World At War (other)
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World At War (other)
World at War could be an alternative name for World War II World(s) at War may also refer to: * Another name for the ''Darkness Series'' (2000–2005) by Harry Turtledove * ''The World at War'' (film) (1942), propaganda film produced by the Office of War Information * '' The World at War'' (1973–74), British television series documenting World War II * '' Call of Duty: World at War'' (2008), video game developed by Treyarch * '' Gary Grigsby's World at War'' (2005), computer wargame developed by 2 by 3 Games * '' Left Behind: World at War'' (2005), video film, second sequel to ''Left Behind'' *'' Worlds at War'', a 1989 video game * '' A World at War'', a board game that evolved out of ''Rise and Decline of the Third Reich ''Rise and Decline of the Third Reich'' or more commonly ''Third Reich'' is a grand strategy wargame covering the European theater of World War II, designed by John Prados and released in 1974 by Avalon Hill. Players take on the roles of majo ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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The Darkness Series
Darkness, also known as World at War, is a series of six fantasy novels by Harry Turtledove. Though a fantasy, its general history, geography, and combatants are analogs of World War II, called the "Derlavai War" in this universe. Many of its characters are also the equivalents of historical people. Magic and other fantastic beasts, like dragons, are also stand-ins for World War II technology. Important battles in the series are also based on famous World War II battles. For example, the Battle of Sulingen is an analog to the Battle of Stalingrad. Novels *'' Into the Darkness'' (1999) *'' Darkness Descending'' (2000) *'' Through the Darkness'' (2001) *'' Rulers of the Darkness'' (2002) *'' Jaws of Darkness'' (2003) *'' Out of the Darkness'' (2004) World of Derlavai Most of the action in the series takes place on the main continent of Derlavai, located in the southern hemisphere of an unnamed planet. There are also some lesser land masses and island chains mentioned in the story ...
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The World At War (film)
''The World at War'' is a 1942 documentary film produced by the Office of War Information. One of the earliest long length films made by the government during the war, it attempted to explain the large picture of why the United States was at war, and the various causes and circumstances which brought the war into being. It can thus be seen as an anticipation, or trial run of the much better known six-part '' Why We Fight'' propaganda film series directed by Frank Capra Frank Russell Capra (born Francesco Rosario Capra; May 18, 1897 – September 3, 1991) was an Italian-born American film director, producer and writer who became the creative force behind some of the major award-winning films of the 1930s .... See also * List of Allied propaganda films of World War II External links * * * 1942 films American World War II propaganda films 1942 documentary films American documentary films {{WWII-documentary-film-stub ...
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The World At War
''The World at War'' is a 26-episode British documentary television series that chronicles the events of the Second World War. It was produced in 1973, at a cost of £900,000 (), the most expensive factual series ever produced. It was produced by Jeremy Isaacs, narrated by Laurence Olivier and included music composed by Carl Davis. The book, ''The World at War'', published the same year, was written by Mark Arnold-Forster to accompany the TV series. ''The World at War'' attracted widespread acclaim and now it is regarded as a landmark in British television history. The series focused on a portrayal of the experience of the conflict: of how life and death throughout the war years affected soldiers, sailors and airmen, civilians, concentration camp inmates and other victims of the war. Overview Jeremy Isaacs had been inspired to look at the production of a long-form documentary series about the Second World War following the BBC's broadcast of its series ''The Great War'' i ...
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World At War
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique while others talk of a "plurality of worlds". Some treat the world as one simple object while others analyze the world as a complex made up of many parts. In '' scientific cosmology'' the world or universe is commonly defined as " e totality of all space and time; all that is, has been, and will be". '' Theories of modality'', on the other hand, talk of possible worlds as complete and consistent ways how things could have been. ''Phenomenology'', starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon or the "horizon of all horizons". In '' philosophy of mind'', the world is commonly contrasted with the mind as that which is represented by the mind. ' ...
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Gary Grigsby's World At War
''Gary Grigsby's World at War'' is a 2005 computer wargame developed by 2 by 3 Games and published by Matrix Games. Gameplay ''Gary Grigsby's World at War'' is a grand strategy computer wargame that simulates conflict in World War II. Development ''Gary Grigsby's World at War'' was announced in February 2004. 2 by 3 Games developed it concurrently with '' War in the Pacific'', a significantly more complicated title. The company's Joel Billings noted that playtesting ''World at War'' was relatively simple: "In ''WitP'' the longest scenario can last around 1700 turns, while ''GGWaW''s longest scenario lasts around 25 turns". It reached gold status in February 2005. Reception ''Gary Grigsby's World at War'' received "generally favorable reviews" from critics, according to Metacritic. Writer Greg Costikyan reported that the game had sold over 100,000 units by 2008. In ''Computer Games Magazine'', Bruce Geryk was unimpressed with ''World at War''. He called it "a claustropho ...
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Worlds At War
''Worlds at War'' is a 1989 video game published by Lyric Software, and was republished in 1991 by RAW Entertainment. Gameplay ''Worlds at War'' is a game in which the player and an opponent conquer the planets of a region in space. Reception Bob Proctor reviewed the game for ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...'', and stated that "Worlds At War (WAW) is not spectacular but is well done and workable. The concept isn't novel but it works." Reviews *'' Amiga World'' References {{reflist 1989 video games 4X video games Amiga games Computer wargames Digital tabletop games DOS games Turn-based strategy video games Video games developed in the United States Video games set in outer space ...
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A World At War
''Rise and Decline of the Third Reich'' or more commonly ''Third Reich'' is a grand strategy wargame covering the European theater of World War II, designed by John Prados and released in 1974 by Avalon Hill. Players take on the roles of major powers— Germany, Italy, United Kingdom, France, the Soviet Union, and the United States—from 1939 to 1946. The game was popular because of the balance between economics, politics, and land, sea, air and strategic warfare. Players can try alternate history strategies (''e.g.'', a German invasion of Spain or the United Kingdom). The game is complex and can take many hours to complete. Revised editions of the game were published in the 1980s. A further redesign of the game, ''Advanced Third Reich'', was published in 1992, followed by a Pacific theater counterpart, ''Empire of the Rising Sun'', in 1995. In 2003, yet another redesign of these two games was published by GMT Games as ''A World at War''. In 2001, Avalanche Press rel ...
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