Wilson The Wonder Athlete
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Wilson The Wonder Athlete
Wilson the Wonder Athlete was a British comic strip, first published in 1943 in the British illustrated story paper ''The Wizard'' published by D. C. Thomson & Co. It follows the sporting adventures of a heroic character named William Wilson. The stories were written by Gilbert Lawford Dalton and drawn by Jack Glass. The stories ran until 1984 in various British magazines. Publication history The character first appeared in issue 1029 ''Wizard'' (24 July 1943) in a story titled "The Truth About Wilson". The first adventure introduced Wilson as a supreme athlete, who joins a race from out of the crowd and manages to record a three-minute mile. The character's adventures were written by Gilbert Lawford Dalton using the pen name W S K Webb, and a book, ''The Truth About Wilson'' collected a number of the text stories in the 1960s.
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The Wizard (comic)
''The Wizard'' was launched as a weekly British story paper on 22 September 1922, published by It was merged with ''The Rover'' in September 1963, becoming ''Rover and Wizard''. The last issue of the original ''Wizard'' was number 1,970; ''Rover and Wizard'' continued until the ''Wizard'' name was dropped — becoming ''The Rover'' in August 1969. ''The Wizard'' was relaunched as a comic book on 14 February 1970, and continued until 10 June 1978. Regular features * ''Blazing Ace of Spades'' — fictional RAF fighter pilot of the Second World War * ''The Q Team'' — an association football team assembled by the mysterious Ka * ''Ruthless Ruff'' — fictional RFC flying ace of the Great War * ''Wilson the Wonder Athlete'' — the sporting adventures of a heroic character named William Wilson * ''Wolf of Kabul'' — fictional agent of the British Intelligence Corps on the North-West Frontier Province The North-West Frontier Province (NWFP; ps, شمال ل ...
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Eddy Merckx
Édouard Louis Joseph, Baron Merckx (, ; born 17 June 1945), better known as Eddy Merckx, is a Belgian former professional road and track bicycle racer who is among the most successful riders in the history of competitive cycling. His victories include an unequalled eleven Grand Tours (five Tours de France, five Giros d'Italia, and a Vuelta a España), all five Monuments, setting the hour record, three World Championships, every major one-day race other than Paris–Tours, and extensive victories on the track. Born in Meensel-Kiezegem, Brabant, Belgium, he grew up in Sint-Pieters-Woluwe where his parents ran a grocery store. He played several sports, but found his true passion in cycling. Merckx got his first bicycle at the age of three or four and competed in his first race in 1961. His first victory came at Petit-Enghien in October 1961. After winning eighty races as an amateur racer, he turned professional on 29 April 1965 when he signed with . His first major victory ...
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Male Characters In Comics
Male (symbol: ♂) is the sex of an organism that produces the gamete (sex cell) known as sperm, which fuses with the larger female gamete, or ovum, in the process of fertilization. A male organism cannot reproduce sexually without access to at least one ovum from a female, but some organisms can reproduce both sexually and asexually. Most male mammals, including male humans, have a Y chromosome, which codes for the production of larger amounts of testosterone to develop male reproductive organs. Not all species share a common sex-determination system. In most animals, including humans, sex is determined genetically; however, species such as ''Cymothoa exigua'' change sex depending on the number of females present in the vicinity. In humans, the word ''male'' can also be used to refer to gender in the social sense of gender role or gender identity. Overview The existence of separate sexes has evolved independently at different times and in different lineages, an example o ...
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British Comics Characters
British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, the English language as spoken and written in the United Kingdom or, more broadly, throughout the British Isles * Celtic Britons, an ancient ethno-linguistic group * Brittonic languages, a branch of the Insular Celtic language family (formerly called British) ** Common Brittonic, an ancient language Other uses *''Brit(ish)'', a 2018 memoir by Afua Hirsch *People or things associated with: ** Great Britain, an island ** United Kingdom, a sovereign state ** Kingdom of Great Britain (1707–1800) ** United Kingdom of Great Britain and Ireland (1801–1922) See also * Terminology of the British Isles * Alternative names for the British * English (other) * Britannic (other) * British Isles * Brit (other) * Briton (d ...
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Fictional Track And Field Athletes
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Comics Set In The 20th Century
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The history ...
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Comics Set In The 19th Century
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; ''fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The history ...
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Comics Set In The 18th Century
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The hist ...
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Sports Comics
Sport pertains to any form of Competition, competitive physical activity or game that aims to use, maintain, or improve physical ability and Skill, skills while providing enjoyment to participants and, in some cases, entertainment to spectators. Sports can, through casual or organized participation, improve participants' physical health. Hundreds of sports exist, from those between single contestants, through to those with hundreds of simultaneous participants, either in teams or competing as individuals. In certain sports such as racing, many contestants may compete, simultaneously or consecutively, with one winner; in others, the contest (a ''match'') is between two sides, each attempting to exceed the other. Some sports allow a "tie" or "draw", in which there is no single winner; others provide tie-breaking methods to ensure one winner and one loser. A number of contests may be arranged in a tournament producing a champion. Many sports leagues make an annual champion by ar ...
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