WalkSAT
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WalkSAT
In computer science, GSAT and WalkSAT are local search algorithms to solve Boolean satisfiability problems. Both algorithms work on formulae in Boolean logic that are in, or have been converted into conjunctive normal form. They start by assigning a random value to each variable in the formula. If the assignment satisfies all clauses, the algorithm terminates, returning the assignment. Otherwise, a variable is flipped and the above is then repeated until all the clauses are satisfied. WalkSAT and GSAT differ in the methods used to select which variable to flip. * GSAT makes the change which minimizes the number of unsatisfied clauses in the new assignment, or with some probability picks a variable at random. * WalkSAT first picks a clause which is unsatisfied by the current assignment, then flips a variable within that clause. The clause is picked at random among unsatisfied clauses. The variable is picked that will result in the fewest previously satisfied clauses becoming un ...
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Satplan
Satplan (better known as Planning as Satisfiability) is a method for automated planning. It converts the planning problem instance into an instance of the Boolean satisfiability problem, which is then solved using a method for establishing satisfiability such as the DPLL algorithm or WalkSAT. Given a problem instance in planning, with a given initial state, a given set of actions, a goal, and a horizon length, a formula is generated so that the formula is satisfiable if and only if there is a plan with the given horizon length. This is similar to simulation of Turing machines with the satisfiability problem in the proof of Cook's theorem. A plan can be found by testing the satisfiability of the formulas for different horizon lengths. The simplest way of doing this is to go through horizon lengths sequentially, 0, 1, 2, and so on. See also * Graphplan {{short description, Algorithm for automated planning Graphplan is an algorithm for automated planning developed by Avrim Blum a ...
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Local Search (optimization)
In computer science, local search is a heuristic method for solving computationally hard optimization problems. Local search can be used on problems that can be formulated as finding a solution maximizing a criterion among a number of candidate solutions. Local search algorithms move from solution to solution in the space of candidate solutions (the ''search space'') by applying local changes, until a solution deemed optimal is found or a time bound is elapsed. Local search algorithms are widely applied to numerous hard computational problems, including problems from computer science (particularly artificial intelligence), mathematics, operations research, engineering, and bioinformatics. Examples of local search algorithms are WalkSAT, the 2-opt algorithm for the Traveling Salesman Problem and the Metropolis–Hastings algorithm. Examples Some problems where local search has been applied are: # The vertex cover problem, in which a solution is a vertex cover of a graph, and th ...
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Boolean Satisfiability Problem
In logic and computer science, the Boolean satisfiability problem (sometimes called propositional satisfiability problem and abbreviated SATISFIABILITY, SAT or B-SAT) is the problem of determining if there exists an interpretation that satisfies a given Boolean formula. In other words, it asks whether the variables of a given Boolean formula can be consistently replaced by the values TRUE or FALSE in such a way that the formula evaluates to TRUE. If this is the case, the formula is called ''satisfiable''. On the other hand, if no such assignment exists, the function expressed by the formula is FALSE for all possible variable assignments and the formula is ''unsatisfiable''. For example, the formula "''a'' AND NOT ''b''" is satisfiable because one can find the values ''a'' = TRUE and ''b'' = FALSE, which make (''a'' AND NOT ''b'') = TRUE. In contrast, "''a'' AND NOT ''a''" is unsatisfiable. SAT is the first problem that was proved to be NP-complete ...
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Bart Selman
Bart Selman is a Dutch-American professor of computer science at Cornell University. He has previously worked at AT&T Bell Laboratories. He is also co-founder and principal investigator of the Center for Human-Compatible Artificial Intelligence (CHAI) at the University of California, Berkeley, led by Berkeley artificial intelligence (AI) expert Stuart J. Russell, and co-chair of the Computing Community Consortium's 20-year roadmap for AI research. Education and career Selman attended the Technical University of Delft, from where he received a master's degree in physics, graduating in 1983. He received his master's and PhD in computer science from the University of Toronto in 1985 and 1991 respectively. Research Selman's research focuses on the increasing and changing role of machines and computing in society. His studies at Center for Human-Compatible AI (CHAI) focus on the potential risks and negative impacts of advanced AI. An expert in AI Safety, he studies how computin ...
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Constraint Programming
Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found. In addition to constraints, users also need to specify a method to solve these constraints. This typically draws upon standard methods like chronological backtracking and constraint propagation, but may use customized code like a problem specific branching heuristic. Constraint programming takes its root from and can be expressed in the form of constraint logic programming, which embeds constraints into a logic program. This variant of logic programming is due to Ja ...
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Logic In Computer Science
Logic in computer science covers the overlap between the field of logic and that of computer science. The topic can essentially be divided into three main areas: * Theoretical foundations and analysis * Use of computer technology to aid logicians * Use of concepts from logic for computer applications Theoretical foundations and analysis Logic plays a fundamental role in computer science. Some of the key areas of logic that are particularly significant are computability theory (formerly called recursion theory), modal logic and category theory. The theory of computation is based on concepts defined by logicians and mathematicians such as Alonzo Church and Alan Turing. Church first showed the existence of algorithmically unsolvable problems using his notion of lambda-definability. Turing gave the first compelling analysis of what can be called a mechanical procedure and Kurt Gödel asserted that he found Turing's analysis "perfect." In addition some other major areas of theor ...
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Michael Trick
Michael Alan Trick is an operations researcher who studies combinatorial optimization, and is known for his work on sports scheduling, transportation scheduling, and social choice. He is the Harry B. and James H. Higgins Professor of Operations Research in the Tepper School of Business at Carnegie Mellon University (CMU), and dean of Carnegie Mellon University in Qatar. Trick earned a bachelor's degree in combinatorics and optimization and computer science from the University of Waterloo in 1982, a master's degree in operations research from the Georgia Institute of Technology (Georgia Tech) in 1984, and a PhD in industrial and systems engineering from Georgia Tech in 1987. His dissertation, ''Networks with Additional Structured Constraints'', was jointly supervised by John Bartholdi and H. Donald Ratliff. After postdoctoral research at the Institute for Mathematics and its Applications The Institute for Mathematics and its Applications located at the University of Minnesot ...
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David S
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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Bram Cohen
Bram Cohen is an American computer programmer, best known as the author of the peer-to-peer (P2P) BitTorrent protocol in 2001, as well as the first file sharing program to use the protocol, also known as BitTorrent. He is also the co-founder of CodeCon and organizer of the San Francisco Bay Area P2P-hackers meeting, was the co-author of Codeville and creator of the Chia cryptocurrency which implements the proof of space-time consensus algorithm. Early life and career Cohen grew up in the Upper West Side of Manhattan, New York City, as the son of a teacher and computer scientist. He claims he learned the BASIC programming language at the age of 5 on his family's Timex Sinclair computer. Cohen passed the American Invitational Mathematics Examination to qualify for the United States of America Mathematical Olympiad while he attended Stuyvesant High School in New York City. He is also an alumnus of the Hampshire College Summer Studies in Mathematics program. He graduated from Stuyv ...
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Henry Kautz
Henry A. Kautz (born 1956) is a computer scientist, Founding Director of Institute for Data Science and Professor at University of Rochester. He is interested in knowledge representation, artificial intelligence, data science and pervasive computing. Biography Kautz was born in 1956 in Youngstown, Ohio. Kautz entered the Case Institute of Technology in 1974, then a year later, transferred to Cornell University and got his B.A. in Englishand in mathematics in 1978 there. He wrote plays during a one-year fellowship creative writing program at Johns Hopkins University and got an M.A. by the Writing Seminars in 1980. As a foreign student supported by the Connaught Fellowship, he enrolled at University of Toronto in 1980. Kautz completed his master thesis ''A First-Order Dynamic Logic for Planning'' under the supervision of C. Raymond Perrault, and then received his M.S. in computer science in 1982. Before receiving his Ph.D. from University of Rochester in 1987 he was a teach ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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MAX-SAT
In computational complexity theory, the maximum satisfiability problem (MAX-SAT) is the problem of determining the maximum number of clauses, of a given Boolean formula in conjunctive normal form, that can be made true by an assignment of truth values to the variables of the formula. It is a generalization of the Boolean satisfiability problem, which asks whether there exists a truth assignment that makes all clauses true. Example The conjunctive normal form formula : (x_0\lor x_1)\land(x_0\lor\lnot x_1)\land(\lnot x_0\lor x_1)\land(\lnot x_0\lor\lnot x_1) is not satisfiable: no matter which truth values are assigned to its two variables, at least one of its four clauses will be false. However, it is possible to assign truth values in such a way as to make three out of four clauses true; indeed, every truth assignment will do this. Therefore, if this formula is given as an instance of the MAX-SAT problem, the solution to the problem is the number three. Hardness The MAX-SAT problem ...
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