Web (programming System)
   HOME
*





Web (programming System)
Web is a computer programming system created by Donald E. Knuth as the first implementation of what he called " literate programming": the idea that one could create software as works of literature, by embedding source code inside descriptive text, rather than the reverse (as is common practice in most programming languages), in an order that is convenient for exposition to human readers, rather than in the order demanded by the compiler. Web consists of two secondary programs: TANGLE, which produces compilable Pascal code from the source texts, and WEAVE, which produces nicely-formatted, printable documentation using TeX. CWEB is a version of Web for the C programming language, while noweb is a separate literate programming tool, which is inspired by Web (as reflected in the name) and which is language agnostic. The most significant programs written in Web are TeX and Metafont. Modern TeX distributions use another program Web2C to convert Web source to C. Philo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Bible Translation
The Bible has been translated into many languages from the biblical languages of Hebrew, Aramaic, and Greek. all of the Bible has been translated into 724 languages, the New Testament has been translated into an additional 1,617 languages, and smaller portions of the Bible have been translated into 1,248 other languages according to Wycliffe Global Alliance. Thus, at least some portions of the Bible have been translated into 3,589 languages. Early translators rendered biblical texts into Syriac, Latin, Geez, Gothic and Slavonic languages, among others. Jerome's 4th-century Latin Vulgate version was dominant in Western Christianity during the Middle Ages. Since then, the Bible has been translated into many more languages. English Bible translations have a rich and varied history of more than a millennium. (See List of English Bible translations.) Textual variants in the New Testament include errors, omissions, additions, changes, and alternate translations. In some cases, d ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Pretty Printing
Pretty-printing (or prettyprinting) is the application of any of various stylistic text formatting, formatting conventions to text files, such as source code, markup language, markup, and similar kinds of content. These formatting conventions may entail adhering to an indentation style, using different color and typeface to Syntax highlighting, highlight syntactic elements of source code, or adjusting size, to make the content easier for people to read, and understand. Pretty-printers for source code are sometimes called code formatters or beautifiers. Pretty-printing mathematics Pretty-printing usually refers to displaying mathematical expressions similar to the way they would be formula editor, typeset professionally. For example, in computer algebra systems such as Maxima (software), Maxima or Mathematica the system may write output like "x ^ 2 + 3 * x" as Some graphing calculators, such as the Casio 9860 series, HP-49 series, TI-84 Plus, TI-89, and TI-Nspire, the TI-83 Plus ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pascal (programming Language)
Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honour of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth was involved in the process to improve the language as part of the ALGOL X efforts and proposed a version named ALGOL W. This was not accepted, and the ALGOL X process bogged down. In 1968, Wirth decided to abandon the ALGOL X process and further improve ALGOL W, releasing this as Pascal in 1970. On top of ALGOL's scalars and arrays, Pascal enables defining complex datatypes and building dynamic and recursive data structures such as lists, trees and graphs. Pascal has strong typing on all objects, which means that one type of data cannot be converted to or interpreted as another without explicit conversi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Free-software License
A free-software license is a notice that grants the recipient of a piece of software extensive rights to modify and redistribute that software. These actions are usually prohibited by copyright law, but the rights-holder (usually the author) of a piece of software can remove these restrictions by accompanying the software with a software license which grants the recipient these rights. Software using such a license is free software (or free and open-source software) as conferred by the copyright holder. Free-software licenses are applied to software in source code and also binary object-code form, as the copyright law recognizes both forms. Comparison Free-software licenses provide risk mitigation against different legal threats or behaviors that are seen as potentially harmful by developers: History Pre-1980s In the early times of software, sharing of software and source code was common in certain communities, for instance academic institutions. Before the US Com ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Nominative Type System
In computer science, a type system is a nominal or nominative type system (or name-based type system) if compatibility and equivalence of data types is determined by explicit declarations and/or the name of the types. Nominal systems are used to determine if types are equivalent, as well as if a type is a subtype of another. Nominal type systems contrast with structural systems, where comparisons are based on the structure of the types in question and do not require explicit declarations. Nominal typing Nominal typing means that two variables are type-compatible if and only if their declarations name the same type. For example, in C, two struct types with different names in the same translation unit are never considered compatible, even if they have identical field declarations. However, C also allows a typedef declaration, which introduces an alias for an existing type. These are merely syntactical and do not differentiate the type from its alias for the purpose of type chec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Manifest Typing
In computer science, manifest typing is explicit identification by the software programmer of the ''type'' of each variable being declared. For example: if variable ''X'' is going to store integers then its ''type'' must be declared as integer. The term "manifest typing" is often used with the term latent typing to describe the difference between the static, compile-time type membership of the object and its run-time type identity. In contrast, some programming languages use ''implicit typing'' (a.k.a. type inference) where the type is deduced from context at compile-time or allow for dynamic typing in which the variable is just declared and may be assigned a value of any type at runtime. Examples Consider the following example written in the C programming language: #include int main(void) Note that the variables ''s'', ''x'', and ''y'' were declared as a character array, floating point number, and an integer, respectively. The type system rejects, at compile-time, such fall ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Weak Typing
In computer programming, one of the many ways that programming languages are colloquially classified is whether the language's type system makes it strongly typed or weakly typed (loosely typed). However, there is no precise technical definition of what the terms mean and different authors disagree about the implied meaning of the terms and the relative rankings of the "strength" of the type systems of mainstream programming languages. For this reason, writers who wish to write unambiguously about type systems often eschew the terms "strong typing" and "weak typing" in favor of specific expressions such as "type safety". Generally, a strongly typed language has stricter typing rules at compile time, which implies that errors and exceptions are more likely to happen during compilation. Most of these rules affect variable assignment, function return values, procedure arguments and function calling. Dynamically typed languages (where type checking happens at run time) can also be stro ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Type System
In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term. Type systems formalize and enforce the otherwise implicit categories the programmer uses for algebraic data types, data structures, or other components (e.g. "string", "array of float", "function returning boolean"). Type systems are often specified as part of programming languages and built into interpreters and compilers, although the type system of a language can be extended by optional tools that perform added checks using the language's original type syntax and grammar. The main purpose of a type system in a programming language ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Silvio Levy
Silvio () is an Italian male name, the male equivalent of Silvia. Sílvio is a variant of the name in Portuguese. It is derived from the Latin "Silvius", meaning "spirit of the wood," and may refer to: People * Silvio Berlusconi (born 1936), Italian politician, entrepreneur, and media magnate * Silvio Branco (born 1966), Italian boxer * Silvio O. Conte (1921–1991), US politician and member of the House of Representatives * Silvio De Sousa (born 1998), Angolan basketball player * Silvio Fernández (other), multiple people * Silvio Frondizi (1907–1974), Argentine lawyer * Silvio Gai (1873–1967), Italian politician * Silvio Gava (1901–1999), Italian politician * Silvio Gazzaniga (1921–2016), Italian sculptor * Silvio Gesell (1862–1930), German economist * Silvio Horta (1974–2020), American TV writer and producer * Silvio Leonard (born 1955), Cuban sprinter * Silvio Marzolini (1940–2020), Argentine footballer * Silvio Micali (born 1954), Italian computer scient ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]