Whist Club
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Whist Club
Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' or ''ruff''. Whist replaced the popular variant of ''trump'' known as ruff and honours. The game takes its name from the 17th-century ''whist'' (or ''wist'') meaning ''quiet'', ''silent'', ''attentive'', which is the root of the modern ''wistful''. According to Daines Barrington, whist was first played on scientific principles by a party of gentlemen who frequented the Crown Coffee House in Bedford Row, London, around 1728. Edmond Hoyle, suspected to be a member of this group, began to tutor wealthy young gentlemen in the game and published ''A Short Treatise on the Game of Whist'' in 1742. It became the standard text and rules for the game for the next hundred years. In 1862, Henry Jones, writing under the pseudonym "Cavendish", publis ...
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Whist Drive
Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' or ''ruff''. Whist replaced the popular variant of ''trump'' known as ruff and honours. The game takes its name from the 17th-century ''whist'' (or ''wist'') meaning ''quiet'', ''silent'', ''attentive'', which is the root of the modern ''wistful''. According to Daines Barrington, whist was first played on scientific principles by a party of gentlemen who frequented the Crown Coffee House in Bedford Row, London, around 1728. Edmond Hoyle, suspected to be a member of this group, began to tutor wealthy young gentlemen in the game and published ''A Short Treatise on the Game of Whist'' in 1742. It became the standard text and rules for the game for the next hundred years. In 1862, Henry Jones, writing under the pseudonym "Cavendish", publis ...
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Whist Marker
A whist marker is a device for recording the current score in the game of whist. Whist markers generally come in pairs, one for each couple. Whist markers can be broadly divided into three groups: * Short whist markers * Long whist markers * Long and short whist markers. Short whist markers A short whist marker displays the number of points gained so far in the game, and the number of games gained in the rubber. Short whist overtook long whist in popularity around the middle of the nineteenth century. Five points win a game and three games win a rubber. The points are for each trick over the book (the first six tricks) in a given deal, and in some games for "honours Honour (British English) or honor (American English; see spelling differences) is the idea of a bond between an individual and a society as a quality of a person that is both of social teaching and of personal ethos, that manifests itself as a ...". Thus a typical wooden whist marker has five broad flaps, ...
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Henry Jones (writer)
Henry Jones (2 November 1831 – 10 February 1899) was an English writer under the name "Cavendish", an authority on whist and other card games, tennis and other lawn games. Biography Henry Jones was born in London, the eldest son of surgeon Henry Derviche Jones. He attended King's College School, Wimbledon from 1842 to 1848, and entered St Bartholomew's Hospital as a student during the 1849/50 session. His signature can be seen in the hospital's archives in the student signature book (a book that students signed when they began their studies) for the 1849/50 and 1850/1 sessions, where his address is given as 23 Soho Square. Jones qualified MRCS (Member of the Royal College of Surgeons) in 1852 and practised medicine as a general practitioner (GP) until 1869 when he changed tack and became a full-time writer on games and sport. His writing career can be traced back to 1857 when he began writing about whist. Jones's father had been a keen devotee of this trick-taking card game, a ...
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Vint
Vint is a Russian card-game, similar to both bridge and whist and it is sometimes referred to as Russian whist. ''Vint'' means a screw in Russian, and the name is given to the game because the four players, each in turn, propose, bid and overbid each other until one, having bid higher than the others care to follow, makes the trump, and his vis-a-vis plays as his partner. The game spread to Finland, where it evolved into Skruuvi, which features also a kitty and misère contracts. Description of vint Vint has many similarities to rubber bridge: The cards have the same rank. The score of tricks is entered under the line, and points for slam, honors, and penalties for undertricks above the line. The bidding is similar to bridge, one bids the number of tricks and the trump suit or no trump. During the progress of the bidding and declaring, opportunity is taken by the players to indicate by their calls their strength in the various suits and the high cards they hold, so that, when th ...
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Pagat
The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' is derived from the French ''tous les trois'' which means "all three". In spite of its French roots the term is not common in the game of French tarot, where the trull cards are called ''les bouts'' ("butts", "ends") or, in earlier times, ''les oudlers'', which has no other meaning. Introduction The games of the tarot (French) or tarock (German) family are distinguished mainly in that, in addition to the suit cards, their decks have a series of 21 classical, permanent trumps, most of which are numbered with Roman or Arabic numerals. In games of German-language origin the trumps are also called ''tarocks''. The special role of the 'fool' (''Narren'') is described below. Tarock games are trick-taking card games, in which the cards have ...
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John McLeod (game Researcher)
John McLeod (born 1949) is a British mathematician, author, historian and card game researcher who is particularly well known for his work on tarot games as well as his reference website pagat.com which contains the rules for over 500 card games worldwide. He is described as a "prominent member" of the International Playing Card Society and is Secretary of the British Skat Association. Life John McLeod was born in 1949. He studied mathematics at Cambridge University before entering industry. During his time at Cambridge, he came across a pack of tarot cards and "as I opened the box, I was immediately fascinated by the cards. They looked totally different from anything I had seen before". He was then a research student in the mathematics department of the university and spent many evenings playing the Austrian tarock game of Königrufen with his students. Later McLeod toured Europe to study the individual variants of tarock games and captured his findings in the monumental 2-volu ...
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Finesse
In contract bridge and similar games, a finesse is a type of card play technique which will enable a player to win an additional trick or tricks should there be a favorable position of one or more cards in the hands of the opponents. The player attempts to win either the current trick or a later trick with a card of the suit he leads notwithstanding that the opponents hold a higher card in the suit; the attempt is based on the assumption that the higher card is held by a particular opponent. The specifics of the technique vary depending upon the suit combination being played and the number of tricks the player is attempting to win in that suit. Terminology To ''finesse a card'' is to play that card. Thus, in the example, the Queen is finessed. The outstanding King is the card finessed ''against'', or the card the player hopes to capture by the finessing maneuver. Thus, you finesse against a missing honor, but you finesse the card you yourself play, the card finessed being s ...
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Contract Bridge Glossary
These terms are used in contract bridge, using duplicate or rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms. : ''In the following entries,'' boldface links ''are external to the glossary and'' plain links ''reference other glossary entries.'' 0–9 ;: A mnemonic for the original (Roman) response structure to the Roman Key Card Blackwood convention. It represents "3 or 0" and "1 or 4", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has three or zero keycards and the next step (5) shows one or four. ;: A mnemonic for a variant response structure to the Roman Key Card Blackwood convention. It represents "1 or 4" and "3 or 0", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has one or four keycards and the next step (5) shows three or zero. ;1RF: One round forc ...
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