WWE SmackDown (video Game Series)
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WWE SmackDown (video Game Series)
''WWE 2K'', formerly released as ''WWF/E SmackDown!'' and ''SmackDown vs. Raw'', is a series of professional wrestling sports video games, sports video games that launched in 2000. The premise of the series is to emulate the sport of professional wrestling, and more specifically, that of WWE. The games were originally published by THQ and developed by Yuke's. 2K (company), 2K Sports took over as publisher beginning with 2013's ''WWE 2K14'', and the series was co-developed with Visual Concepts until Yuke's departure in 2018. Visual Concepts would take over lead development of the series beginning with ''WWE 2K20'' in 2019. History and development The first game, ''WWF SmackDown! (video game), WWF SmackDown!'', was developed by Yuke's, published by THQ, and released on March 2, 2000; this arrangement would continue until 2012. The series was originally named after one of WWE's weekly television programs, ''WWE SmackDown, SmackDown'', and was initially exclusive to Sony's Pla ...
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Sports Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (such as ''FIFA (video game series), FIFA'', ''Pro Evolution Soccer'' and ''Madden NFL''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and acc ...
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