World E-Sports Masters
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World E-Sports Masters
The World e-Sports Masters (WEM) was an international competitive gaming event organized by the Hangzhou eSport Culture & Sport Communication Company, Ltd. Prize money are awarded to winning individuals and teams. It was first held in 2005 under the World e-Sports Games. The World eSports Games, Inc. was founded in 2004 by Paul Chong. Headquartered in Seoul, the first three games were held in South Korea in 2005. A year later, the event moved to Hangzhou where it was renamed the World e-Sports Games Masters. In 2007, WEG again returned to Seoul to host the World e-Sports Games e-Stars, but moved back to China for the 2008 season of what is now the World e-Sports Masters. Since then, it has been held annually (except for 2011), instead of year-round. OnGameNet is the current rightsholder to the World e-Sports Masters franchise. History World e-Sport Games The inaugural World e-Sports Games took place in 2005 from January 30 through March 20. and featured ''Counter-Strike'' and '' W ...
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Esports
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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