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Wishful Identification
According to Feilitzen and Linne (1975),Feilitzen, C., & Linne, O. (1975). Identifying with television characters. Journal of Communication, 25, 51–55. wishful identification is the extension of identification, which refers to people’s desire to become or to act in the same way as a certain media character. The majority of research about wishful identification has focused on its impacts on media users’ intimate relationships with, attachment to, identification with, imitation of, or interaction with media figures. From this perspective, research into effects of wishful identification are helpful to understand how mediated messages can be effectively conveyed, and how mediated behaviors and figures can be shaped to positively influence social attitudes and behaviors. Participants in relevant research Research is "creativity, creative and systematic work undertaken to increase the stock of knowledge". It involves the collection, organization and analysis of evidence t ...
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Identification (literature)
Identification refers to the automatic, subconscious psychological process in which an individual becomes like or closely associates themselves with another person by adopting one or more of the others' perceived personality traits, physical attributes, or some other aspect of their identity. The concept of identification was founded by psychoanalyst Sigmund Freud in the 1920’s, and has since been expanded on and applied in psychology, social studies, media studies, and literary and film criticism. In literature, identification most often refers to the audience identifying with a fictional character, however it can also be employed as a narrative device whereby one character identifies with another character within the text itself. Varying interpretations of Freud's original concept of identification are found in literary and film theory traditions, such as psychoanalytic literary criticism, archetypal literary criticism, and Lacanian film analysis, and in the works of prominent ...
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Sociocultural System
A sociocultural system is a "human population viewed ouyess(1) in its ecological context and (2) as one of the many subsystems of a larger ecological system". The term "sociocultural system" embraces three concepts: society, culture, and system. A society is a number of interdependent organisms of the same species. A culture is the learned behaviors that are shared by the members of a society, together with the material products of such behaviors. The words "society" and "culture" are fused together to form the word "sociocultural". A system is "a collection of parts which interact with each other to function as a whole". The term sociocultural system is most likely to be found in the writings of anthropologists who specialize in ecological anthropology. In 1979, Marvin Harris outlined a universal structure of sociocultural systems. He mentioned infrastructure (production and population), structure (which is behavioural, like corporations, political organizations, hierarchies, cas ...
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Identity (philosophy)
In philosophy, identity (from , "sameness") is the relation each thing bears only to itself. The notion of identity gives rise to List of unsolved problems in philosophy, many philosophical problems, including the identity of indiscernibles (if ''x'' and ''y'' share all their properties, are they one and the same thing?), and questions about change and personal identity over time (what has to be the case for a person ''x'' at one time and a person ''y'' at a later time to be one and the same person?). It is important to distinguish between ''qualitative identity'' and ''numerical identity''. For example, consider two children with identical bicycles engaged in a race while their mother is watching. The two children have the ''same'' bicycle in one sense (''qualitative identity'') and the ''same'' mother in another sense (''numerical identity''). This article is mainly concerned with ''numerical identity'', which is the stricter notion. The philosophical concept of identity is dist ...
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Imitation
Imitation (from Latin ''imitatio'', "a copying, imitation") is a behavior whereby an individual observes and replicates another's behavior. Imitation is also a form of that leads to the "development of traditions, and ultimately our culture. It allows for the transfer of information (behaviours, customs, etc.) between individuals and down generations without the need for genetic inheritance." The word ''imitation'' can be applied in many contexts, ranging from animal training to politics. The term generally refers to conscious behavior; subconscious imitation is termed mirroring. Anthropology and social sciences In anthropology, some theories hold that all cultures imitate ideas from one of a few original cultures or several cultures whose influence overlaps geographically. Evolutionary diffusion theory holds that cultures influence one another, but that similar ideas can be developed in isolation. Scholars as well as popular authors have argued that the role of imitation in ...
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Vicariousness
Vicariousness refers to qualities or scenarios wherein one experiences another person's life, through imaginative or sympathetic participation. There are various examples whereby the social phenomenon of vicariousness may be observed. These include for instance, stage parents, some of whom may try to live out their dream career through their offspring. Such attempts of vicarious behavior has been noted by some analysts as having negative consequences. In actual circumstances wherein a parent tries to live out their accomplishment through their child even though the child seems uninterested, it has been labeled with common phrases such as ''chasing lost dreams''. In these instances, it is a subset of possessiveness which has been most markedly observed at the spectator stands of children's sport games. There are some idioms wherein vicariousness is viewed favorably, such as ''put oneself in another's shoes''.Batson, C. Daniel, et al. "“... As you Would have Them Do Unto You”: Do ...
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Point Of View (philosophy)
In philosophy, a point of view is a specific attitude or manner through which a person thinks about something. This figurative usage of the expression dates back to 1760. In this meaning, the usage is synonymous with one of the meanings of the term perspectiveCampos, Gutiérrez, p. 2 (also epistemic perspective). The concept of the "point of view" is highly multifunctional and ambiguous. Many things may be judged from certain personal, traditional or moral points of view (as in "beauty is in the eye of the beholder"). Our knowledge about reality is often relative to a certain point of view. Vázquez Campos and Manuel Liz Gutierrez suggested to analyse the concept of "point of view" using two approaches: one based on the concept of "propositional attitudes", the other on the concepts of "location" and "access". Analysis Margarita Vázquez Campos and Antonio Manuel Liz Gutiérrez in their work, "The Notion of Point of View", give a comprehensive analysis of the structure of the c ...
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Audience Member
An audience is a group of people who participate in a show or encounter a work of art, literature (in which they are called "readers"), theatre, music (in which they are called "listeners"), video games (in which they are called "players"), or academics in any medium. Audience members participate in different ways in different kinds of art. Some events invite overt audience participation and others allow only modest clapping and criticism and reception. Media audience studies have become a recognized part of the curriculum. Audience theory offers scholarly insight into audiences in general. These insights shape our knowledge of just how audiences affect and are affected by different forms of art. The biggest art form is the mass media. Films, video games, radio shows, software (and hardware), and other formats are affected by the audience and its reviews and recommendations. In the age of easy internet participation and citizen journalism, professional creators share space, ...
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Television
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, entertainment, news, and sports. Television became available in crude experimental forms in the late 1920s, but only after several years of further development was the new technology marketed to consumers. After World War II, an improved form of black-and-white television broadcasting became popular in the United Kingdom and the United States, and television sets became commonplace in homes, businesses, and institutions. During the 1950s, television was the primary medium for influencing public opinion.Diggs-Brown, Barbara (2011''Strategic Public Relations: Audience Focused Practice''p. 48 In the mid-1960s, color broadcasting was introduced in the U.S. and most other developed countries. The availability of various types of archival st ...
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Role Model
A role model is a person whose behaviour, example, or success is or can be emulated by others, especially by younger people. The term ''role model'' is credited to sociologist Robert K. Merton, who hypothesized that individuals compare themselves with reference groups of people who occupy the social role to which the individual aspires., an example of which is the way young fans may idolize and imitate professional athletes or entertainment artists. In the second half of the twentieth century, U.S. advocates for workplace equity popularized the term and concept of role models as part of a larger social capital lexicon—which also includes terms such as glass ceiling, networking, mentoring, and gatekeeper—serving to identify and address the problems barring non-dominant groups from professional success. Mainstream business literature subsequently adopted the terms and concepts, promoting them as pathways to success for all career climbers. In 1970 these terms were not in the ge ...
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Character (arts)
In fiction, a character (or speaker, in poetry) is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made. Derived from the Ancient Greek word , the English word dates from the Restoration, although it became widely used after its appearance in '' Tom Jones'' by Henry Fielding in 1749. From this, the sense of "a part played by an actor" developed.Harrison (1998, 51-2) quotation: (Before this development, the term ''dramatis personae'', naturalized in English from Latin and meaning "masks of the drama," encapsulated the notion of characters from the literal aspect of masks.) Character, particularly when enacted by an actor in the theatre or cinema, involves "the illusion of being a human person". In literature, characters guide readers through their stories, helpi ...
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Albert Bandura
Albert Bandura (; December 4, 1925 – July 26, 2021) was a Canadian-American psychologist who was the David Starr Jordan Professor in Psychology at Stanford University. Bandura was responsible for contributions to the field of education and to several fields of psychology, including social cognitive theory, therapy, and personality psychology, and was also of influence in the transition between behaviorism and cognitive psychology. He is known as the originator of social learning theory and the theoretical construct of self-efficacy, and is also responsible for the influential 1961 Bobo doll experiment. This Bobo doll experiment demonstrated the concept of observational learning. A 2002 survey ranked Bandura as the fourth most-frequently cited psychologist of all time, behind B. F. Skinner, Sigmund Freud, and Jean Piaget. During his lifetime, Bandura was widely described as the greatest living psychologist, and as one of the most influential psychologists of all time. Ear ...
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Research
Research is "creativity, creative and systematic work undertaken to increase the stock of knowledge". It involves the collection, organization and analysis of evidence to increase understanding of a topic, characterized by a particular attentiveness to controlling sources of bias and error. These activities are characterized by accounting and controlling for biases. A research project may be an expansion on past work in the field. To test the validity of instruments, procedures, or experiments, research may replicate elements of prior projects or the project as a whole. The primary purposes of basic research (as opposed to applied research) are documentation, Discovery (observation), discovery, interpretation (philosophy), interpretation, and the research and development (R&D) of methods and systems for the advancement of human knowledge. Approaches to research depend on epistemology, epistemologies, which vary considerably both within and between humanities and sciences. ...
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