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Warhammer Quest
''Warhammer Quest'' is a fantasy dungeon, role-playing adventure board game released by Games Workshop in 1995 as the successor to ''HeroQuest'' and '' Advanced HeroQuest'', set in its fictional '' Warhammer Fantasy'' world. The game focuses upon a group of warriors who join together to earn their fame and fortune in the darkest depths of the Old World. Games Workshop stopped producing ''Warhammer Quest'' in 1998. Game Mainly written by Andy Jones, ''Warhammer Quest'' utilizes a set of simple game mechanics to simulate the Warriors' actions as they explore and fight through the dungeons of the Old World. The game puts a strong emphasis on co-operative and thoughtful play by the players in order to survive against the myriad monsters they inevitably face. Primarily designed for four players, the original game continues the tradition of ''HeroQuest'' by supplying a Barbarian, Wizard, Dwarf, and Elf as its main Warriors. The game components are * a 4-page introductory book ...
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Size
Size in general is the magnitude or dimensions of a thing. More specifically, ''geometrical size'' (or ''spatial size'') can refer to linear dimensions ( length, width, height, diameter, perimeter), area, or volume. Size can also be measured in terms of mass, especially when assuming a density range. In mathematical terms, " size is a concept abstracted from the process of measuring by comparing a longer to a shorter". Size is determined by the process of comparing or measuring objects, which results in the determination of the magnitude of a quantity, such as length or mass, relative to a unit of measurement. Such a magnitude is usually expressed as a numerical value of units on a previously established spatial scale, such as meters or inches. The sizes with which humans tend to be most familiar are body dimensions (measures of anthropometry), which include measures such as human height and human body weight. These measures can, in the aggregate, allow the gen ...
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John Blanche
John Blanche is a British fantasy and science fiction illustrator and modeler who worked on Games Workshop's ''White Dwarf'' magazine, ''Warhammer Fantasy Battle'', ''Warhammer Fantasy Roleplay'' and ''Warhammer 40,000'' games and was the art director for the company and illustrated various game books and Fighting Fantasy publications. Early life Blanche was born into a working-class family in post-war England, and grew up on a Council estate during the 1950s, a period he describes as 'grey and flat', and lacking in the visual richness available to modern youth. Instead he took early inspiration from cinema, his collections of toy soldiers, and producing drawings of historic warriors on the backs of old rolls of wallpaper. During the 1960s Blanche was exposed to art and art movements, eventually attending art college, where he entered a course on the strength of his drawings and paintings of battle scenes and prehistoric conflicts, and where he recounts that he was told he "h ...
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Cooperative Board Games
Cooperative board games are board games in which players work together to achieve a common goal rather than competing against each other. Either the players win the game by reaching a pre-determined objective, or all players lose the game, often by not reaching the objective before a certain event ends the game. Definition In cooperative board games, all players win or lose the game together. These games should not be confused with ''noncompetitive'' games, such as '' The Ungame'', which simply do not have victory conditions or any set objective to complete. While adventure board games with role playing and dungeon crawl elements like ''Gloomhaven'' may be included, pure tabletop role-playing games like '' Descent: Journeys in the Dark'' are excluded as they have potentially infinite victory conditions with persistent player characters. Furthermore, games in which players compete together in two or more groups, teams or partnerships (such as ''Axis & Allies'', and card games l ...
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Board Games Introduced In 1995
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software ...
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Mighty Warriors
''Mighty Warriors'' is an adventure board game created by Games Workshop in 1991 and set in the '' Warhammer Fantasy'' fictional universe. The core rules allowed players to explore dungeons, which were randomly generated, and fight monsters, also randomly generated. This was a simplified version of Advanced Heroquest. Synopsis Below the cities of humanity, underneath the deepest drains and sewers, mutant creatures rule a world of caverns and tunnels. The worst of these creatures are Skaven - Chaos ratmen whose secret tunnel systems connect with the cellars and drains of humanity's proud cities. No-one suspects the extent of the Skaven's crawling evil. They bring plague, fire and death to the prosperous cities of mankind. In Mighty Warriors a band of heroes, led by a Noble Knight, Fearless Dwarf and Heroic Elf enter a castle that has been overrun by the hideous Ratmen. The Heroes and Skaven must fight a battle for ultimate control of the castle. Mighty Warriors is a game for t ...
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Dungeonquest
''Dungeonquest'' (sometimes known as ''Dungeon Quest'') is a fantasy adventure board game originally published in Sweden in 1985 by Alga AB as ''Drakborgen'', and subsequently published in English by Games Workshop in 1987. Description The object of this game for 1–4 players game is to enter the ruins of Dragonfire Castle at dawn when the castle's guardian dragon falls asleep, navigate a labyrinth to the dragon's hoard at the center of the castle, and exit the castle. The game ends at sunset; any characters still in the castle at that point are automatically killed by the dragon. The player who successfully escapes from the castle with the largest amount of treasure is the winner. Components The Games Workshop version of the game includes: * 20-page rulebook * 6-piece gameboard * 115 room tiles, counters and tokens * 174 playing cards * dice * 4 metal miniatures Gameplay The board, marked by a grid, begins blank except for the dragon's hoard at the center. Room tiles are p ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to ...
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Advanced Dungeons & Dragons
Several different editions of the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the ...
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Call Of Cthulhu (role-playing Game)
''Call of Cthulhu'' is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as ''CoC'', is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck. Gameplay Setting ''Call of Cthulhu'' is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, " Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories. The '' Cthulhu by Gaslight'' supplement blends the occult and Holmesi ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *"The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *"The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *"Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Drago ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the '' Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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Warhammer 40,000
''Warhammer 40,000'' is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the ninth and current edition was released in July 2020. As in other miniature wargames, players enact battles using miniature models of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are resolved using dice and simple arithmetic. ''Warhammer 40,000'' is set in the distant future, where a stagnant human civilization is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters, wielding futuristic weaponry and supernatural ...
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