Web-to-TV
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Web-to-TV
A Web-to-TV installation provides a way to show streaming television or other over-the-top content from the Internet, to a television set. Various technologies to do this include Home theater PCs (desktop computers running more user-friendly software for TV viewing), digital media receivers (also known as "media extenders", replaying content from a local area network), and Smart TVs (television sets and set-top boxes with Internet capabilities). Media extenders Several companies provide media extenders including Netgear and Dlink. Advanced game consoles - Xbox 360 from Microsoft, PS3 from Sony, and the Nintendo Wii - can be configured to stream or view content delivered from a PC on the user's home network. LocalCasting A new entry froHDMI to Coaxconnects to the VGA output of a home PC/server and LocalCasts (transmits) it throughout the users house over the existing coax wiring as a normal HD Dolby 5.1 channel that is directly tunable by all connected HDTV's. A unique benefi ...
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Streaming Television
Streaming television is the digital distribution of television content, such as TV shows, as streaming media delivered over the Internet. Streaming television stands in contrast to dedicated terrestrial television delivered by over-the-air aerial systems, cable television, and/or satellite television systems. History Up until the 1990s, it was not thought possible that a television programme could be squeezed into the limited telecommunication bandwidth of a copper telephone cable to provide a streaming service of acceptable quality, as the required bandwidth of a digital television signal was around 200Mbit/s, which was 2,000 times greater than the bandwidth of a speech signal over a copper telephone wire. Streaming services were only made possible as a result of two major technological developments: MPEG ( motion-compensated DCT) video compression and asymmetric digital subscriber line (ADSL) data transmission. The first worldwide live-streaming event was a radio live ...
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Over-the-top Content
An over-the-top (OTT) media service is a media service offered directly to viewers via the Internet. OTT bypasses cable, broadcast, and satellite television platforms: the types of companies that traditionally act as controllers or distributors of such content. It has also been used to describe no-carrier cellphones, for which all communications are charged as data, avoiding monopolistic competition, or apps for phones that transmit data in this manner, including both those that replace other call methods and those that update software. The term is most synonymous with subscription-based video on demand (SVoD) services that offer access to film and television content (including existing shows and movies for which rights have been acquired from the content owner, as well as original content produced specifically for the service). OTT also encompasses a wave of "skinny" television services that offer access to live streams of linear specialty channels, similar to a traditional s ...
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Television Set
A television set or television receiver, more commonly called the television, TV, TV set, telly, tele, or tube, is a device that combines a tuner, display, and loudspeakers, for the purpose of viewing and hearing television broadcasts, or using it as a computer monitor. Introduced in the late 1920s in Mechanical television, mechanical form, television sets became a popular consumer product after World War II in electronic form, using cathode ray tube (CRT) technology. The addition of color to broadcast television after 1953 further increased the popularity of television sets in the 1960s, and an outdoor antenna became a common feature of suburban homes. The ubiquitous television set became the display device for the first recorded media in the 1970s, such as , VHS and later DVD. It has been used as a display device since the first generation of (e.g. Timex Sinclair 1000) and dedicated video game consoles (e.g. Atari) in the 1980s. By the early 2010s, flat-panel television incorp ...
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Home Theater PC
A home theater PC (HTPC) or media center computer is a technological convergence, convergent device that combines some or all the capabilities of a personal computer with a software application that focuses on video, photo, audio playback, and sometimes digital video recorder, video recording functionality. Since the mid-2000s, other types of consumer electronics, including Video game console, game consoles and dedicated media devices, have crossed over to manage video and music content. The term "media center" also refers to specialized application software designed to run on standard personal computers. HTPC and other convergent devices integrate components of a Home cinema, home theater into a unit co-located with a home entertainment system. An HTPC system typically has a remote control and the software interface normally has a 10-foot user interface, 10-foot (3 m) user interface design so that it can be comfortably viewed at typical television viewing distances. An HT ...
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Digital Media Receiver
A digital media player (also sometimes known as a streaming device or streaming box) is a type of consumer electronics device designed for the storage, playback, or viewing of digital media content. They are typically designed to be integrated into a home cinema configuration, and attached to a television and/or AV receiver. The term is most synonymous with devices designed primarily for the consumption of content from streaming media services such as internet video, including subscription-based Over-the-top media service, over-the-top content services. These devices usually have a compact form factor (either as a compact set-top box, or a dongle designed to plug into an HDMI port), and contain a 10-foot user interface with support for a remote control and, in some cases, Speech recognition, voice commands, as control schemes. Some services may support remote control on digital media players using their respective mobile apps, while Google's Chromecast ecosystem is designed ...
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Smart TV
A smart TV, also known as a connected TV (CTV), is a traditional television set with integrated Internet and interactive Web 2.0 features, which allows users to stream music and videos, browse the internet, and view photos. Smart TVs are a technological convergence of computers, televisions, and digital media players. Besides the traditional functions of television sets provided through traditional broadcasting media, these devices can provide access to over-the-top media services such as streaming television and internet radio, along with home networking access. Smart TV should not be confused with Internet TV, IPTV, or streaming television. ''Internet TV'' refers to receiving television content over the Internet instead of traditional systems such as terrestrial, cable, and satellite, regardless of how the Internet is delivered. IPTV is one of the Internet television technology standards for use by television broadcasters. ''Streaming television'' is a term used for programs ...
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Set-top Box
A set-top box (STB), also colloquially known as a cable box and historically television decoder, is an information appliance device that generally contains a TV-tuner input and displays output to a television set and an external source of signal, turning the source signal into content in a form that can then be displayed on the television screen or other display device. They are used in cable television, satellite television, and over-the-air television systems as well as other uses. According to the ''Los Angeles Times'', the cost to a cable provider in the United States for a set-top box is between $150 for a basic box to $250 for a more sophisticated box. In 2016, the average pay-TV subscriber paid $231 per year to lease their set-top box from a cable service provider. TV signal sources The signal source might be an Ethernet cable, a satellite dish, a coaxial cable (see cable television), a telephone line (including DSL connections), broadband over power lines (BPL), or e ...
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Dlink
D-Link Corporation is a Taiwanese multinational networking equipment manufacturing corporation headquartered in Taipei, Taiwan. It was founded in March 1986 in Taipei as ''Datex Systems Inc.'' History D-Link Corporation changed its name from Datex Systems Inc. in 1994, when it went public and when it became the first networking company on the Taiwan Stock Exchange. It is now publicly traded on the TSEC and NSE stock exchanges. In 1988, Datex Systems Inc. released the industry's first peer-to-peer LANSmart Network Operating System, able to run concurrently with early networking systems such as Novell's NetWare and TCP/IP which most small network operating systems could not do at the time. In 2007, it was the leading networking company in the small to medium business (SMB) segment worldwide with 21.9% market share.Compiled from In-Stat Q1 2007 ''Wireless LAN Equipment Market Share Report'' In March 2008, it became the market leader in Wi-Fi product shipments worldwide, with ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia ...
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Nintendo Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. The Wii was Nintendo's first home console to directly support Int ...
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HDTV
High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the generation following standard-definition television (SDTV), often abbreviated to HDTV or HD-TV. It is the current de facto standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television and Blu-ray Discs. Formats HDTV may be transmitted in various formats: * 720p (1280 horizontal pixels × 720 lines): 921,600 pixels * 1080i (1920×1080) interlaced scan: 1,036,800 pixels (~1.04 MP). * 1080p (1920×1080) progressive scan: 2,073,600 pixels (~2.07 MP). ** Some countries also use a non-standard CEA resolution, such as 1440×1080i: 777,600 pixels (~0.78 MP) per field or 1,555,200 pixels (~1.56 MP) per frame When transmitted at two megapixels per frame, HDTV provides about five times a ...
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