Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the studio's original developers, largely responsible for creating the '' Heretic'' and '' Hexen: Beyond Heretic'' games, left to form Human Head Studios. History id Software Raven Software was founded in 1990 by brothers Brian and Steve Raffel. Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with '' ShadowCaster''. Raven then started making games with id Software and even briefly moved to the same street as id Software. They used id's engines for many of their games, such as '' Heretic,'' '' Hexen: Beyond Heretic'' and ''Hexen II''. In 2005 and 2009, Raven developed two games from id's catalog: ''Quake 4'' and '' Wolf ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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Danger Room
The Danger Room is a fictional training facility appearing in American comic books published by Marvel Comics. It first appeared in ''The X-Men'' #1 (September 1963) and was created by Stan Lee and Jack Kirby. The facility is depicted as built for the X-Men as part of the various incarnations of the X-Mansion. Its primary purpose is to train the X-Men, initially using traps, projectile firing devices, flamethrowers, and mechanical dangers such as presses and collapsing walls. These were replaced by holographics, when the Danger Room was rebuilt using Shi'ar technology. It gained sentience in ''Astonishing X-Men'' as Danger. Publication history An obstacle course in which the X-Men train appears in ''The X-Men'' #1 (September 1963), but the Danger Room is never mentioned by name. The name "Danger Room" is first used in ''The X-Men'' #2 (November 1963). According to X-Men writer/editor/co-creator Stan Lee, "the Danger Room was Jack Kirby's idea. I thought it was great because we coul ...
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