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WingNuts
''WingNuts: Temporal Navigator'' is a 2001 top-down multi-directional shooter for Macintosh made by Freeverse Software. It was inspired by arcade games ''Time Pilot'' and ''1942.'' In ''WingNuts'', the player navigates an aircraft around a two-dimensional map, and travels through time to fight robot planes and defeat the game's antagonist, Baron Von Schtopwatch. To progress, the player must destroy hostile aircraft and ground vehicles, while avoiding hazards and picking up "goodies". At the end of each level, a final boss appears, whose defeat unlocks the next level. Freeverse released a sequel, '' WingNuts 2: Raina's Revenge'' in mid-2006, and subsequently made the original game available on their website for free. Gameplay The player controls a pilot in a series of airborne missions, hopping to different geographical locations and time periods in search of the villainous Baron von Schtopwatch. The player's objective is to destroy enemy fleets, bomb ground installations, and ...
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WingNuts Temporal Navigator Screenshot
''WingNuts: Temporal Navigator'' is a 2001 top-down multi-directional shooter for Macintosh made by Freeverse Software. It was inspired by arcade games ''Time Pilot'' and ''1942.'' In ''WingNuts'', the player navigates an aircraft around a two-dimensional map, and travels through time to fight robot planes and defeat the game's antagonist, Baron Von Schtopwatch. To progress, the player must destroy hostile aircraft and ground vehicles, while avoiding hazards and picking up "goodies". At the end of each level, a final boss appears, whose defeat unlocks the next level. Freeverse released a sequel, '' WingNuts 2: Raina's Revenge'' in mid-2006, and subsequently made the original game available on their website for free. Gameplay The player controls a pilot in a series of airborne missions, hopping to different geographical locations and time periods in search of the villainous Baron von Schtopwatch. The player's objective is to destroy enemy fleets, bomb ground installations, and ...
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Freeverse Software
Freeverse Inc. (originally Freeverse Software) was a developer of computer and video game and desktop software based in New York City which was acquired by Ngmoco in 2010. Ngmoco was itself acquired later that year, and shut down in 2016. History Ian Lynch Smith founded Freeverse in 1994 as a shareware company. The first product was a version of '' Hearts Deluxe'' for the Mac that used game artificial intelligence based on Smith's studies in cognitive science, the subject for which he received his degree from Vassar College. On February 22, 2010, it was announced that Freeverse had been acquired by ngmoco. On October 12, 2010, Japanese-based DeNA announced its acquisition of ngmoco for $400,000,000. Ngmoco became the regional headquarters for all Western subsidiaries of DeNA, including studios in Vancouver, Santiago de Chile, Amsterdam, and Stockholm. However, on October 18, 2016, DeNA announced the closure of all Western subsidiaries, including ngmoco. Mac games Original t ...
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Freeverse Inc
Freeverse Inc. (originally Freeverse Software) was a developer of computer and video game and desktop software based in New York City which was acquired by Ngmoco in 2010. Ngmoco was itself acquired later that year, and shut down in 2016. History Ian Lynch Smith founded Freeverse in 1994 as a shareware company. The first product was a version of '' Hearts Deluxe'' for the Mac that used game artificial intelligence based on Smith's studies in cognitive science, the subject for which he received his degree from Vassar College. On February 22, 2010, it was announced that Freeverse had been acquired by ngmoco. On October 12, 2010, Japanese-based DeNA announced its acquisition of ngmoco for $400,000,000. Ngmoco became the regional headquarters for all Western subsidiaries of DeNA, including studios in Vancouver, Santiago de Chile, Amsterdam, and Stockholm. However, on October 18, 2016, DeNA announced the closure of all Western subsidiaries, including ngmoco. Mac games Original t ...
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Shooter Games
Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot 'em ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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MacOS Games
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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DeNA Franchises
Dena (in Luri and fa, ) is the name for a sub-range within the Zagros Mountains, Iran. Mount Dena, with length and average width, is situated on the boundary of the Isfahan, Kohgiluyeh and Boyer-Ahmad and Chaharmahal and Bakhtiari Provinces of Iran. Mount Dena has more than 40 peaks higher than . With an elevation of 4,409 metres above sea level, Qash-Mastan is the highest peak in the Dena Range and in the Zagros Mountains in general. Another known peak in this range is Hose-Daal close to the city of Sisakht, to the north of Yasuj. Annual precipitation in Mount Dena ranges from and various rivers including a branch of the Karun rise in this range. Geologically, Mount Dena is located in the Sanandaj-Sirjan geologic and structural zone of Iran and is mainly made of Cretaceous limestone. On 18 February 2018, Iran Aseman Airlines Flight 3704 crashed into Mount Dena, killing all 65 people on board. Gallery Dena2.jpg, Dena3.jpg, Denaltgh6.jpg, Denaltgh4.jpg, Denal ...
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2006 Video Games
2006 saw the release of many sequels and prequels in video games, prominently including ''New Super Mario Bros.'', ''Sonic the Hedgehog'', and '' The Legend of Zelda: Twilight Princess'', alongside many prominent new releases including '' Bully'', ''Company of Heroes'', ''Dead Rising'', '' Gears of War'', '' Just Cause'', '' Lost Planet: Extreme Condition'', ''Ōkami'', ''Prey'', '' Resistance: Fall of Man'', ''Saints Row'', and ''Thrillville''. Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was ''New Super Mario Bros.'' for the DS. The year's most critically acclaimed title was ''The Legend of Zelda: Twilight Princess'' for Nintendo's GameCube and Wii consoles. Events Business Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Financial performance Best-se ...
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MacLife
''MacLife'' (stylized as ''Mac, Life'') is an American monthly magazine published by Future US. It focuses on the Macintosh personal computer and related products, including the iPad and iPhone. It’s sold as a print product on newsstands, and an interactive and animated app edition through the App Store. Between September 1996 and February 2007, the magazine was known as ''MacAddict''. History ''MacLife'' is one of two successor magazines to the defunct ''CD-ROM Today''. First published in 1993 by Imagine Publishing (now Future US), ''CD-ROM Today'' was targeted at both Windows and Macintosh users, and each issue shipped with a CD-ROM of shareware and demo programs. In August 1996, ''CD-ROM Today'' ceased publication, with two magazines taking its place: ''MacAddict'' for Macintosh users, and ''boot'' (now ''Maximum PC'') for Windows users. As was the case with ''CD-ROM Today'', ''MacAddicts discs included shareware and demo programs, but also came with other added features, s ...
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Inside Mac Games
''Inside Mac Games'' (''IMG'') started in 1993 as an electronic magazine about Apple Macintosh computer gaming distributed by floppy disk, eventually becoming a website. History In 1992, Tuncer Deniz, who was unemployed, decided to create a magazine called ''Inside Mac Games'' — he came up with the name after seeing a copy of ''Inside Sports'' at a newsstand — that would be dedicated to reviews of new and upcoming Macintosh computer games. Deniz interested a friend, Jon Blum, in the project, but neither of them had the capital or the expertise to publish a print magazine. Instead, they envisioned an electronic magazine. Using a shareware lay-out program, Deniz and Blum created the first issue, which contained reviews of four flight simulators — Parsoft Interactive's '' Hellcats Over the Pacific'' and ''Missions at Leyte Gulf'', Spectrum HoloByte's '' Falcon MC'', and ''Microsoft Flight Simulator 4.0'' — as well as hints, Easter eggs and reviews about older games such a ...
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Classic Mac OS
Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The Macintosh operating system is credited with having popularized the graphical user interface concept. It was included with every Macintosh that was sold during the era in which it was developed, and many updates to the system software were done in conjunction with the introduction of new Macintosh systems. Apple released the Macintosh 128K, original Macintosh on January 24, 1984. The System 1, first version of the system software, which had no official name, was partially based on the Lisa OS, which Apple previously released for the Apple Lisa, Lisa computer in 1983. As part of an agreement allowing Xerox to buy Share (finance), shares in Apple at a favorable price, it also used concepts from the Xerox PARC Xerox Alto, Alto computer, which ...
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Macworld
''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor, ''MacLife'' (formerly ''MacAddict''). ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fluegelman (editor). It was the oldest Macintosh magazine still in publication, until September 10, 2014, when IDG, its parent company, announced it was discontinuing the print edition and laid off most of the staff, while continuing an online version. History of Macworld In 1997, the publication was renamed ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) to reflect the consolidation of the Ziff-Davis-owned ''MacUser'' magazine into the International Data Group-owned ''Macworld'' wit ...
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